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Posted: Wed Apr 29, 2009 5:06 pm
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Posted: Sun May 03, 2009 7:00 am
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Posted: Sun May 03, 2009 12:00 pm
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Posted: Wed May 06, 2009 6:04 pm
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Posted: Thu May 07, 2009 8:08 pm
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Posted: Wed Jun 03, 2009 5:01 pm
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Posted: Wed Jun 03, 2009 7:18 pm
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Warped Mr I I'm going to give the obligatory mention to Metal Gear Solid 3: Snake Eater. Easily one of the most heart-wrenching endings in all of gaming, the exposition of The Boss and dramatic level of detail, political backstabbing, greed, and dedication placed into the scene, to speak nothing of the actual death of The Boss herself, illustrates one of the most dramatic and legitimately sad endings in all of gaming history. In fact, all of the Metal Gear Solid series, with the exception of the original, had very good endings. MGS2... was just a really, really, REALLY refined taste. However, the best ending ever was Hotel Mario. I knew it, but when I heard horrible voice overs of my childhood icons say 'You're the best player ever!', I knew the absolute validity of my prowess. As for the worst ending... Super Smash Bros. Brawl is up there, but then again, it never really had much of a story to begin with... or any entertainment value outside of Snake and Dedede... or any cool moments besides the part where DK breaks a Koopa Troopa's spine... or anything that an adventure mode should have... or any Nintendo value... remind me why this was considered a good game, again? Anyway, obviously 'bad' endings aside (like the one where Adel becomes evil and eats children in Disgaea 2), I'll give the nod for a worst ending to none other than Ocarina of Time. Sure, Ganon's dead for the next twelve years or something, but not only does Zelda make all of Link's actions irrelevant by sending him back in time, but she fails to do so herself, destroying the moral that the story was trying to teach, making King Zora and Mido become destroyed characters, ruining the whole point of being a destined hero, deonstructing the sacrifice made by Link in the first place, creating a huge time paradox, forming an anticlimax where all of the unresolved sexual tension between Link and Zelda remains as such, and overall cheapening the effect of a game that everyone but me thinks is fantastic. It just makes everything that I already thought was pointless seem even more pointless, which is bad. Didn't Ocarina of Time have 2 endings?
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Posted: Wed Jun 03, 2009 7:25 pm
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Posted: Wed Jun 03, 2009 8:27 pm
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Posted: Wed Jun 03, 2009 9:00 pm
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Posted: Thu Jun 04, 2009 7:05 am
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Posted: Thu Jun 04, 2009 8:13 am
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VxMystxV I still remember the end of Shadow of the Colossus, god that was a good game.
VxMystxV Halo is also overrated >_>
Shadow of the Colossus' ending was a masterpiece. It's up there on my Best Endings List. I think Metal Gear Solid 3 is at the top, but Metal Gear Solid 4 will probably knock it off its high horse once I finish the 5th act.
Also, I'd have to agree about Halo. 3nodding
Oh, and lets not forget Okami. The most beautiful game on PS2 ends with an epic boss battle where you lose your powers, get them back, and kick @$$, not to mention you go flying off towards the Celestial Plain after its all over, which makes you think there will be a sequel, but they have no plans for a sequel since the studio shut down. crying
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Posted: Thu Jun 04, 2009 3:01 pm
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Posted: Thu Jun 04, 2009 3:22 pm
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VxMystxV nitnit Also FFX is really overrated. Just putting that out there to be a d**k mrgreen Pretty much half of FF fanboys/girls who make a big deal out of them haven't even played the games. Halo is also overrated >_>
Yeah a lot of halo fans havent played many other FPSes
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Posted: Thu Jun 04, 2009 3:58 pm
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