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A general roleplay guild with emphasis on improving RPers. 

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Reply 11 Level 3 - Advanced RPs (archive)
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NativeForeigner

PostPosted: Sat Jul 18, 2009 1:14 pm
It is here that people within the Driskoll Estate and within the wilderness of Empyrea will post.

Empyrea:

The world outside of the Penfold Estate is no longer the familiar town of Corona, but something entirely different.

Outside of the walls of Penfold Estate, the landscape is completely altered. The immediate landscape outside of the estate is a variety of bright hues, green, red, blue, yellow, orange, all colors of grass spreading across the land.

Strange trees can be seen in the distance along with massive, spotted mushrooms of varying colors. Flowers of unknown species dot the fields, and a few, indiscernible creatures can be seen moving through the tall grass.

Even further in the distance are many more varying landscapes, ranging from a land of crystal to an impossibly large factory spewing clouds of black smoke from its smokestacks.

It is simply amazing.

No wildlife has actually been seen, but signs of it are everywhere.

Known locations and how to find them:

Martin's Castle

Martin's Castle can be reached by heading out the front gate of the Manor and continuing forward for quite some time.  
PostPosted: Sat Jul 18, 2009 1:15 pm
The Driskoll Estate :

The Penfold Estate, after the strange fall from the tower into the very same tower, seems to be renewed. Colors are more vibrant, everything seems to be much brighter, the archaic symbols found on some doors and the silver coins are now numbers, and bodies left lying around before the fall are no longer there, though, objects used to restrain these bodies remain in their place.

New things are encountered in this "new" manor that weren't there before the fall. Whether these new things are related to the fall is still unknown.

Most of the rooms seemed to have retained their physical structure for the most part.

The immediate exterior of the Manor is a very bright, very lush environment. The immediate grounds surrounding the manor consist of a cobblestone path, apparently surrounding the manor. The grass, as it could be called, is a very bright, almost fake green, and very tall, rivaling the large, red, white-spotted mushrooms that crowd every corner and popped up occasionally in the middle of the grass. The mushrooms and grass are roughly five feet tall, the grass tapers down to a more sensible height the closer to the path it is.

The iron fence can barely be seen beyond the grass.

Lobby:

The lobby is the first room and entrance of the Manor. The lobby is dim, slightly dank, and quite dusty, but it still has the same magnificent quality of its outer facade.
The lobby is a large, expansive room with twin, red velvet staircases lined with polished, oak banisters on each end leading upwards to the next floor. There is a double door between the staircases that leads to the dining room and two doors on each of the opposite walls.
An unseen chandelier hangs above the center of the room.
((1st Floor))

Dining Hall:

The dining hall at first appeared to only be a small table surrounded by a couple of chairs and holding a few candles, but turned out to be much more. The small table was, in reality, an exceedingly long table with at least a hundred candles running along it. The table spans from one end of the massive room to the other. An exquisite chandelier hangs above the center of the table, swinging back and forth gently constantly in an unseen breeze.
The massive table is surrounded with carved wooden chairs and there is a white tablecloth with gold trimming covering the table. Along the table is a variety of meals, ranging from freshly cooked turkey and pork to raw sushi and caviar. There are two doors, each at the opposite ends of the wall opposite of the entrance.
The dining hall seems to be much larger than the manor could actually sustain, giving the feeling that the manor is larger inside than out.
((1st Floor))

Dance Hall:

The Dance Hall is a large, spacious room. In the center of the room is a polished wood floor surrounded on all but the right side by a short railing separating it from several small, round tables sitting along the small pathways of unpolished wood. Each table has two chairs on opposite ends. The tables are covered in a simple, white table cloth and has a single candle and bottle of wine sitting upon it.

On the opposite end of the room is an elevated stage with a red, velvet curtain hanging above it. Towards the back of the stage are short staircases on either side. A short set of stairs leads up to the stage on the left side of the room.

At the front ends of the left and right wall are two doors. At the left end of the railing is a gate matching the rails. An identical gate is at the end of the railing by the staircase leading up to the stage.

Above the polished floor hangs a large chandelier, similar to the others, large and crystalline.
((2nd Floor))
_____________________
[=|.................................|=]
||||.................................||||
||||.................................||||
|=|+++++++++++++++|_|
| |```````````````````|
|o|`````````````````` |
| |```````````````````|
|o|`````````````````` |
| |```````````````````|
|o| _ _ _ _ _ _ _ _ _ _ _ _ |
[_o_o_o_o__/__o_o_o_o_]

Key:
= stairs
o table
| or _ wall or railing
[ or ] door
` polished floor
. stage floor
/ entrance

The Dance Hall of Empyrea is much brighter and livelier. Music can be heard coming from the room, but it seems to be coming from far away at all times, even within the room.

Inside the Dance Hall is an abundance of Rewind Ghosts, going through such a scene:

Upon entering the Dance Hall, translucent people, all of them in dresses and tuxedos are dancing on the dance floor and sitting at the tables enjoying unseen wine.
On the stage is a band, nicely dressed and playing instruments that can't be seen.

The music playing is a classical tune, yet somehow, it is also somewhat creepy, spooky, and not quite there.

None of them seem to notice anyone.

The ghosts are constantly changing their pattern of dance. After one, final change, things get a little more hectic.
There is then a rumbling sound, though no physical vibrations could be felt. The band has stopped playing their invisible instruments and turned to the wall on their right.

There is the sound of what sounds like a wrecking ball smashing through bricks. Most members of the band are sent sprawling.

Many of the ghosts run the opposite direction, one is sent flying from behind the curtain, another trips in the middle of the stage.
He flips to his back and began to scramble away, but is smashed into the ground by...

Nothing.

Absolutely nothing can be seen attacking these people, but the sounds can be heard.

The man on the ground struggles before being ripped apart.
All of the remaining ghosts rush out of the room through the many doors, simply rushing through them after they were "opened".
Many are pulled back before they can make it and are slammed into walls, where they lay motionless after they fall.

Inhuman sounds can be heard.

After a short but brutal amount of time, all of the ghosts seem to be "dead" and the sounds leave.

There is silence for a moment, and then, one by one, the ghosts begin to stand up, ones that were torn apart pull themselves together and stand.
For only a brief moment after this, they are completely aware, but terribly confused. Then they return to their loop.

Backstage:

Located directly behind the stage is the backstage (naturally). Backstage is a messy, mid-sized rectangular room, about half the size of the stage. Several props and costumes are spread about and three, full-sized mirrors are located on the back wall. To the left of the mirror on the far left is another door that leads to a bathroom.

The three mirrors are actually doors that lead to small dressing rooms.
((2nd Floor))

The Tower Room:

After ascending three short sets of twisting stairs, one will enter into a box-shaped room, located in the tower on top of the manor. In the center of the spacious room is an exquisite rug with archaic symbols, similar to the ones on the coins, in the center of it in gold-colored material.
On the wall directly in front of the entrance are two doors on either side of a full-sized mirror with a gold, ornate frame.
On the left and right walls of the room are three evenly spread out doors each. The doors and the mirror were numbered 1-9 in the centers, counting clockwise starting with the first door on the left.
((3rd Floor))

__=__+__=__
|``````````` |
[``````````` ]
|``````````` |
[``````````` ]
|``````````` |
[``````````` ]
|`````/````` |

Key:
| __ Walls
= or [ ] Doors
+ Mirror
/ Entrance
` Rug  

NativeForeigner


NativeForeigner

PostPosted: Sat Jul 18, 2009 1:17 pm
Reserved  
PostPosted: Sat Jul 18, 2009 1:18 pm
Residents

-Crazies
-Beetles
-Paranormals
-Infected

Guests:  

NativeForeigner


NativeForeigner

PostPosted: Mon Aug 03, 2009 10:30 pm
Maria smiled down upon the two.

"'Ell," she began, "Wut do ewe two wa'a do naow?" she asked politely, "We ou'a wait for Munk-y, we ought. 'E shou'n't be too much longa, no'."

She smiled and began to dance around the room as she waited for an answer.  
PostPosted: Wed Aug 05, 2009 1:10 am
As soon as Elian was released, she stumbled forward, the sudden transportation making her stomach twist in knots as she attempted to keep her lunch intact. Actually, it was her empty stomach that kept the wretching at bay, and for once, Elian was glad to be hungry. Sighing softly, she rubbed her eyes and started to peer around the room. Were they really back at the mansion?

"H-hey... Wait... How did we just?" Elian whispered as she turned herself around, unsure of how they managed to be back in the mansion, when they were in that tiny room only two seconds ago. Confused, Elian glanced to Lyon, then watched Maria as she danced and skipped around the room. Raising a curious eyebrow, she looked back to Lyon, as if he could reason some answers.

" Munk....-Y?" Elian softly asked once her mind had registered what Maria had said. What was to happen next?
 

Alastriona Estelle

Enduring Prophet

8,950 Points
  • Perfect Attendance 400
  • Elocutionist 200
  • Partygoer 500

NativeForeigner

PostPosted: Wed Aug 05, 2009 1:18 pm
Maria stopped dancing and looked at Elian. She seemed to ignore the first question, but answered the second.

"Why, Munk-y, of cou'se. Munkwon's ano'er MADman lookin' fo' more 'elp, 'e is, 'e is."  
PostPosted: Wed Aug 05, 2009 3:45 pm
♫___ℒ yon ____ ℰ zekiel___♫


Lyon had no idea what just happened. It all just seemed to happen so fast. As they seemed to have landed or something, he looked at the two girls, his hand holding onto his stomach for a while as if to calm it. Looking around, it really didn't seem that they were in the same place as before, and well, he had no idea how they actually managed to get there of all places.

The boy's eyes moved over to Maria who seemed to be the one that caused all of this. He didn't understand what she had the ability to do, or, well, what she was. Blinking he looked back over to Elian as if to make sure that she was there, and sure enough she was.

He jolted a bit to get his violin case once more comfortable on his back as he listened to the lady with the heave accent. What did they want to do? Seriously? They wanted to get answers, that's what they wanted. And the more time that he spent with Maria the more he found himself both wanting more answers, and a way out. But she mentioned another. Munk-y? Before he could question it, Elian had beaten him to the punch.

"What?" Lyon said in response to Maria's answers. All they seemed to do was get him more confused, "A madman?" usually the title was never any good. Perhaps they were unsafe. Moving closer to Elian he frowned at the overly happy... whatever she was. Perhaps all of this was a trap? But what were they suppose to do? They were stuck in a place they have never seen before, and they were completely lost.

What were they suppose to do?
 

Magroodles

Big Egg


NativeForeigner

PostPosted: Wed Aug 05, 2009 7:43 pm
Maria smiled at Lyon, seeing the worry on his face, "Why 'es, a MADman. Don' t'ink no'in' of et, es jus' our initials, ewe see."

She held out her right hand and began to count her fingers with the other, "'ere's me, Maria A. Driskoll, Munk-y, Munkwon A. Driskoll, ewe see, we're all fami'y, we are."  
PostPosted: Mon Aug 10, 2009 4:32 am
Of course, with his worry came a smile. He blinked curiously as to what could have been so funny about his reaction. Listening in, he found out that it could only mean that it was their initials. What? Who went around calling themselves by their initials? It's not like Lyon went around calling himself a LEman. Whatever that was.

But all the same, he figured it would be best to accept her explanation. After all, she hasn't exactly proven to be normal so far. In fact, it's been getting stranger and stranger with every minute around Maria.

"Oh, I see..." the boy said. He was still a little cautious about the whole thing, but then again, he was cautious about the fact that he was stuck in a house for reasons he did not know why. And now he had to wait for another person, related to Maria, to come by so they could figure everything out?

Lyon barely knew this family and already he was freaking out. But he owed them one for at least saving Elian and himself from that wretched room.
 

Magroodles

Big Egg


NativeForeigner

PostPosted: Fri Sep 04, 2009 10:41 pm
Maria ceased her dancing to face the two with a smile lighting up her face.
"'Ey! Ewe kno' wha' we sho' do whi' we wai'?! Le's play a game, le's! O' may'e some ri'les! Whatdoya sa'?"  
PostPosted: Fri Sep 04, 2009 11:48 pm
Elian listened quietly as the two conversed, not exactly wishing to be a part of the madness, and felt completely content with Lyon attempting to figure out what she was saying. Unsure of why she felt compelled to do so, but felt no need to question it, Elian inched closer to Lyon, lightly placing her hand underneath his arm. With an embarassed sigh, she avoided making eye contact, and hoped he would simply understand her situation.

She was afraid/frustrated/confused and Lyon was the only thing that kept her sane.

At Maria's suggestion, Elian turned her gaze towards the woman, her hand squeezing Lyon's arm a little. "A... Game? What kind of game?" Elian asked cautiously, unsure of what exactly this woman meant.
 

Alastriona Estelle

Enduring Prophet

8,950 Points
  • Perfect Attendance 400
  • Elocutionist 200
  • Partygoer 500

Magroodles

Big Egg

PostPosted: Sat Sep 05, 2009 9:46 pm
Lyon watched the girl carefully. She seemed like such a spastic character. It was kind of funny to watch. If he were in a different situation he probably would not have seen her as a bad person at all. It was just the time and placing that they were in that made it kind of hard to see her as either friend or foe. After all, his violin was no in his possession again because of her, but at the same time, she just sort of came. Who was this girl? And who were all of these people that she spoke about?

She wasn't a bad girl, or so he was starting to lean toward, but he really didn't know what to think about her. As he watched her, he couldn't help but to feel a touch on his arm. At first Lyon was not expecting it, so he gave off a little jump and looked back to his arm. He followed the hand back to the owner which happened to be Elian. Seeing her there, instead of some sort of creepy ghost or whatever was in this house, really pleased him. He actually felt a little more comforted knowing that she indeed was right there.

Though he noticed the avoiding eyes. Lyon really shouldn't have expected any more. He too was probably experiencing the same feelings as she was. It was all just a jumble of emotions and he really didn't know how to react. So instead, he couldn't help but to just smile back to Elian, glad to know that she was there with him to support him, and to be by him no matter what. Well, at least, that's how he felt he could be around Elian. She was the one that she trusted in this whole place.

Maria spoke up again. This time, she tried to think of some way to pass the time. What was the option? Of course, none other than games and riddles. Lyon blinked in question. Though before he was able to ask anything Elian got to it first.

"Do you mean just to play for fun? Or are we playing for something?" he asked the girl. All he really wanted to do was get some answers and get out of here, but it really didn't look like that was going to happen any time soon. So maybe a game would be good. It could pass the time as they waited. Though all the waiting was driving poor Lyon up the walls. As if they didn't do enough of that in the storage room already.
 
PostPosted: Sat Sep 05, 2009 10:01 pm
"Well," Maria began, placing her index finger to her chin as she thought, "What kin' o' game wood ewe like ta play? I know alo' o' games 'n ri'les, I do."

She paused to look at Lyon and considered what they could play for if anything, "Well, wha' wood we play fer?" she asked rhetorically, "You ain't got much. 'Ow aboot sum'n less material, if an'thin', eh?"

She smiled at the idea, "I'm sur' ewe two wood like sum kno'le'e, ye?"  

NativeForeigner


Alastriona Estelle

Enduring Prophet

8,950 Points
  • Perfect Attendance 400
  • Elocutionist 200
  • Partygoer 500
PostPosted: Sat Sep 05, 2009 10:23 pm
"If we win your games, you'll answer our questions?" Elian wanted to clarify, her heart skipping a beat in a hopeful gesture. She hoped that this would be Maria's game, a few riddles and maybe a challenge but inevitably, it would all lead to answers. Elian had missed Lyon's smile, but she had nearly forgotten about her hold on him already, her mind occupied with the possibilities of gaining answers.

"Well... What should we do?" Elian finally asked after a few minutes of thought, glancing over to Lyon. She didn't personally know many games, at least, not off the top of her head like this, so she hoped Lyon had an idea.
 
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