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Posted: Wed Dec 21, 2011 4:57 pm
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Posted: Wed Dec 21, 2011 5:12 pm
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Posted: Sat Dec 24, 2011 4:34 pm
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Posted: Sat Dec 24, 2011 5:26 pm
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Posted: Tue Dec 27, 2011 12:52 am
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Posted: Thu Jan 05, 2012 12:00 am
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A .hack// movie is in the works right now I've heard, that's why stuff is kinda slow.
I want to become an animator, but I fear I have no practice in it. I have a long way to go.
EDIT:: I would also suggest that any artists who are interested in doing stuff for this, should also look into producing a storyboard with the help of OP as an organizer so that if and when you have an animator, you can work from that, maybe tweaking and whatnot
EDIT:: Another problem is that I'm a junior in high school so every now and then I have to worry about studying and homework, and I want to get a job this summer. I'd like to contribute but I don't know how much time I would have to do so.
It seems that Kirbopher is making animations of his .hack// inspired series, TOME, so that might drive interest a little bit, while I'm a little put off by him.
You also need to understand that if you have full scale animation with the characters looking in the style that BEE TRAIN did them, that just producing one completed project would take a lot of time. Multiple animators are essential, each committed to working within the style comfortably, so the animation process could be sped up a bit. I'm talking about inbetweeners.
Not to mention, you're probably going to want voice acting, so you'll have to ask around on the Voice Acting proboards for people willing to work free.
I would shy away from sprite animation in my opinion, it just seems lazy and overdone to me.
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Posted: Sun Feb 05, 2012 2:29 am
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Nurren Pamuk A .hack// movie is in the works right now I've heard, that's why stuff is kinda slow. I want to become an animator, but I fear I have no practice in it. I have a long way to go. EDIT:: I would also suggest that any artists who are interested in doing stuff for this, should also look into producing a storyboard with the help of OP as an organizer so that if and when you have an animator, you can work from that, maybe tweaking and whatnot EDIT:: Another problem is that I'm a junior in high school so every now and then I have to worry about studying and homework, and I want to get a job this summer. I'd like to contribute but I don't know how much time I would have to do so. It seems that Kirbopher is making animations of his .hack// inspired series, TOME, so that might drive interest a little bit, while I'm a little put off by him. You also need to understand that if you have full scale animation with the characters looking in the style that BEE TRAIN did them, that just producing one completed project would take a lot of time. Multiple animators are essential, each committed to working within the style comfortably, so the animation process could be sped up a bit. I'm talking about inbetweeners. Not to mention, you're probably going to want voice acting, so you'll have to ask around on the Voice Acting proboards for people willing to work free. I would shy away from sprite animation in my opinion, it just seems lazy and overdone to me.
Yes, I see your point. (You also watch TOME?)
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Posted: Sun Feb 12, 2012 3:15 pm
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Posted: Mon Feb 13, 2012 12:43 am
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yokaiy Robotic Draconian Well, with the announcement of the new .hack game in progress, that means this groups job has been completed (even though, we had nothing to do with it). Besides, there don't seem to be any animators in this group who can actually make any decent animations.I take slight offense at that. Not that I'm really in the group often (read: hardly ever even on Gaia, let alone here), but I'm fairly proud of my animating skills.
Sorry, but I can't really include people I've never met with that statement. Can you show me some of your work?
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