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Posted: Tue Jul 08, 2008 8:56 pm
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Posted: Tue Jul 08, 2008 9:00 pm
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Posted: Tue Jul 08, 2008 9:14 pm
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Posted: Tue Jul 08, 2008 9:17 pm
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Posted: Tue Jul 08, 2008 9:18 pm
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Posted: Tue Jul 08, 2008 9:32 pm
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nitnit I disagree with half of Bluix's statement since Vaan single handedly made me quit FFXII. Personally, I believe a game has to have a hook. Story helps, but sometimes having too rich and overbearing of a story can hurt a game (see old random RPGs that nobody cares about). Actually, think about our most classic games. Many of them have very linear stories. I'd say that examples of games that have the right mix of fun addicting gameplay and story would be Starcraft and WC3/WoW. You can play these games and have almost no clue about the story and enjoy them very much, but if you know the story it adds an entire extra level. So, some basic things that every game needs to have: - Solid easy to use controls (this killed so many dreamcast games for me...) - Good camera (killed so many action games for me...) - An addicting element - Game Balance - something to prevent it from being too repetitive.
You know yo ucan set the main character to any of the other characters, right?
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Posted: Tue Jul 08, 2008 9:39 pm
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Posted: Tue Jul 08, 2008 9:45 pm
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Posted: Tue Jul 08, 2008 9:49 pm
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Posted: Tue Jul 08, 2008 9:50 pm
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Posted: Wed Jul 09, 2008 5:18 am
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Posted: Wed Jul 09, 2008 9:43 am
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Posted: Wed Jul 09, 2008 1:22 pm
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Posted: Wed Jul 09, 2008 6:51 pm
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Muleferdan -Decent Graphics -Good Storyline -Easy AND Fluent controls -Good Camera -White Wolves with the power to paint life Graphics have nothing to do with a game's quality. Look at Crysis. That game has the most developed graphics in history. Does that stop the game from sucking? Sure doesn't.
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Posted: Wed Jul 09, 2008 7:37 pm
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Lobelia Mk IV Muleferdan -Decent Graphics -Good Storyline -Easy AND Fluent controls -Good Camera -White Wolves with the power to paint life Graphics have nothing to do with a game's quality. Look at Crysis. That game has the most developed graphics in history. Does that stop the game from sucking? Sure doesn't. But I'm sure you wouldn't want to be seeing a game that forces you to use a pixel to run around in the game when there's tons of other indistinguishable pixels there as well. There has to be a middle ground which was what I think he meant when he said "decent graphics".
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