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Posted: Sat Nov 03, 2007 11:50 pm
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Posted: Sun Nov 04, 2007 12:30 am
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Posted: Sun Nov 04, 2007 12:50 am
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Posted: Sun Nov 04, 2007 1:41 am
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Posted: Sun Nov 04, 2007 8:08 am
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Posted: Sun Nov 04, 2007 8:12 am
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Posted: Thu Nov 08, 2007 1:34 pm
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Posted: Thu Nov 08, 2007 5:42 pm
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i don't particulalrly like how you randomly decide who fights who (not team to team, I mean player to player) This is kind of unfair, since it will basically make the winner of this tournament based on luck, since you could potentially have the weakest link on your team paired with the best on theirs, etc. I mean think about it, lets say you go captain to captain, 2nd to 2nd, etc. Thats fair, since the players will be more on their own level. lets say you randomize it. captian could fight the 5th, 2nd could fight the 4th, etc. making it difficult for your team to win with out making all of your battlers exactly the same in strength, which is difficult to do. You may disagree with me, but thts how I see it.
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Posted: Thu Nov 08, 2007 8:00 pm
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Deathguiser i don't particulalrly like how you randomly decide who fights who (not team to team, I mean player to player) This is kind of unfair, since it will basically make the winner of this tournament based on luck, since you could potentially have the weakest link on your team paired with the best on theirs, etc. I mean think about it, lets say you go captain to captain, 2nd to 2nd, etc. Thats fair, since the players will be more on their own level. lets say you randomize it. captian could fight the 5th, 2nd could fight the 4th, etc. making it difficult for your team to win with out making all of your battlers exactly the same in strength, which is difficult to do. You may disagree with me, but thts how I see it. With that the deciding match is the 3rd in commands if it works exactly like your example.
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Posted: Thu Nov 08, 2007 8:55 pm
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TheBasementDweller Deathguiser i don't particulalrly like how you randomly decide who fights who (not team to team, I mean player to player) This is kind of unfair, since it will basically make the winner of this tournament based on luck, since you could potentially have the weakest link on your team paired with the best on theirs, etc. I mean think about it, lets say you go captain to captain, 2nd to 2nd, etc. Thats fair, since the players will be more on their own level. lets say you randomize it. captian could fight the 5th, 2nd could fight the 4th, etc. making it difficult for your team to win with out making all of your battlers exactly the same in strength, which is difficult to do. You may disagree with me, but thts how I see it. With that the deciding match is the 3rd in commands if it works exactly like your example. of course not, because as you proabably have notcied with the difficulty of reaching some team members, the matches will happen out of order. And in either case, all matches must be finished anyway, so those player can add to their scores to possibly win awards listed in one of the PM's sent to all team captains.
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Posted: Sat Nov 10, 2007 7:23 pm
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Posted: Sat Nov 10, 2007 7:51 pm
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Posted: Sat Nov 10, 2007 8:14 pm
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Posted: Sat Nov 10, 2007 8:18 pm
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Posted: Sat Nov 10, 2007 8:27 pm
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