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Posted: Mon Apr 18, 2011 6:54 pm
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Posted: Mon Apr 18, 2011 7:18 pm
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Posted: Tue Apr 19, 2011 2:41 pm
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Form One
Owner: Excited Apathy God: Boudica Domain: Amazons Who were you required to get your powers approved with? N/A; from a breeding. Did all of them approve these powers? N/A. Did you change your powers at all from the ones discussed with the mule when you started questing? (If yes, please note what was changed when you post them below.) Temporary Powers: Ferocious Presence -- An air of ferocity surrounds Boudica, inspiring nearby females to feel more fierce themselves. Effect grows weaker with distance, fades completely at about 40 yards. Battle Shout -- With a loud roar, Boudica calls upon the desire to fight within nearby females, enhancing their battle prowess. Claws and fangs sharpen, muscles strengthen. Ineffective if the desire does not already exist. Radius of effect is 40 yards, duration varies based on how many are affected (1-2 up to three days, 10-ish up to two days, 20-ish up to a day, 30+ a few hours). Last Stand -- Boudica goes into a berserker rage, increasing damage done and reducing her ability to feel fear or pain. May last up to three hours. Permanent Power: Flame of the Amazons -- Boudica enhances existing fighting ability in a female, but at a cost--severe discontent whenever she is under male dominance (whether it is chosen or unwilling). Lasts until removed. Contact: PM
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Posted: Wed May 25, 2011 1:11 pm
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Form One Owner: Kitsune Mistress Nyoko God: Daimaishi Domain: Determination Who were you required to get your powers approved with? Courage (GunSniper), Duty (Ary Keeyara) Did all of them approve these powers? Could not get in contact with Ary Keeyara to approve powers. GunSniper approved them. Did you change your powers at all from the ones discussed with the mule when you started questing? Powers were undecided at the point approval was received. Temporary Powers:
"Push In The Right Direction" - Being in Daima's presence draws out a creature's natural determination and amplifies it. Just being around him could make their choice to go hunting that much more important, the determination to catch something that much stronger. This affect only lasts as long as the creature is in Daima's presence, and even then only for the first two hours. "Inner Fire" - For those that lack determination completely, Daima can 'spark' something akin to an inner fire in that creature. While this isn't permanent, the purpose is to give them a taste of just what having determination to reach a goal is like. This effect can last anywhere from a couple hours to two days. "Voice Of Reason" - For those who have a little too much determination, Daima has the ability to dim this to give the creature time to think through whether this goal is really worth throwing everything at or not. This effect generally lasts for two or three days, although it will typically vanish on its own once the creature has reached a well-informed decision. Permanent Power:
"Never Give Up" - Daima has the ability to instill an endless determination to reach a goal in anyone he meets. This could be either a blessing or a curse, depending on the goal he chooses to attach the determination to and how likely it is for the creature in question to achieve it. While he has the ability to relieve this determination as well, it is highly unlikely he will ever use that ability. He is of the firm belief that everyone needs to strive to attain something, and determination is what helps that. Contact: PM
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Posted: Sun Jun 12, 2011 5:24 pm
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Posted: Fri Jun 17, 2011 7:42 pm
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Form One
Owner: [Eskimo] God: Kafele Domain: Mind Who were you required to get your powers approved with? I wasn't told yet. :> Did all of them approve these powers? N/A Did you change your powers at all from the ones discussed with the mule when you started questing? He was from a breeding, so no.
Temporary Powers:
.:. Mind's Eye .:. Manipulates another's mind and makes them see and experience as if in real life whatever Kafele imagines. He can make them experience anything in their own imagination as well, whether it is re-living a memory, living a fantasy, or experiencing their worst fear (all these things are parts of the mind). This can only occur if Kafele first looks directly into the individual's eyes, and can only continue to happen if Kafele is relatively close to that individual. This power wears off when the influenced individual either falls asleep, Kafele stops the power, Kafele goes too far away from the individual, or three days have passed.
.:. Mind Control .:. Kafele can influence someone's mind into doing what he wants. He can make someone believe what he wants them to, do what he wants them to, say what he wants them to, etc. It's mind control. "You didn't see me walk past just now." The command does not necessarily have to be spoken, but can be transferred to the other's mind through thought*. Kafele must first have eye contact with the individual in order for the power to initiate. This power can last anywhere from a few minutes to a couple of days depending on Kafele's wishes.
*(see permanent power)
Permanent Power:
.:. Telepathy .:. "Knowledge conveyed from one individual to another without means of the five senses; mind reading." Kafele can speak to others using only his mind, as well as hear another's responses to him through their minds. In this way, he can read others' minds and speak without words. It is a process of mind reading, and he cannot only receive words from the individual he is communicating with, but images and feelings as well. He can see anything within the other person's mind. This power is constant and cannot be turned off, but Kafele can choose which mind he wishes to communicate with and which he does not. He does, however, constantly "hear" the thoughts of others, though he can tone this down to a minimal level with some concentration.
Contact: PM
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Posted: Thu Jun 23, 2011 10:55 pm
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Reposting this with suggested changes. I wasn't sure if it was approved, since it was crossed off, but not added to the approved-list-thread.
Form One
Owner: Bluefire Dragonz God: Gawana Domain: Trade Who were you required to get your powers approved with? He's from a breeding so I wasn't asked to approve powers with anyone. Did all of them approve these powers? n/a Did you change your powers at all from the ones discussed with the mule when you started questing? n/a Temporary Powers: - Bottomless bag: like his mother, any bag or pouch he wears around his neck can hold more than its physical limits. He can put as much into it (that fits through the mouth of the bag) as he likes without filling it up or expanding the bag. He can only do this to one bag at a time and only to one he's wearing. - Sense of worth: he can tell with a look how much something is worth in trade. Its relative though, since treasure to one is trash to another. This only works when he concentrates on it. - Supply knowledge: if needed for a trade, he can sense how close the thing needed is. The closer they are, the stronger the sense. It only works while he concentrates on it and only has a range of about three days travel. Farther than that and he can't sense anything. Permanent Power: - Trade: Gawana can trade something beyond physical objects with this power. Something must be given up in order for something to be gotten and their worth must be equal to the person(s) trading. With this rare power, two creatures could trade genders, colors, or species, or one creature could give up something like their sight in order to change something about themselves. However, the trade can not be reversed once done. A new trade may be made, but whatever was given may not be given back. There is also a limit of one trade between any two creatures. If one creature wants to trade something again, it can't ever be with someone he's already traded with using this ability. It is, however, beyond his abilities for Gawana to trade mortality for immortality, or death for life, as that is Mkodi's realm. Gawana can only use this power once every three months (real time). Contact: PM me
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Posted: Thu Oct 13, 2011 2:40 am
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