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Posted: Mon May 15, 2017 6:17 pm
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Posted: Mon May 15, 2017 6:20 pm
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Grey Dragon Riser Power for Kaleb SullivanRequirements: Here!Keen Observation - Kaleb perceives nearby magic like a real (if intangible) entity through a combination of the five senses, or additionally non-traditional senses such as proprioception, temperature, or pain. This perception is subject to the same level of awareness as his normal senses, he can miss magic if he's distracted from his surroundings, whereas close examination might reveal more detail. Although the perception of magic varies depending on it's purpose, Kaleb can only learn what the magic actually does through experience. shibrogane Please give me a heads up if I'm not doing it right! @~@
Is this ambient magic or magic in active use? Ambient magic would be constant, almost everywhere, and near-useless; I'd recommend editing so that he sees magic in active use rather than just all magic. :>
Quote me back with your changes!
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Posted: Mon May 15, 2017 7:50 pm
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shibrogane Is this ambient magic or magic in active use? Ambient magic would be constant, almost everywhere, and near-useless; I'd recommend editing so that he sees magic in active use rather than just all magic. :> Quote me back with your changes!
I had actually thought about writing in that distinction, somehow it slipped my mind. XD But yeah, only magic that's actually doing a thing. Does the rewording below clarify it enough?
Quote: Keen Observation - Kaleb perceives active magic in his vicinity like a real (if intangible) entity through a combination of the five senses, or additionally non-traditional senses such as proprioception, temperature, or pain. This perception is subject to the same level of awareness as his normal senses, he can miss magic if he's distracted from his surroundings, whereas close examination might reveal more detail. Although the perception of magic varies depending on it's purpose, Kaleb can only learn what the magic actually does through experience.
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Posted: Sun May 21, 2017 9:44 am
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Grey Dragon shibrogane Is this ambient magic or magic in active use? Ambient magic would be constant, almost everywhere, and near-useless; I'd recommend editing so that he sees magic in active use rather than just all magic. :> Quote me back with your changes! I had actually thought about writing in that distinction, somehow it slipped my mind. XD But yeah, only magic that's actually doing a thing. Does the rewording below clarify it enough? Quote: Keen Observation - Kaleb perceives active magic in his vicinity like a real (if intangible) entity through a combination of the five senses, or additionally non-traditional senses such as proprioception, temperature, or pain. This perception is subject to the same level of awareness as his normal senses, he can miss magic if he's distracted from his surroundings, whereas close examination might reveal more detail. Although the perception of magic varies depending on it's purpose, Kaleb can only learn what the magic actually does through experience. approved
Smerdle warg requirements for theodore penny acquire warg mentor choose familiar attune to familiar approved
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Posted: Sun May 21, 2017 9:48 pm
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The Semblance of Unity Class Change:Who: Temperance ClarkTo What: noble Show Your Work!: Here is a post with links/steps. And here you can see the rps being marked as USING for this class change with green check marks.
approved
Smerdle growth to riser for theodore pennyrequirements: xxx
power:
IN A SNAP
Anyone within a radius of about ten feet will lose the ability to smell any odors they find distasteful when Theo snaps his fingers with the intent to nullify them. This effect wears off exactly twenty-four hours after a person comes under its influence, but can be reactivated as many times and for the benefit of as many new people as Theo sees fit.
While Rabbit's Riser power does have an element of activation and intent, this was my mistake as a mod. Theo's Riser power needs to adhere to the rules established since, which is that it's a non-conscious power. You could make this power work by removing the intent/activation and simply have it work when Theo finds a smell objectionable.
Quote me back with your rewrite!
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Posted: Mon May 22, 2017 7:23 am
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Posted: Fri May 26, 2017 11:20 pm
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Posted: Sat Jun 03, 2017 12:57 am
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Smerdle WHAT'S THAT SMELL
Any human within a radius of fifteen feet from Theo will lose the ability to smell any odors they find distasteful for twenty-four hours after activation. This effect reactivates every time someone comes within the required range, extending the twenty-four hour countdown until he leaves their presence. sh!brogane heart i can cut the reactivation or shorten the time frame too lemme know
Approved
demon_pachabel Riser Growth for Cassandra YouttzReqsKeys, Keys, KeysKeys seem to just show up on Cassandra's keyring, even if she has no reasonable way to have obtained them. In fact, she always seems to have the exact key she needs, when she needs it. OOC Permission is needed to enter private residences and businesses.
Approved
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