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Posted: Wed Jul 01, 2020 2:46 pm
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Character Name: Muramasa Kazuki Link to Profile: Eleventh Division
Reiatsu Level: 425 Name: Weapon Breaker Description: Kazuki is rather tough, and can use this to catch attacks in his hands and even transfer the energy fluxing through his body to damage the weapon used to attack him. Type: Defensive/Equipment Breaking Cost: 6 SE Effect: If Kazuki's Defensive Power +80 is higher than the Attack/Offensive Power of an attack; negates the damage of the attack. If not higher; then he attacks the attack vs his Def instead of Defensive Power. If successful deal damage to the weapon used in the attack equal to his [Shinko/Eternal Shinko] vs its Hardness before it takes damage. Duration: --- Cool-down: 3 post Range: ---
Quote: - - - - - - - - - - Approval/Denial - - - - - - - - - - 1.Approved - Bandit Comments: 2. Approved - Chaos Comments:
Reiatsu Level: 450 Name: Dynamic Feint Description: Kazuki is a speedy, and smart fighter. He knows that while he might not be the very best in physical prowess, he is more than smart enough to not telegraph his attacks, and if he does... they aren't the right ones. Type: Support Cost: 8 SE [Activation]; 4 SE [Maintain] Effect: For each attack used within range; the opponent loses 10 Clarity [maximum of -50]. To negate the effect of this ability; the opponent most have more SP than Kazuki's SP. Duration: Cool-down: Range: 10 ft
Quote: - - - - - - - - - - Approval/Denial - - - - - - - - - - 1.Approved - Bandit Comments: 2. Approved - Chaos Comments:
Reiatsu Level: 475 Name: Fighting Spirit: Unstoppable Force Description: Taking in a deep breath, and steadying himself, Kazuki has the ability to channel his inner energies outward. The key result of this is his ability to recuperate from some of his injuries while continuing to fight. Type: Healing Cost: 8 SE Effect: Heals Kazuki for 10% his SP +90, also removes wounds up to major. Duration: --- Cool-down: 3 posts Range: ---
Quote: - - - - - - - - - - Approval/Denial - - - - - - - - - - 1.Approved - Bandit Comments: 2. Approved - Chaos Comments:
Reiatsu Level: 500 Name: Fighting Spirit: Resonating Aura Description: Kazuki's fighting spirit is so overwhelming that it just radiates off his body. Those that get caught up in the aura often finding themselves overwhelmed by its pressure. Type: Suppport Cost: 8 SE [Activation]; 4 SE [Maintain] Effect: Opponents within range of Kazuki loose 10 Spd per post [maximum of -100]. The effect of this ability persist as long as it is active, and cannot be removed unless the opponent has more SP than Kazuki's SP. Duration: --- Cool-down: --- Range: 10 ft
Quote: - - - - - - - - - - Approval/Denial - - - - - - - - - - 1.Approved - Bandit Comments: 2. Approved - Chaos Comments:
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Posted: Wed Jul 01, 2020 7:37 pm
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Posted: Thu Jul 02, 2020 3:38 pm
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Posted: Fri Jul 03, 2020 7:12 pm
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Posted: Fri Jul 03, 2020 8:20 pm
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Posted: Fri Jul 03, 2020 8:24 pm
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Character Name: Akagi Kaida Link to Profile: [X]
Reiatsu Level used: 75 Name: Akagi Arts Variation: Supāku Description: Kaida's variation of the second art of the Akagi style, Moya. Unchanged from Moya, Supāku relies on creating an opening to strike at an opponents dead-angle by waiting for an opponent to step into your range or by moving into theirs while preparing to draw. Sparks can be seen emanating from the saya and along the blade after drawing. Type: Debuff Cost: 4 SE Effect: Increases the power of the next attack by +5 and lowers the opponent's [DEF] by -10 if they have less intelligence than the user's speed. Reduces the cooldown of all [Akagi Arts] by 1 post. Her sword must be sheathed. Duration: 1 use Cooldown: 2 posts Range: Self
Quote: - - - - - - - - - - Approval/Denial - - - - - - - - - - 1. Approved - Chaos Comments: 2. Guru Approved Comments: this approval is assuming this doesn't reduce it's own cooldown
Reiatsu Level used: 125 Name: Field of Death Description: The next step to make it even more dangerous for the enemy to reach the general's side is to make sure they set off a chain reaction. Type: Passive Cost: --- Effect: When an opponent makes a roll for triggering traps against Kaida add a second die, both numbers can set off traps allowing for two traps to be triggered in a single post if they are different numbers. Duration: --- Cooldown: --- Range: ---
Quote: - - - - - - - - - - Approval/Denial - - - - - - - - - - 1. Approved - Chaos Comments: 2. Guru Approved Comments:
Reiatsu Level used: 150 Name: Hidden Death Description: A good general inspires their men to work harder and faster to lay down mines for the enemy. Type: Passive Cost: --- Effect: By sacrificing her defence action, Kaida is able to place a second trap in the same turn. Duration: --- Cooldown: --- Range: ---
Quote: - - - - - - - - - - Approval/Denial - - - - - - - - - - 1. Approved - Chaos Comments: 2. Guru Approved Comments:
Reiatsu Level used: 175 Name: Watch Where You Step Description: To make an enemy falter, an intelligent general knows to make the path to their side as dangerous as possible. Type: Passive Cost: --- Effect: Increases Kaidas trap limit from six to ten and changes the die rolled from a d8 to a d12. Duration: --- Cooldown: --- Range: ---
Quote: - - - - - - - - - - Approval/Denial - - - - - - - - - - 1. Approved - Chaos Comments: 2. Guru Approved Comments:
Reiatsu Level used: 200 Name: Generals Orders Description: Creating a minefield takes careful planning, but it also takes a great deal of manpower. Type: New Stat Cost: --- Effect: Changes trap detection comparison on Kaida's traps to 50% [STR] 50% [INT]+20 vs [Clarity]. Duration: --- Cooldown: --- Range: ---
Quote: - - - - - - - - - - Approval/Denial - - - - - - - - - - 1. Approved - Chaos Comments: 2. Guru Approved Comments:
Reiatsu Level used: 275 Name: Akagi Arts Kaida Style: Ryūjin no mae ni hirefusu Description: Kaida seems to disappear and reappear behind her intended target in an instant, the only telltale sign that she hadn't teleported being the red sparks that can be seen while she's moving though they are difficult to see due to just how fast she's moving. Once she has behind her opponent she makes a swift strike to the back of the target's legs, with the intent of hindering their movement. Type: Debuff Cost: 6 SE Effect: Uses [STR] for damage calculations, causes the target to lose -55 speed, debuff lasts until they receive healing strong enough to heal [Moderate Wounds]. Doesn't stack. Reduces the cooldown of all [Akagi Arts] by 1 post. Duration: Lasts until they are healed Cooldown: 3 posts Range: Melee
Quote: - - - - - - - - - - Approval/Denial - - - - - - - - - - 1. Approved - Chaos Comments: Only because it doesn't stack 2. Guru Approved Comments:
Reiatsu Level used: 325 Name: Ryūjin no haya-sa Description: An improved version of Flash Step that Kaida created and practised to near perfection. Just like Flash Step, it allows Kaida to travel much faster, her movements creating red sparks of lightning around her body is the only that's visible until she stops moving. Kaida has learned how to keep herself moving at this speed but it is very taxing on her body and spirit energy. Type: Movement Cost: 8 SE + 4 SE per post Effect: +65 Movement Speed Duration: Until deactivated or SE runs out Cooldown: 4 Posts once deactivated Range: Self
Quote: - - - - - - - - - - Approval/Denial - - - - - - - - - - 1. Approved - Chaos Comments: 2. Guru Approved Comments:
Reiatsu Level used: 350 Name: Ryūjin no senjutsu Description: To neglect one aspect of war and battle is a fools decision, a good general does their dilligence in learning how to utlize all aspects to achieve victory. Type: New Stat Cost: --- Effect: New stat that's always active and replaces Kaida's spiritual power called [Emperor Aura] uses 50% [STR] 50% [SP]+50. Replaces all calculations using [SP] to use [Emperor Aura] instead, such as kido or comparisons. Kido techs cost an extra 6 SE to use. Duration: --- Cooldown: --- Range: ---
Quote: - - - - - - - - - - Approval/Denial - - - - - - - - - - 1. Approved - Chaos Comments: 2. Guru Approved Comments:
Reiatsu Level used: 375 Name: Akagi Arts Kaida Style: Ryūtei no shukufuku Description: Kaida knows that to instil true fear into your opponent sometimes you just have to let their attack hit you and use it against them, so she has learned how to transfer the energy of incoming attacks into healing energy. Type: Defence Augment Cost: 10 SE Effect: Increases Kaida's defensive power by +50. If the attack has less attack power than Kaida's total defensive power, she can use 10% of that attack power to heal herself+25 however if she chooses to do this, it cannot be used for [Noble's Revenge]. Reduces the cooldown of all [Akagi Arts] by 1 post. Duration: --- Cooldown: 6 posts Range: Self
Quote: - - - - - - - - - - Approval/Denial - - - - - - - - - - 1. Approved - Chaos Comments: 2. Guru Approved Comments:
Reiatsu Level used: 400 Name: Give them no quarter! Description: Overwhelming force is the way Kaida fights never letting up for a second when in battle, she refuses to ever show mercy to her opponent. Type: Passive Cost: --- Effect: Each successful strike increases the power of Kaida's next attack by +40, lowers the [SPD] by -20, and reduces an opponent [DEF] by -40. This can only stack up to 5 times and if they succeed a comparison of her [STR] vs their [DEF], the [DEF] reduction is ignored. Duration: 2 posts if not attacking or until she misses an attack. Cooldown: --- Range: ---
Quote: - - - - - - - - - - Approval/Denial - - - - - - - - - - 1. Approved - Chaos Comments: 2. Guru Approved Comments:
Reiatsu Level used: 450 Name: Jigoku doragonsupittofaia Description: Similar to Ritorudoragon no gōon, a minigun is materialized in front of Kaida in a similar design to the Tanegashimas she creates, right after it has fully materialized Kaida grabs the two handles on top of the weapon, aiming it at her opponent and begins to unleash a barrage of bullets at them designed to completely overwhelm them. The sound from firing the minigun is like that of many dragons roaring. [X] Type: Attack / Debuff Cost: 8 SE Effect: Uses [STR] for damage calculations, Reduces an opponents [DEF] -45. Duration: 1 Attack, [DEF] reduction lasts for 3 posts. Cooldown: 3 posts Range: 400m
Quote: - - - - - - - - - - Approval/Denial - - - - - - - - - - 1. Approved - Chaos Comments: 2. Guru Approved Comments:
Reiatsu Level used: 500 Name: Akagi Art Kaida Style: Kōtei doragon no fukushū Description: Kaida begins by storing all of the damage she takes as energy to use when she feels she has stored enough energy to launch one massive attack. Once she's ready to attack Kaida lets all of the stored energy explode out of her with it going wild and swirling around her, the more energy there is the larger it gets before channelling it all into his zanpakuto and rushing the target to strike, as soon as the zanpakuto makes contact all of the energy is unleashed onto the target. Type: Passive / Attack Cost: 10 SE Effect: Kaida stores the total damage she takes before defence reduction (this not does stop the damage from going through), all the stored damage is then used as the base attack power for the attack with a +100 to attack speed. If Kaida makes an attack before unleashing the stored damage, it's all lost. Duration: 1 Attack Cooldown: 5 posts Range: Melee
Quote: - - - - - - - - - - Approval/Denial - - - - - - - - - - 1. Approved - Chaos Comments: 2. Guru Approved Comments:
Reiatsu Level used: 525 Name: Ritoru doragon no sadizumu Description: Kaida has enjoys dishing out pain on her enemies. Type: Passive Cost: 12 SE Effect: Kaida can heal 105 health whenever she deals damage, this heals up to fatal wounds. Cooldown: --- Range: ---
Quote: - - - - - - - - - - Approval/Denial - - - - - - - - - - 1. Approved - Chaos Comments: 2. Guru Approved Comments:
Reiatsu Level used: 550 Name: Emperor's Potential Description: Kaida has a closer bond with her Zanpakuto Spirit than what is standard for a non unionist Shinigami, Akamutorumu's fury is her fury. Type: Passive Cost: --- Effect: Shikai Ability 1 +125 Levels, Shikai Ability 2 +125 Levels, Bankai Ability 1 +100 Levels, Bankai Ability 2 +100 Levels, Bankai Ability 3 +100 Levels. Cooldown: --- Range: ---
Quote: - - - - - - - - - - Approval/Denial - - - - - - - - - - 1. Approved - Chaos Comments: 2. Guru Approved Comments:
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Posted: Sun Jul 05, 2020 7:58 am
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Posted: Sun Jul 05, 2020 3:45 pm
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Posted: Sun Jul 05, 2020 8:26 pm
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Character Name: Kamiya Akane Link to Profile: Bun-Nin
Reiatsu Level: 25 Name: Kamiya Style Description: While not a Noble Clan like the Akagi or Sanada, the Kamiya do have their own style of swordsmanship which are taught to each generation. It is then on the user to adapt the basics to their own way of fighting giving it a varied, and wide, range of users. Type: Fighting Style Cost: --- Effect: Increases Akane's Offensive Power by +5, and further increase it by +5 per 100 Rei [Cap of +50]. Duration: --- Cool-down: --- Range: Self
Quote: - - - - - - - - - - Approval/Denial - - - - - - - - - - 1. Approved - Ryuu Comments: 2. Approved - Jake Comments:
Reiatsu Level: 50 Name: Kamiya Style: Ketsueki Kōgeki
Description: Akane is trained, slightly, in medical anatomy in order to learn were to best strike an opponent to deal more damage over time to them. Her attacks are aimed in such ways that it increases the opponent's chances of bleeding, both internally and externally. Type: Support Cost: --- Effect: Whenever a Kamiya Style technique hits an opponent it applies an instance, maximum of five, of [Bleed]. Those affected by [Bleed] take 5 HP damage, per instance, over the next three posts. Being hit by another Kamiya Style technique refreshes the duration of [Bleed]. Duration: 5 posts Cool-down: --- Range: ---
Quote: - - - - - - - - - - Approval/Denial - - - - - - - - - - 1. Approved - Ryuu Comments: 2. Pending - Jake Comments: Maximum is 10 for a Level 50; Could probably wiggle it at a maximum of 15 if your bleed hat a shorter duration like 2-3 posts that could be refreshed each hit. 3. Approved - Chaos Comments: Was asked to look at these. Spoke to Aimi and had duration reduced from five posts to three. Will see how this works out.
Reiatsu Level: 75 Name: Kamiya Style: Naifu Hanabira Description: A ninja is about moving in stealth, and striking from the shadows. While one attack is preferred, smaller attacks may serve to weaken or distract a stronger opponent. Type: Offensive [Physical] Cost: 2 SE Effect: While in [Concealment]; Akane throws five knives while remaining hidden at her opponent. These move at her Movement Speed +10 for Attack Speed and have a power of her Str +5. This technique does not break [Concealment], and reduces the cooldown of other Kamiya Style techniques by one post. Duration: --- Cool-down: 1 post Range: 20 ft
Quote: - - - - - - - - - - Approval/Denial - - - - - - - - - - 1. Approved - Ryuu Comments: 2. Pending - Jake Comments: Cost should be 2 SE; and I am absolutely against attacking without breaking stealth, not at this level at least. It also mentions lowering CD's of skills? Way too busy. Trim it down, please. 3. Approved - Chaos Comments:
Reiatsu Level: 100 Name: Kamiya Style: Kage no Michi Description: Stealth is key to successful recon and assassination missions. As such a proper Kamiya is trained to vanish into the shadows to avoid notice of others. Type: Support Cost: 2 SE Effect: Enters into [Concealment]. While actively in [Concealment], Akane cannot be targeted; as long as her Spd +10 is higher than their Int. Increases the power of the next Kamiya Style used by +10. Duration: --- Cool-down: 1 post Range: Self
Quote: - - - - - - - - - - Approval/Denial - - - - - - - - - - 1. Approved - Ryuu Comments: 2. Approved - Jake Comments:
Reiatsu Level: 125 Name: Kamiya Style: Kage Idō Description: An advancement of the Kamiya Style, to allow the user the hide after being attacked. A quick motion leaving a none physical copy in their place as they vanish into the shadows once more. Type: Defensive Cost: 2 SE Effect: When attacked, if Akane's Spd +20 is greater then their Int, creates a duplicate of herself to take the attack, while she slips back into [Concealment]. Also reduces the cooldown of all Kamiya Style techniques by one post. Duration: --- Cool-down: 2 post Range: Self
Quote: - - - - - - - - - - Approval/Denial - - - - - - - - - - 1. Approved - Ryuu Comments: 2. Denied - Jake Comments: Auto Dodge on a Speed vs Int Comparison, + Stealth, + CD reduction? No. Way too much going on here. 3. Approved - Chaos Comments:
Reiatsu Level: 150 Name: Kamiya Style: Kage Kōgeki Type: Support Cost: +3 SE [to cost] Effect: Can only be used under the effect [Concealment]; Opponents' reaction to Akane's attacks are treated as if they have 10 less Clarity, while gaining an additional +10 to attack power. Duration: --- Cool-down: --- Range: Self
Quote: - - - - - - - - - - Approval/Denial - - - - - - - - - - 1. Approved - Ryuu Comments: 2. Approved - Jake Comments:
Reiatsu Level: 175 Name: Kamiya Style: Jōshō Rirī Description: Jōshō Rirī, or Rising Lily, is a specialty move made by Akane to account for her dual sword Zanpaku-tou. Allowing her to use either, or both blades in an attack against the opponent. Type: Offensive [Physical] Cost: 5 SE [per hit] Effect: Attacks twice, once for each sword. Attack Speed is equal to Akane's Movement Speed +10 with a power of her Str +15 for both, effects applied to attacks are halved for the second attack. For the purposes of this full attack an opponents defense is treated as -10 if her Str is higher than opponent's Sta. Duration: --- Cool-down: 2 posts Range: Self
Quote: - - - - - - - - - - Approval/Denial - - - - - - - - - - 1. Approved - Ryuu Comments: 2. Approved - Jake Comments:
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Posted: Sun Jul 05, 2020 11:13 pm
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Character Name: Okami Sasori Link to Profile: Wolf Scorpion Class: Vasto Lorde Hollow Reiatsu Level used: 150 Name: Wolf's Evasion Description: Sasori believes in survival. Which means not getting hit. Or, if you do get hit, doing your best to lessen the impact. Sasori uses his speed not to dodge, but to get mostly out of the way. Type: Defensive Cost: 4 SE Effect: Add +30 to Defensive Power this turn. Duration: Instant Cool-down: 1 Post Range: --
Quote: - - - - - - - - - - Approval/Denial - - - - - - - - - - 1. Approved - Ryuu Comments: 2.Approved - Chaos Comments:
Reiatsu Level used: 175 Name: Tear Out the Throat Description: Sasori focuses while using his Claws of the Alpha Wolf, aiming for the weak, tender parts of his prey. These strikes tear deeper than normal. Type: Augment Cost: 4 SE Effect: Sasori's [Claws of the Alpha Wolf] instead have Attack Power = Spiritual Power + 35. Duration: 1 Post Cool-down: 2 Posts Range: --
Quote: - - - - - - - - - - Approval/Denial - - - - - - - - - - 1. Approved - Ryuu Comments: 2. Approved - Chaos Comments:
Reiatsu Level used: 225 Name: Claws of the Alpha Wolf Description: Sasori alters his Claws of the Wolf ability to create an enhanced version using his Scorpion Blade. It creates the same effect, creating spiritual claws around the blades to cut the soul rather than the body. Type: Augment Cost: 4 SE to Activate, 2 SE per Post to Maintain Effect: Sasori gains a melee attack that has Attack Speed = Speed +45 and Attack Power = Spiritual Power. Duration: As long as maintained. Cool-down: 2 Posts after it is no longer maintained Range: Melee
Quote: - - - - - - - - - - Approval/Denial - - - - - - - - - - 1. Approved - Ryuu Comments: 2. Approved - Chaos Comments:
Reiatsu Level used: 250 Name: Cero Shield Description: Making use of the same techniques used to create a cero, Sasori instead turns that energy into a shield. The shield can stick around a few posts if energy is continuously poured into it. Type: Defensive Cost: 6 SE to Activate, 4 SE per Post to Maintain Effect: Add +50 to Defensive Power. Duration: Up to 5 Posts Cool-down: 6 Posts after initial activation. Range: --
Quote: - - - - - - - - - - Approval/Denial - - - - - - - - - - 1. Approved - Ryuu Comments: 2. Approved - Chaos Comments:
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Posted: Mon Jul 06, 2020 9:43 pm
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Posted: Wed Jul 08, 2020 11:00 am
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Posted: Sat Jul 11, 2020 9:03 am
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Posted: Sat Jul 11, 2020 12:46 pm
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Character Name: Ambrosio Tiburón Link to Profile: Immortal Shark
Reiatsu Level: 25 Name: Cazador Description: As a Hollow variant shark, Ambrosio is an expert hunter, and fighter. His years of fighting and killing have honed his toned body further. Type: Fighting Style Cost: --- Effect: Increases Ambrosio's Offensive Power by +5, and further increasing the increase by +5 per 100 Rei. Duration: --- Cool-down: --- Range: ---
Quote: - - - - - - - - - - Approval/Denial - - - - - - - - - - 1. Approved - Cass Comments: 2. Approved - Chaos Comments:
Reiatsu Level: 50 Name: Cazador: Sangre en la Agua Description: Ambrosio's attacks are aggressive and designed to bloody his opponent when landed. Ambrosio aiming to bloody them, and causing them to weaken as the fight goes on. Type: Support Cost: --- Effect: When one of Ambrosio's attacks land against the opponent; it causes them to [Bleed]; dealing 5 HP damage every post per stack [up to 4 instants] for the next three [3] posts. [Bleed] duration refreshes on each hit, and each [Bleed] instance counts as a Minor Wound for healing. Duration: --- Cool-down: --- Range: ---
Quote: - - - - - - - - - - Approval/Denial - - - - - - - - - - 1. Approved - Cass Comments: 2. Approved - Chaos Comments:
Reiatsu Level: 75 Name: Cazador: Golpes Debilantes Description: Devastating attacks that leave the opponent crippled is the attack plan of Ambrosio. In true shark fashion, his attacks are meant to cripple and weaken those against him. Type: Support Cost: --- Effect: When one of Ambrosio's attacks against the opponent; it causes them [Weakness]; lower all stats by one [1] save intelligence, per instance of [Weakness] to a maximum of four [4] - if the opponent has less Sta than his Str. Each instance of [Weakness] is treated like a Minor Wound for healing. Duration: --- Cool-down: --- Range: ---
Quote: - - - - - - - - - - Approval/Denial - - - - - - - - - - 1. Approved - Cass Comments: 2. Approved - Chaos Comments: Needs a comparison
Reiatsu Level: 100 Name: Cazador: Asesino Description: A shark is a hunter, assassin, apex predator, and like wise so is Ambrosio. Born to fight, and feed, for dominance has made this Hollow will versed in following his prey's high speed movements. Type: Support Cost: --- Effect: Changes Ambrosio's Clarity calculation to that of a Kensei: [50% Str + 50% Def]. Duration: --- Cool-down: --- Range: ---
Quote: - - - - - - - - - - Approval/Denial - - - - - - - - - - 1. Approved - Cass Comments: 2. Approved - Chaos Comments:
Reiatsu Level: 125 Name: Oculto con Arena: Buceo Description: With Amrosio's strength he can dive into, and though any material as if it were water. Allowing him to swim though building and land without further weakening their structural integrity. Type: Support Cost: 3 SE Effect: If Ambrosio's Spd+20 is higher than his opponents Clarity then he enters [Camouflage] where he remains hidden, nontargetable, and unable to be harmed till he attacks. Duration: --- Cool-down: 2 posts Range: ---
Quote: - - - - - - - - - - Approval/Denial - - - - - - - - - - 1. Approved - Cass Comments: 2. Approved - Chaos Comments:
Reiatsu Level: 150 Name: Escamas de Tiburón Description: Ambrosio is a shark, or at least shark based. When needed he can grow rough scales across his body to increase his defensive abilities as well as grant a nasty surprise. Type: Defensive Cost: 4 SE [Activation]; 2 SE [Maintain] Effect: While active; increase Ambrosio's Defensive Power by +20, and melee attacks that land grant the opponent an instance of [Bleed]. This [Bleed] counts toward the cap of four [4] instances stacked on the opponent, and follow the same rules and effects as stated in 'Cazador: Sangre en la Agua'. Duration: As long as cost is paid Cool-down: 3 posts Range: Self
Quote: - - - - - - - - - - Approval/Denial - - - - - - - - - - 1. Approved - Cass Comments: 2. Approved - Chaos Comments:
Reiatsu Level: 175 Name: Oculto con Arena: Knifing Description: Knifing is the acting of cutting the water with ones dorsal fin. Ambrosio does similar when hunting and swimming.. even is he doesn't still have a dorsal fin. Doing such though makes him easier to to attack as well. Type: Support Cost: 4 SE Effect: While under the effect of [Camouflage]; Ambrosio becomes targetable and can be harmed again, but increases the damage of this next attack by +30. Reduce the cooldowns of his other Oculto con Arena techniques by 1 post. Duration: --- Cool-down: 2 posts Range: ---
Quote: - - - - - - - - - - Approval/Denial - - - - - - - - - - 1. Approved - Cass Comments: 2. Approved - Chaos Comments:
Reiatsu Level: 200 Name: Frenesí de Alimentación Description: When their is blood in the water, and the prey is wounded.. sharks go into a frenzy. As does Ambrosio once he starts to weaken and wound his opponent. Type: Support Cost: 4 SE [Activation]; 2 SE [Maintain] Effect: While the opponent has an instance of [Bleed] or [Weaken] on them; Ambrosio's Attack Speed is increased by +10, and Attack Power by +30. Duration: As long as cost is paid Cool-down: 3 posts Range: ---
Quote: - - - - - - - - - - Approval/Denial - - - - - - - - - - 1. Approved - Cass Comments: 2. Approved - Chaos Comments: Look at your duration and look at your cost.
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Posted: Sun Jul 12, 2020 9:58 am
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Character Name: Ambrosio Tiburón Link to Profile: Immortal Shark
Reiatsu Level: 225 Name: Oculto con Arena: Violar Description: Like a shark coming from the murky dephs below, so to does Ambrosio as he comes beneath the surface to attack his unaware opponent. Type: Physical Offensive Cost: 4 SE Effect: While under the effects of [Camouflage]; Attack Speed equals Movement Speed +15 with Attack Power of his Str +30. Reduces the cooldown of his other Oculto con Arena techniques by 1 post. Duration: --- Cool-down: 2 posts Range: ---
Quote: - - - - - - - - - - Approval/Denial - - - - - - - - - - 1. Approved - Chaos Comments: 2.Approved - Cass Comments:
Reiatsu Level: 250 Name: Cazador: Fiesta Description: While entering a frenzy Ambrosio devours the souls and absorbs spiritual particles around him to heal and continue his hunts. Type: Healing Cost: 4 SE [Activation]; 2 SE [Maintained] Effect: Heals HP equal to his 10% of SP +20, and cures up to a Major Wound over the next three [3] posts. Duration: 3 posts Cool-down: 3 posts Range: Self
Quote: - - - - - - - - - - Approval/Denial - - - - - - - - - - 1. Approved - Chaos Comments: 2. Approved - Cass Comments:
Reiatsu Level: 275 Name: Oculto con Arena: Estocada Description: A basic lunging attack to cover a short distance, while also leaving Ambrosio beneath his prey to test their reaction to this quick, but otherwise weak attack. Type: Physical Offense Cost: 5 SE Effect: While under the effects of [Camouflage]; Attack Speed = Movement Speed +20 with Attack Power of his Str. This attack doesn't break [Camouflage]. Increases the power of his next Oculto con Arena by +30. Duration: --- Cool-down: 2 posts Range: 20 ft
Quote: - - - - - - - - - - Approval/Denial - - - - - - - - - - 1. Approved - Chaos Comments: 2.Approved - Cass Comments:
Reiatsu Level: 300 Name: Cazador: Campos de Caza Description: A predator has its preferred hunting locations and prey; for Ambrosio that is more vast as he slowing becomes the Apex Predator no matter where he is located. Type: Support Cost: --- Effect: While in Hueco Mundo, Soul Society, or Valley of Screams; Ambrosio's ability costs are reduced by 2 SE [Cost not being able to drop below 1 SE]. Duration: --- Cool-down: --- Range: ---
Quote: - - - - - - - - - - Approval/Denial - - - - - - - - - - 1. Approved - Chaos Comments: 2.Approved - Cass Comments:
Reiatsu Level: 325 Name: Salpicar Description: Channeling his energies and overwhelming might, Ambrosio is capable to causing a torrent of water to shoot out of the ground from underneath the opponent. Type: Physical Offensive Cost: 5 SE Effect: [Water] Element. Attack Speed equals his Movement Speed +25, with a power of his Str +40. Duration: --- Cool-down: 2 posts Range: 50 ft
Quote: - - - - - - - - - - Approval/Denial - - - - - - - - - - 1. Approved - Chaos Comments: 2.Approved - Cass Comments:
Reiatsu Level: 350 Name: Rechinar los Dientes Description: Sharks have an incredible bite force, as does Ambrosio. Though with the Arrancar those types of muscles are though out his body. Type: Physical Defensive Cost: 6 SE Effect: Opponent's Attack Power vs his Defensive Power +70; if Ambrosio fails the comparison he takes damage as normal, but on the success of the comparison the weapon the opponent is using take his Str against its Hardness and HP. Duration: --- Cool-down: 3 posts Range: ---
Quote: - - - - - - - - - - Approval/Denial - - - - - - - - - - 1. Approved - Chaos Comments: 2.Approved - Cass Comments:
Reiatsu Level: 375 Name: Empuje Hidráulico Description: Ambrosio uses a few different weapons like a spear and anchor. One of his favored uses of his attacks to coat the head of a weapon in condensed pressurized water. Type: Physical Offensive Cost: 8 SE Effect: [Water] Element. Attack Power equals Movement Speed +35, with a power of his Str +40. Duration: --- Cool-down: 2 posts Range: ---
Quote: - - - - - - - - - - Approval/Denial - - - - - - - - - - 1. Approved - Chaos Comments: 2.Approved - Cass Comments:
Reiatsu Level: 400 Name: Armadura de Hueso Description: Ambrosio sacrifices speed for survivability. His already tough scales harden over into bone. Type: Defensive Cost: 6 SE [Activation]; 3 SE [Maintain] Effect: Increases his Defensive Power by +100, but at the cost of 20 Speed lost in this form. Duration: As long as cost is paid Cool-down: 3 posts Range:
Quote: - - - - - - - - - - Approval/Denial - - - - - - - - - - 1. Approved - Chaos Comments: 2.Approved - Cass Comments:
Reiatsu Level: 425 Name: Armadura de Hueso: Estallar Description: While incased in his bone armor, Ambrosio is capable of firing off bony scales incased in pressurized water. Type: Physical Offensive Cost: 6 SE Effect: [Water] Element. Attack Power equals Movement Speed +50, while its power is his Str +35. Duration: --- Cool-down: 3 posts Range: 30 ft
Quote: - - - - - - - - - - Approval/Denial - - - - - - - - - - 1. Approved - Chaos Comments: 2.Approved - Cass Comments:
Reiatsu Level: 450 Name: Tormenta de Tiburones Description: Ambrosio stabs his spear into the ground with his massive strength infusing it with his spiritual energies. Seconds later an eruption of water sharks coming from the ground and circling the opponents before attacking them. Type: Physical Offensive Cost: 8 SE Effect: [Water] Element. Attack Speed equals Movement Speed +30, with a power of his Str +50. Can attack up to three [3] targets at this power and speed, or one [1] target as three separate attacks. Duration: --- Cool-down: Range:
Quote: - - - - - - - - - - Approval/Denial - - - - - - - - - - 1. Approved - Chaos Comments: 2.Approved - Cass Comments:
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