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Dark Bunny Lord

PostPosted: Sat Jan 24, 2009 10:55 am
Havn't posted in here in a long long time. Figure it's about time I did some updates on my progression as an artist.

As always custom critique is appreciated to help further my own growing passion to improve myself.

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Now this piece was for a game I was trying to get into the closed beta for.
The only thing I noticed glaringly as a mistake after I had submitted it, was the left leg, the knee bends outwards it appears instead of inwards as it's matching leg... woops.

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A picture I did for a friends offline, paper pencil role-play character. Decided to try and play with an awkward angle since I never do profile side views normally, still need heavy practice in the area. The only real issue I had with this one at the end was I didnt' care for the characters face shape, just bothered me, and I forgot to do the gumline for the were wolfs lower jaw in the background.

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I tried something different here. Normally I try to just use flat colors with line work and kind of lazy shading, so I wanted to try and go for a "no line" look.
Deffinately wasn't great, but it's a unique piece in my collection that I had fun doing in the fact that it keeps a sense of simplicity.

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My character in a popular guild RP I run. This was my first time doing a background. I really wish I had done some heavier shading, and the light source is a bit off, but other than that I'm happy with the way it turned out.

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My second actual paid (money) commission and my second time trying to do a background which I almost liked more than the character... alas it doesn't exactly match the same "cleaner" type of art style as the character retains, but for a still image in a non-comicy type format I liked it non the less and the customer was satisfied.

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And lastly myself as a zombie, just something I did for fun around halloween for my DA account.
I really should go back and color it some time but meh, working on my 3d modeling for the time being.  
PostPosted: Tue Apr 14, 2009 12:24 pm
1st pic: adding a texture could make the monster's skin look better. and if u want to sitck to the cell-shade-look, darker shading can help the image pop out more. the teeth area that's closer to his cheeks should have some shading. t
the gnome looks so funny trying to handle that big fella =D
2nd pic: were u going for a shocked look for the wolf?
its left eye(viewer's right) is too small.
zombie pic: hear have some tissues! *hands over boxes of tissues* xP
nice job on them! keep it up~~  

miharu_hime


VonLied

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PostPosted: Wed Jul 15, 2009 3:07 pm

1st Piece:
LMFAO! Love the little guy holding him back! The beast it self is fantastic. I agree with Miharu, a texture could make the skin look a little better. Also the shackle on the leg... comes off a little flat and needs some volume.

2nd Piece:
I'm starting to get the feeling that beasts are your strong point. I would like to see this in color or at least shaded.

3rd Piece:
It's very flat. VERY flat. It's good to experiment, and this one seems like a great first try

4th Piece:
Background needs some work, and i would suggest adding another darker shade in the coat.

5th & 6th Pieces:
Awesome, love em, no critique here!



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PostPosted: Tue Jan 03, 2012 10:52 pm
i like all of them overall. i think you should add thinner lines, it will add detail and depth to your art. 3nodding  

bakedkitten

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