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Posted: Sat Jan 24, 2009 9:53 am
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Posted: Sat Jan 24, 2009 10:04 am
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Posted: Sat Jan 24, 2009 10:29 am
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Posted: Sat Jan 24, 2009 11:18 am
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Posted: Sat Jan 24, 2009 11:39 am
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Posted: Sat Jan 24, 2009 11:41 am
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Posted: Sat Jan 24, 2009 12:45 pm
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Posted: Sat Jan 24, 2009 12:50 pm
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Posted: Sat Jan 24, 2009 1:04 pm
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Posted: Sat Jan 24, 2009 1:26 pm
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Posted: Sat Jan 24, 2009 1:26 pm
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Posted: Sat Jan 24, 2009 2:05 pm
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Posted: Sat Jan 24, 2009 2:27 pm
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Posted: Sat Jan 24, 2009 2:29 pm
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Posted: Sat Jan 24, 2009 2:38 pm
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Waynebrizzle Yeah, there's a lot of s**t being put on the consoles by Ubisoft and other companies just out to make a buck. But you know, it's as easy as not buying the games. This is what game reviewers are SUPPOSED to be doing; drawing the line between good casual games and bad, and not just reviewing everything that's casual poorly. Still, I don't think it's very hard to tell if Imagine Babyz is a bad game or not. Nintendo, Retro, and some other devs (Grasshopper, High Voltage, Platinum games and as an extension Sega) have shown the Wii's potential time and time again. It's all the other developers that are messing things up. It is a multifaceted problem. The reviewer and good developers need to start informing the consumer what games are truly gems, so the consumer stops buying the bad products, the consumers and reviewers need to tell the developers to knock off the s**t, and stop allowing shovelware on the console. The developers and consumers need to tell the reviewers to do their jobs right or drink ******** cyanide!
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