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Posted: Sun May 17, 2009 1:06 pm
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Posted: Sun May 17, 2009 2:24 pm
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Posted: Sun May 17, 2009 5:23 pm
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Posted: Sun May 17, 2009 5:25 pm
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Posted: Sun May 17, 2009 6:47 pm
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Posted: Mon May 18, 2009 2:44 am
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Posted: Mon May 18, 2009 5:43 pm
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Posted: Tue May 19, 2009 7:47 am
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Posted: Tue May 19, 2009 8:11 am
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Posted: Sat May 23, 2009 12:02 pm
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Posted: Mon May 25, 2009 10:33 am
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Posted: Mon May 25, 2009 1:59 pm
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If you're in a party, use party commands to say "Use Sprite Ocarina" at the end of dungeons -- you'll warp out even if no one in your party has one. (I dunno why that works, glitch lol?)
Don't play the game for too long at one time, you'll get annoyed trying to find Virus Cores. That said, get too many Virus Cores, so you won't have to go back for them later.
At the end of each game, there's a special dungeon. The boss there will give a lot of experience, but if you data drain them, you get a really great weapon. They're pretty hard, unless you grind for a bit, so don't tackle them alone.
Wavemasters are good. Try to keep one with you at all times.
Trading wins.
Make sure you don't forget about the stuff you've got in storage, because after a while they're just sitting there useless. Trading them away gets harder later in the game because they'll be under-leveled.
If you don't know what to do, check your email, check the BBS, and then check the root towns. SOMETHING will come up in one of those.
Pick equipment carefully for you and your teammates, as that will affect the skills they can use.
Try and keep your infection level somewhere between green and yellow, otherwise weird stuff happens.
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Posted: Mon May 25, 2009 2:33 pm
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Don't be afraid to scout the field and return with a different party for the dungeon. It takes longer, but it gives you more experience and also makes the dungeons a bit easier. Certain characters will be more useful in certain dungeons. Balmung, for example, has great Water attacks and is awesomely useful in a Fire field. Piros also has Darkness and Thunder moves, which might be hard for you to find early in the games, so he's useful in particular dungeons, as well. Class is important. If you find you're running into enemies with good physical stats, consider returning to the field with a Heavy Blade to help you deal more damage, or a Wavemaster to capitalize on their poor magical stats. Twin Blades and Long Arms make for good mid-range characters that can switch between magic and physical attacks well. Twin Blades have a better hit ratio and Long Arms deal more damage, so keep that in mind. It can't be stressed how useful the Wavemaster + Heavy Axe combo is. Combining a deep HP pool with a lot of heals is a good way to deal with a lot of things.
Also pay attention to your stats. You can get through the game pretty easy without using the buff scrolls/Bloods/potions/whatever, but they actually are very helpful once you get a hang of which ones you need for certain enemies.
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