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Posted: Thu Jul 30, 2009 11:12 pm
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Posted: Thu Jul 30, 2009 11:19 pm
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Even if it sucks, I'll get it, but it probably won't suck. [/fanboy]
I think we need a new realistic-looking installment to the series, since TP was the last one, and there's been 2 cel-shaded games since that (both on DS, I might add). From the artwork, though, I assume the game will be realistic-looking.
Realistic sword-fighting with the Wii MotionPlus would be fun, but I don't think it belongs in a Zelda game. Nintendo could prove me wrong about that, though, but that remains yet to be seen.
I think LoZ should become (again?) more open-ended and less linear in gameplay, but non-linearity and plot seem to be mutually exclusive, unless it's only a very loose plot. Judging from the success of other popular modern games, such as Bioshock, Prototype, Mass Effect, Fallout 3, (I can't think of any more relevant titles, bear with me), some RPG elements may be added to enhance the gameplay. Yes, Nintendo's always been an oddball when it comes to developing games, but I don't think they're above looking at the competition and seeing what's popular.
Critiques, comments, etc.?
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Posted: Thu Jul 30, 2009 11:42 pm
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Posted: Fri Jul 31, 2009 4:09 am
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Posted: Fri Jul 31, 2009 8:49 am
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Posted: Fri Jul 31, 2009 10:48 am
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Posted: Fri Jul 31, 2009 11:16 am
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Posted: Fri Jul 31, 2009 1:50 pm
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darkslasherX Even if it sucks, I'll get it, but it probably won't suck. [/fanboy] I think we need a new realistic-looking installment to the series, since TP was the last one, and there's been 2 cel-shaded games since that (both on DS, I might add). From the artwork, though, I assume the game will be realistic-looking. Realistic sword-fighting with the Wii MotionPlus would be fun, but I don't think it belongs in a Zelda game. Nintendo could prove me wrong about that, though, but that remains yet to be seen. I think LoZ should become (again?) more open-ended and less linear in gameplay, but non-linearity and plot seem to be mutually exclusive, unless it's only a very loose plot. Judging from the success of other popular modern games, such as Bioshock, Prototype, Mass Effect, Fallout 3, (I can't think of any more relevant titles, bear with me), some RPG elements may be added to enhance the gameplay. Yes, Nintendo's always been an oddball when it comes to developing games, but I don't think they're above looking at the competition and seeing what's popular. Critiques, comments, etc.? I think they're sticking with the realistic style on the Wii and cel-shaded on the DS. Though I have to say WW was probably my favorite 3D Zelda because it was so unique in graphics and plot. I disagree. I think realistic swordfighting would be more than welcome in a Zelda game. Though I think it should only be reserved for certain boss/storyline fights and the rest of the dinky monsters could be dispatched via hack-n-slash biggrin I hope they go with a more intricate plot imo. It could allow for some other playable characters (hoping for playable Zelda over here) and maybe some more challenging quests.
@Fieryblaze: I heard the same about the sword/spirit. It's an interesting concept and sort of goes with my other playable characters idea. I would love to be able to play as her. @nitnit: Me too. I hope so. @Jonnnn: I sort of feel the same way about the motionplus. It would be interesting to see what they do in terms of combat mechanisms and equipment (I'm waiting for my Wind Waker baton with motion control) but I don't think it's much use elsewhere in a Zelda game.
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Posted: Fri Jul 31, 2009 3:19 pm
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Posted: Sun Aug 02, 2009 11:58 am
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Posted: Sun Aug 02, 2009 7:23 pm
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Posted: Sun Aug 02, 2009 11:11 pm
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Posted: Tue Aug 11, 2009 1:16 pm
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Posted: Sat Aug 22, 2009 12:07 pm
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