Adding HornsIn general: If the item is bigger than the head and neck of a soquili (or just the head if complicated, like scales), it counts as a Major edit
Horns, Antlers, Spikes, and antennaI consider horns, spikes, and Antenna to be minor, so if you're adding/growing horns to a soq, I will do two versions (Small nubs then further grown versions of either a full set of larger horns) With a single order to get them to your desired size. Please keep Feathering to a moderate level. If your soquili has parents with horns, keep in mind the horns do not need to match the parent's style, just breed: The parent's are JUST used, not as a reference, but as proof that the offspring carries the genetics to develop horns. If you want to match the style exactly, you must have permission from the parent who's style you wish to reference in writing before entering.
Example:
If your pony is a first generation of a breed that has horns, Antlers or spikes such as a Kalona, Kirin, Unicorn, Ulun'suti, Cerynei, Quilin, Minicorn, Imp, or nymph or Antenna like Pixies and Flutter and do not currently have them, or they are a mutant that already has some, you ARE able to get them! However if you have first generation soquili of a breed that doesn't have horns/spikes/antenna as a breed option nor already have some, you need to have their parent who DOES have that trait customized and made at Soquili before I can add the trait to them.
Ulun'suti horns and spikes can be elemental! So if you know your Ulun'suti's element they can develop elemental horns, spines or antlers. Wood Suti can develop Tree branches with leaves for horns, while an Earth suti may develop Quartz crystal spines. If you have a suti of mixed heritage (Their parents are of two different elements) they may end up developing traits from each element, but please prove their parents heritage for mixed. If your suti or Suti mix does not have an element and their parent was also Elementaless or they do not HAVE a parent, please choose only one element for them to take after.
This also Counts for Familiar! If your Goat/pronghorn/bison lacks horns, they can develop them, but a Wolf can only develop horns if one of their parents have them.
Scales Only the original onset of scale growth depends on the starting size: just a little on the nose/cheeks and a light patch on the rump and shoulder count's as three minor (face, shoulder, and rump), but a spread along the spine and tail counts as one large.
In the case of Ulun'suti, depending on the element, scales could be made of bark, gemstones,
Feathers, Fluff, and hairHair, feathers, and fluff don't need to grow in stages, so can go to the 'full amount' when growing and don't need stages. Fur is fast growing, unlike horns, and are truly minor traits.
Feathers are sort of like scales: a small patch of feathers growing on the body counts as one minor, front legs getting short feathery fetlocks count as one minor, and back legs count as one minor. A dozen growing from their hair (Six/ a downy patch in the mane, six/a downy patch) at the tail count as two minor. One Large display feather counts as a minor.
Fluff also is like scales: some scruff on the jawline counts as one minor, some scruff at the elbow counts as a minor, and a bit on the rump counts as a minor.. However a full chestfull of long fluffy hair counts as a Major.
Meanwhile, with hairstyles, keep the edit levels in mind: a Minor hairstyle (above the knees) is still considered a major, while adding a bit of bangs or a new lock of hair is a Minor edit.
For Suti or those with pre existing elemental looking traits, adding some of the trait counts as hair! Leaves work like feathers and fluff, shadows or smoky wind like hair.
Do you have a bald version of your pet or a short mane/tail I could easily mask away or cover up? I can and will make them a full custom hairstyle!
Special FXANY Soquili, regardless of heritage, can suddenly develop traits such as snowflakes swirling around them, glowing eyes/markings, or illusory flames flickering around their feet: Spirits are tricky, and like to play around.
Scars and WarpaintAbout Three scar clusters count as one minor.
I can and will paint designs onto your soquili based on complexity with the "no bigger than a draft's head" Rule for size per minor, and anything larger is a major item: These are just paint and can be washed off, so please do NOT try and pass these off as natural markings in breedings (Though
colorists Spirits are welcome to make natural markings inspired by them: Spirits do that sort of thing)
example of paint:
Painted |
Sans PaintAmputationsAccidents happen, and it's always a major event when it happens. And as such, losing a limb counts as a Major modification so if your pet is losing a limb. So if they lost two in the story, you gotta win two separate times to get them to match the story. However, I cannot Amputate something that covers too much of the body, such as wings or a tail that covers up the legs. If you have a version
Props, setting, accessories, and Custom Critters If smaller than the head of a Draft Soquili it's a Minor accessory, if bigger than the head of a draft soquili, its a Major.
Props are things your soquili is messing around with (Such as a Sword or lantern in its mouth or a staff propped up against a lifted leg)
Setting pieces are pieces hanging around the soquili (Such as a Treasure chest or pile of pumpkins)
Accessories are Worn by soquili (From a simple bracelet (two simple ones count as one minor!) to a set of armor(major) )
And Custom Critters are living animals: either made to match a familiar or just for fun. Three butterflies smaller than a drafts head combined counts as one minor, A cat the size of a draft soquili's head counts as one minor, while a custom Asian dragon at chest height beside your soq to match a river dragon otter familiar you own counts as a major.
WHAT YOU MUST PAYAll of these are Pay what you want. HOWEVER you must pay
Something. If you don't pay anything, you're basically saying it's worth nothing.