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Reply The Outer Rim
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Nelowulf
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PostPosted: Fri Nov 20, 2009 5:27 pm
you pass.  
stellarmagic rolled 1 20-sided dice: 3 Total: 3 (1-20)
PostPosted: Sun Dec 27, 2009 2:49 pm
Use the force check to create a force shield... +16  

stellarmagic

K-Blade rolled 1 20-sided dice: 1 Total: 1 (1-20)

K-Blade

PostPosted: Wed Jan 20, 2010 1:13 pm
Use the Force +11
sense for life  
PostPosted: Wed Jan 20, 2010 1:20 pm
The magic 8 ball says, ask again later.  

Nelowulf
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stellarmagic

PostPosted: Wed Jan 20, 2010 6:35 pm
lol... Well I'm keeping my meager shield up as I move forward so that probably keeps me from sensing life ahead. Perception check?  
PostPosted: Wed Jan 20, 2010 9:48 pm
If you'd like.  

Nelowulf
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stellarmagic rolled 1 20-sided dice: 20 Total: 20 (1-20)

stellarmagic

PostPosted: Wed Jan 20, 2010 10:49 pm
+9 Perception  
PostPosted: Wed Jan 20, 2010 10:50 pm
I percieve everything... lol!  

stellarmagic


Nelowulf
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PostPosted: Wed Jan 20, 2010 10:58 pm
Correct. Since i do the natural crits even out of combat, that means no matter what happens, the rest of the encounter keeps you from being flat footed.

Also, that's the second one i've seen. maybe you might be perceiving better these days. Honestly. What's next, not blowing up the team?  
PostPosted: Wed Jan 20, 2010 11:13 pm
Sorry what you say? I was juggling thermal detonators.  

stellarmagic


Des Voh

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PostPosted: Fri Jan 22, 2010 1:33 pm
xd  
PostPosted: Fri Jan 22, 2010 1:33 pm
Speaking of those, Stellar, since you're not occupied and guarding our front, with that nice perception roll, you notice two small spherical objects rolling down the hallway.  

Nelowulf
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stellarmagic rolled 1 20-sided dice: 15 Total: 15 (1-20)

stellarmagic

PostPosted: Fri Jan 22, 2010 4:52 pm
Not sure if this is legal in the rules, but I'm going to try and throw them back with the force...

Move Object: Use the Force +16  
stellarmagic rolled 1 20-sided dice: 19 Total: 19 (1-20)
PostPosted: Sun Jan 24, 2010 9:21 pm
Initiative +9  

stellarmagic

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The Outer Rim

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