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Posted: Thu Jul 19, 2007 8:18 pm
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Posted: Tue Jul 24, 2007 3:32 pm
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Posted: Wed Sep 19, 2007 11:31 am
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Posted: Sat Oct 13, 2007 9:50 pm
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Posted: Mon Oct 15, 2007 5:01 am
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Posted: Wed Oct 17, 2007 9:49 pm
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Posted: Sat Oct 20, 2007 8:30 pm
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Posted: Sat Oct 20, 2007 8:58 pm
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Posted: Sun Oct 21, 2007 7:27 am
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Posted: Sun Oct 21, 2007 2:12 pm
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Posted: Sun Oct 21, 2007 3:12 pm
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Posted: Sun Oct 21, 2007 5:55 pm
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666y really I up to the boss like trance kuja and I went back out but to the chocobo air garden on the map of my book and nadda question do you have dead peppers? i don't know, maybe you have to use one around there or something...... it was a while ago when i found him, so i don't remember sad
Edit: prety much all the stuff about the fight with ozma:
d. Ozma
You will find Ozma in the Chocobo Air Garden. On the second platform, examine the big coloured rock. Mene the moogle will warn you that you're about to battle a deadly monster though. Accept anyway to fight the nemesis that is Ozma.
I- His stats and attacks
--------------------------------------------------------------------- Optional Boss: Ozma HP: 55 535 MP: 9999 Level: 99 AP: 100 Steal: Elixir, Dark Matter, Pumice Piece, Robe of Lords. Difficulty: Very hard ---------------------------------------------------------------------
Hardest enemy of the whole game, and many players also call him the hardest enemy in the whole entire serie. Well yes, he is very hard. He actually reminds me of Final Fantasy V's Omega and Shinryuu. Oh well, I will first write the huge list of attacks that Ozma can use, and then I will give you my strategy, with the required stuff.
Ozma's attacks
Death: Inflicts Death on one target.
LV5 Death: Inflicts Death on every characters with levels multiple of 5. Note that he won't use it if you don't got any characters with levels multiple of 5.
LV 4 Holy: Casts Holy on every characters with levels multiple of 4. Note that he won't use it if you don't got any characters with levels multiple of 4.
Flare: Deals flare damages on one target for 3500-4000 points of damage.
Holy: Deals holy damages on one target for 3500-4000 points of damage.
Flare star: This one's damage is based on your characters' levels. It will deal 50X their levels.
MP absorb: Absorbs one character's total MP(he only uses it when you drain him out of his own).
Meteor: Terrible black magic that can deal 7000+ damage on party.
Doomsday: Extremelly damaging attack that heals Ozma for 9000+ points AND damages your party with shadow damages of 9000+. However, if you complete the Friendly monster's quest, then it will damage Ozma too. What's the point if it kills you anyway? Keep reading, you will see (^_^).
Curaga: Heals Ozma for 6000-9999 points. He can use it as a counter-attack too.
Mini: Inflicts Mini on party.
Esuna: Cures abnormal statuses, Ozma will only cast it if you inflict his unique status weakness; Blind/Darkness.
Berserk: Increases strenght of one target but make you lose control of that character. Ozma uses it as a counter-attack.
Curse: Ozma's very best attack, dealing up to 5000-6000 points on party, inflicting every abnormal statuses on party, except for a very few of them.
After reading the list, I hope that you are impressed (-_-). Oh well, now let's talk about a certain side quest that you can take in order to make this battle easier. See, Ozma is out of range for your physical attacks. Also, when he uses Doomsday, he will heal himself.
(Thank you ign.)
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Posted: Mon Oct 22, 2007 12:14 pm
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Posted: Mon Oct 22, 2007 3:30 pm
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Posted: Fri Oct 26, 2007 12:19 pm
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