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Posted: Wed Mar 22, 2017 1:55 pm
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Posted: Tue Mar 28, 2017 10:45 am
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Quote: Trouble Change for TheoOld Trouble:
NUCLEAR FAMILY
Just over a year ago, Theo and Bekki's divorce was finalized. Two months after that, she decided to move back home to Ashdown with their kids, leaving Theo to choose between relocating across the country or never seeing his daughters again. He chose the move.
Ever since he arrived, Theo has felt rather out of place. He had no real trouble getting an apartment and a couple of jobs, but friends are another story. It doesn't help that he's just not all that friendly. His life is kind of monotonous these days, brightening only when Dorothy and Geraldine come around to visit.
New Trouble:
NUCLEAR FALLOUT
Dorothy and Geraldine are gone. Theo is not aware that his daughters even existed. Still, he knows something has changed, many things, and for the life of him he cannot fathom why he moved all the way to Massachusetts to chase a woman who grates on his last nerve. He's being forced to open up as he tries to get to the bottom of his life, but it's a difficult task for someone who's one step up from being a shut-in. The prevalence of magic helps a little, pushing him toward people whether he wants to be pushed or not, but it is up to Theo to take the final steps.
Reason for Change: meta 4 (finally)
Quote: Also, I made the mistake of putting units of time in Theo's original high concept, which really irks me every time I read it since time has moved forward and the wording has not. I was hoping I could vague away the mention of time (and clean up this weird colloquial thing I was doing for some reason) without going on a quest, since nothing is really changing? let me know nomnomnom High Concept RewordingOld High Concept:
TACITURN LUDDITE
Theo has barely been in town eight months and he already thinks you're a bunch of weirdos. Not in the "loose-moraled east coaster" way you might think, considering he looks about as American as baseball and presumably has some of those bible belt values in him somewhere (he doesn't), Ashdown's just a little... strange is all. Rumors of missing kids and people with horns can sway a guy, even one who's chosen to live here too. He's a quiet man who likes rainy days, a strong cup of coffee, and a good book, preferably all at once. Not a big fan of fancy phones though, or anything you need electricity to run. Except cars. He likes those. Theo's been fixing them up since he was a kid and they've always had an unspoken understanding.
New High Concept:
TACITURN LUDDITE
It didn't take long after Theo arrived in Ashdown for him to conclude that it was populated by a bunch of weirdos. He doesn't think its citizens are moral degenerates or anything, despite his vigorously home-grown appearance, Ashdown's just a little... strange is all. Rumors of missing kids and people with horns can sway a guy, even one who's chosen to live here too. Theodore is a quiet man who likes rainy days, a strong cup of coffee, and a good book, preferably all at the same time. He's not a big fan of fancy phones though, or anything you need electricity to run. Except cars. He likes those. Theo's been fixing them up since he was a kid and they've always had an unspoken understanding.
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Posted: Fri Mar 31, 2017 12:18 pm
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azuredreams Riser Power for Nasir Vasile (links to arpee log/reqs) ( friday night gurus - RP with a warging for riser warg bonus) empathic heartWhen making physical contact with someone and having an intent to help them, Nasir is able to ease the emotional burdern of the person he is touching. This manifests as Nasir actually taking some part of the person's emotional state into himself, feeling it as if it was his own (and likewise having to process the sudden emotional spike). For the person he is helping this can offer a moment to see past their emotions and find a brief peace. (OOC player permission caveat in place!)
Approved
Also approved
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Posted: Thu Apr 06, 2017 10:57 pm
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