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[REAPER] Tyshina's Fire

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chi honda

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PostPosted: Wed Mar 21, 2012 9:08 pm
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Enrollment

The Acceptance Bin in Amityville was an inanimate-creature-thing of many talents. Years of consuming and accepting applications have grant it a sort of odd sentience to the point where it wasn't uncommon to see it gallivanting about the school with either gnomes or staff faculty chasing after it.

Today was no exception. It was the same old practice: the Acceptance Bin was out and about, and there was already a horde of gnomes after it. The question on everyone's mind, however, was a simple one: where did it get a unicycle?


Enrollment/Acceptance Thread
 
PostPosted: Wed Mar 21, 2012 9:10 pm
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1. Welcome Post

2. Navigation

3. Enrollment form

4. History

5. Dorm

6. Adventures

7. Friends

8. Roleplays

9. Report

10. Memories

11. Reserved

12. Reserved
 

chi honda

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PostPosted: Wed Mar 21, 2012 9:11 pm
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User Image - Blocked by "Display Image" Settings. Click to show.AMITYVILLE ACADEMY ENROLLMENT FORM

Name: Tyshina
Nicknames: Ty, bubbles, and light.
Gender: Female
Age: 16 18


Faction: Reaper.
Race: Witch
Roleplay color(s):
- - -

Natural Ability:
Summoning: can summon a familiar to do their bidding. If the witch/warlock already has a familiar, they can summon an additional one. This familiar is usually demonic in origin, and comes with a bad temper to boot -- but at least they provide an extra boost to your spells! That is, if you can get them to cooperate with you.

Personality: Tyshina is in all honesty a sweetheart who loves making people laugh and can always be seen with a smile. Though she is also short-tempered, jealous, not always honest with her feelings, and troublesome to some. She is short-tempered when it comes to people who toy with her emotions or the emotions of those she cares about. She is jealous when she falls very hard for someone and other begin to fall for them as well. (Warning her jealous and short-tempered nature can cause danger and many fire like incidences - some may call accidents) She is not always honest with her feelings due to she tells herself she is strong enough to handle things on her own. She hates to rely on others due to she feels it effects how strong she is and it shows she is weak. Another quality of her is she is a very hard-worker - if she can't cast a spell she learned from class or she can't understand something, she will practice and practice until her hands bleed. Some may believe in addition to all of this that she is troublesome. Since will her hardworking effort it can at times come off as her wanting to be the best and better than everyone else. When that is honestly not the case she just doesn't want to be the person she was in her past ....

Don't let her light-hearten nature fool you though for inside she can be very dark. Especially when it comes to her being angry, since when she is angry the world around her falls away and her light eyes fill with darkness. It is almost like all she can think of is the dark anger she has inside her and how she can get back at whatever caused it.

All her life she has tried her hardest to act like a strong person, though most of her life she has been considered the weakest and the one with zero to no power. She had constantly been teased and told this by other kids her age they had run into on her business adventures/family adventures. She always felt like she could never do anything and so she just stuck with what she was good at. For most of her life what she what good at was acting a fool and making others feel lighthearted by her dark tricks in her families traveling entertainment center. That is until now, when she comes to a place where she feels maybe she can make a change to who she was back then.

Why are they enrolled in Amityville Academy? Tyshina has never really truly belong anywhere in her whole life. She lived with a great family, but do to her "powers" recently coming about. She always seemed to cause trouble for those closest to her on complete accident. So the reason she came to Amityville Academy was her parents finally decided she needed somewhere to go that was stable for her and a better learning environment for a growing teenager. They told her as much as they loved her, traveling around with them and learning on her own just wasn't what she needed. In turn they explained to her about the school and that she wouldn't be there for to long but just long enough to help her learn better control. They said she would be helping the business if she could learn how to control her powers, and with that final word and a nod from her head she was headed off to a new place. A Place she had never seen before and only heard faint details of.

Since she didn't feel like going to the school on her lonesome she summoned the crow that is currently still by her side to show her the way. She just hasn't had the heart to dismiss him yet.

FEAR Ability: Flaming Back-flip - The power for her attack will originate in the fire burning from her lantern. The flame from the lantern will slowing start heading out of the lantern towards her hand. Once it reaches her hand it will begin to grow bigger and bigger, until her whole body is surrounded in a red/orange fiery flame. Once it is big enough she will out of no where back-flip towards her opponent with massive force and a fiery flame following her. If she hits her opponent will be burned and have a lingering burn effect for a few turns.

Tainted Fang: Allows the user to damage their opponent over time, like a poison or burn.

Physical Description:

Eye Colour: Light lime green - almost white.
Hair Colour/Style: Dirty Blonde hair that is straight but leans back and is layered slightly. She also wears a red bow in her hair to keep it from falling in her face to much.
Skin Colour: Dark tan - medium dark
Clothing Style/Colours: A blue shirt that laces near the neck, with dark blue shorts. She also has some red shoes with straps around the ankle and gold specs all around the shoes especially in front.
Extra: (Your character's special features: wings, tail, pointy ears, fangs, whatever else that isn't covered above.)
References: [Witch Girl]
 
PostPosted: Wed Mar 21, 2012 9:13 pm
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The History she may or may not tell you...

Tyshina was born to a family of witches with a very odd background. She was raised in a family of traveling circus people. They traveled all the lands and brought fear and tricks to everyone they could. Ty loved this life and even at times she found herself smiling when around her psycho family. For the longest time she thought this life was what her's would be like forever, and in all honesty she truly hoped it would be. There was only one problem ... her 16th birthday. If only she had known what would happen then she would have begged and pleaded not to ever become sixteen in age. It was on her sixteenth birthday at her spiderweb celebration, a celebration with cobwebs and spiders hanging from every corner. Her family had even had a black cake with webs and spider candles on it with a broomstick decorating the top of the cake!
This day was the day of her life and she was enjoying it so much! Until she felt this vibe throughout her body and power surging through her hands.

Story in short: On her sixteenth birthday when she first received her powers, she set her whole tent a flame in her sleep. Luckily for her she didn't get burned but after that incident her parents knew she had to leave. In order to prove them wrong she attempted to find ways to control it and improve the family business. So at night she would practice and practice using the most intense and dangerous methods. Her reason was: "If I can't control it normally, I'll find another way. Even if others don't agree with it." All of this was done out of fear of what she could really do with her powers.

Who was in her family: It contained a father, Mother, Older brother, uncle, and a little brother.
 

chi honda

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PostPosted: Wed Mar 21, 2012 9:46 pm
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Dorm design

Outside: A large, four-story stone manor in the Gothic style (the era, not Hot Topic), warm and inviting but with an odd, clearly magical glow emanating from the stones. Behind the dormitory proper, there is a sizable garden teeming with plants and herbs, both magical and mundane. To the right is a small smithy where reapers can tend to their weapons.

Inside: A cozy, comfortable ambiance fills the Reaper dorms. There is no separation by 'species' as there might be among Monsters or Undead; there are rooms on the upper floors with wide windows to accomodate the winged Valkyries, but any Reaper can claim a room wherever they'd like.

The hallways are understated and dark in color, yet lit by bright, cheery sconces. Here and there, strategic corners are left deliberately in shadow for use by Grim Reapers. The decor is elegant in its simplicity, holding a scholarly, serious air - everything neat and in its place! The one exception to this is the common room; it is particularly cozy and comfortable, warmed by a large fireplace that is itself surrounded by an odd assortment of squashy chairs and settees. The basement holds a heavily-shielded room for magical practice.

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-While her dorm is quite like the normal layout, her walls have much of her heart spread all over them. she has photo's, flyers, and drawings of her family and their travels all over her walls. Since if she can't be near them she figures that as long as she can see their faces every night, then that is all she needs to be able to sleep through the night. Her family is her strength.

-If only that were all but at the edge of her bed, by her head, hangs her trusty tan messenger bag filled with tricks and books alike. She will never be seen without this bag around her being normally, except at night though even then she keeps it close to her.

-The right corner of her room is a bird stand made of wood. Here is were the crow she summoned, as a travel companion, sleeps. She hasn't had the heart to wish them away yet, and since she is new here its good to know there will always be something there. Even if it is a crow who she can only talk to and expect no answer she can interpret in return.
 
PostPosted: Wed Mar 21, 2012 10:00 pm
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My adventures and I

My Emblem:

Emblem's Recieved:
 

chi honda

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chi honda

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PostPosted: Thu Mar 22, 2012 10:34 am
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The names of those who matter:

-

My Mini's:
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PostPosted: Thu Mar 22, 2012 10:38 am
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Roleplay Log:


Year One

+ A Necromancer and a Witch [Circe x Tyshina]

+ [PRP] Look at those Hooves! [Tyshina x Calder]

+ [PRP] A Familiar Rythm. Yet so different. [Tyshina/Sparrow]

+ [PRP] Food and Stuff [King + Tyshina]

Meta RPs

The Four Clans:

+ [TRAINING] [PRP] New wonders. (Tyshina)

Drabble Week

+ [Drabble Solo] What happened? (Tyshina) Part 1

+ [Drabble Solo] Time to find out! (Tyshina) Part 2

+ [Drabble Solo] X Marks the Spot (Tyshina) Part 3

Finished

--
 

chi honda

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chi honda

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PostPosted: Thu Mar 22, 2012 10:45 am
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Current Report:

Meta Points

Week 1:
2 points for posting in class - Completed (each day) Alchemy class - week 1
2 points for over 800 words in class - Completed [class link above]
1 point for each training OR prompt prp/ orp you did AS LONG AS IT WAS + 500 words PER one (max claim of 5) - 5 done - link in roleplay log.

Week 2:
2 points for posting in class - Ink Painting - Week 2
2 points for over 800 words in class - Completed! Link above.
1 point for each training OR prompt prp/ orp you did AS LONG AS IT WAS + 500 words PER one (max claim of 5) - claim 1-2 Training Link and PRP week 1 or 2

Week 3:
1 point for posting in one boss room - completed.
2 for posting over 800 words (in the rooms) - completed.
1 point for each phase of phoenix boss ( max of 4) in which you went over 400 words - 1 completed.
2 for boss overall - completed.

Total: 21.

Drabble Week :

2 rp Points for Drabble week - Can earn up to 10 rp points

Progress Report

Points currently: ?/50 + Final exam = (pass or fail)

You earn 1 point for every:

-One piece of fanart drawn OR commissioned by you for anything related to the shop. You can claim a maximum of 5 points per year this way. (5 points claimed)

-One complete RP; you must have written at least 800 words in that RP for it to count as a point.

-One complete classroom RP; you must have written at least 800 words in that RP for it to count as a point.

-One complete homework assignment for a class.

-Five minipets grown to their final stage. You get one point for every five minipets; you can claim a maximum of 5 points per year this way. (5 points claimed)

-One complete solo, at least 800 words long.

You earn 2 points for every:

- One complete battle RP; must have filled-out RP actions, not just dice rolls.

You earn ? points for every:

-Meta points

-Trials

Growth Requirements:

Year 1 to Year 2: *( There is a 4 month IC cooldown from Y1 to Y2)

Year 2 to Year 3: *(There is a 6 month IC cooldown from Y2 to Y3)
75 growth points + final exam (pass or fail) + teacher battle (pass or fail) = graduation to Year 3

Year 3 to Alumni: *TBA
100 growth points + final exam (pass or fail) + teacher battle (pass only) = graduation from Amityville Academy
 
PostPosted: Thu Mar 22, 2012 8:54 pm
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Photo's and Memories Alike:

Artwork:
User ImageDrawn by: xisamo
User ImageDrawn by: BAHJO

User Image Tyshina by FreeSpaghetti

User ImageDrawn By: xoxomenai

User ImageDrawn By: nectaroustheine

User Image - Prom time! - Drawn By: ?
 

chi honda

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chi honda

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PostPosted: Tue Apr 03, 2012 9:46 pm
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PostPosted: Tue Apr 03, 2012 9:49 pm
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chi honda

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chi honda

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PostPosted: Sat May 20, 2017 6:19 am
<3  
PostPosted: Mon Sep 12, 2022 8:24 pm
<3 - work in progress since i need to work on my girl . <3  

chi honda

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