Username: Fumahiko
Virtual name: Candy Archer (I have no idea...)
Where are they from?: Sengoku BASARA
Age: he looks 14
Grade: Freshman (He's enrolled elsewhere, but takes classes here per say. Got it?)
Dorm #: Pi
Weapons/pets/etc?: his bow
Abilities?:
Samidare
Description: Ranmaru charges up and shoots an arrow that travels forward.
Can be charged up for shooting more arrows. You also can aim where you
want the arrow to go.
On Level Up: Increases the number of arrows Ranmaru shoots at the same time.
Can be up to five.
Nijikake (E)*
Description: Ranmaru shoots himself the the bow, flying towards enemies
and causing damage. Can be charged up for a stronger attack and more
flight time.
On Level Up: Possible charging time increases. On LV MAX, the skill
counts as an Electrical attack.
Aogi Yumi (P)
Description: Ranmaru launches nearby enemies in the air with his bow,
then shoots upwards. Mashing the triangle button will make the attack
last longer.
On Level Up: Number of possible hits increases.
Gourai (E) (P)
Description: Ranmaru shoots an arrow up, and a lightning bolt hits the ground
a while later.
On Level Up: --
Shiden
Description: Ranmaru shoots and arrow that bounces on enemies and walls,
hitting the targets several times. The spin that Ranmaru does before shooting
counts as a melee attack, and you keep several arrows bouncing around at the
same time.
On Level Up: The arrow keeps bouncing for a longer period of time.
Souya
Description: Ranmaru shoots four big arrows that travel a long distance
and deal great damage. Has a slight homing porperty, but will spin out of
control sometimes (causing even more damage). If there's enemies around
while Ranmaru is preparing the arrows, they will get hit.
On Level Up: --
Ryuseiu
Description: Ranmaru jumps and starts shooting arrows like crazy downwards.
Pressing the triangle button continuously makes him shoot more arrows. Light
enemies will get juggled, thus reducing the damage caused to them - and this
means bosses in Sengoku Drive, giants and machines will take it fully. You
can change the direction of the skill with the analog stick/D-Pad.
On Level Up: Number of possible hits increase.
BASARA: "Men'tama hiraite yoku miroyo!" ("Open your eyes wide and see!")
Ranmaru does a little jump to the side and shoots upwards, making rain
a lot of arrows that damage nearby enemies. They won't get pushed away
or anything, so it ends up dealing very decent damage.
Watch out when you unleash this one, though: the way Ranmaru jumps and
the camera spins, you may miss the intended target.
Description: Ranmaru charges up and shoots an arrow that travels forward.
Can be charged up for shooting more arrows. You also can aim where you
want the arrow to go.
On Level Up: Increases the number of arrows Ranmaru shoots at the same time.
Can be up to five.
Nijikake (E)*
Description: Ranmaru shoots himself the the bow, flying towards enemies
and causing damage. Can be charged up for a stronger attack and more
flight time.
On Level Up: Possible charging time increases. On LV MAX, the skill
counts as an Electrical attack.
Aogi Yumi (P)
Description: Ranmaru launches nearby enemies in the air with his bow,
then shoots upwards. Mashing the triangle button will make the attack
last longer.
On Level Up: Number of possible hits increases.
Gourai (E) (P)
Description: Ranmaru shoots an arrow up, and a lightning bolt hits the ground
a while later.
On Level Up: --
Shiden
Description: Ranmaru shoots and arrow that bounces on enemies and walls,
hitting the targets several times. The spin that Ranmaru does before shooting
counts as a melee attack, and you keep several arrows bouncing around at the
same time.
On Level Up: The arrow keeps bouncing for a longer period of time.
Souya
Description: Ranmaru shoots four big arrows that travel a long distance
and deal great damage. Has a slight homing porperty, but will spin out of
control sometimes (causing even more damage). If there's enemies around
while Ranmaru is preparing the arrows, they will get hit.
On Level Up: --
Ryuseiu
Description: Ranmaru jumps and starts shooting arrows like crazy downwards.
Pressing the triangle button continuously makes him shoot more arrows. Light
enemies will get juggled, thus reducing the damage caused to them - and this
means bosses in Sengoku Drive, giants and machines will take it fully. You
can change the direction of the skill with the analog stick/D-Pad.
On Level Up: Number of possible hits increase.
BASARA: "Men'tama hiraite yoku miroyo!" ("Open your eyes wide and see!")
Ranmaru does a little jump to the side and shoots upwards, making rain
a lot of arrows that damage nearby enemies. They won't get pushed away
or anything, so it ends up dealing very decent damage.
Watch out when you unleash this one, though: the way Ranmaru jumps and
the camera spins, you may miss the intended target.
Likes:
✔candy
✔working for candy
✔working for Nobunaga (candy!)
✔candy
Dislikes:
✘losing candy
✘people who treat him like a kid
✘losing candy
✘being promised candy and not getting it
Weakness(es):he'll do anything for candy
Strength(s):he's a damn good shot
What are they like (personality)?:v that spoiler v
Past (Background info)?:
A bratty kid with a bow and arrow that thinks Nobunaga is totally awesome. Not much else to say.
Renamed as Hornet in Devil Kings
Bratty Half-Pint: As Nobunaga's favourite, he talks down to people far older and higher ranked than he is.
Co Dragons: With Nohime or Mitsuhide.
Child Soldiers: His youth disturbs some characters, but he himself seems to have no problems with warfare and treats it like a game. Which just makes it even more disturbing.
Fragile Speedster
Hero Worshipper: Towards Nobunaga, who in return acknowledges him as a useful aide and rewards him with a single piece of candy for doing a good job.
Hey, It's That Voice!: In Devil Kings, Near seems to have learned how to use a bow and arrow! Maxey Whitehead, who voices him in the anime's English dub, has also voiced Crona.
Human Shield: Mitsuhide attempts to use him as such against Kojuro. It doesn't work because the latter acknowledges Ranmaru as Nobunaga's General and therefore an enemy, though he merely knocks him out of the way and tells him to serve another lord after leaving Mitsuhide for dead. He lives past the ending, with some Puppy Love with Itsuki.
I Don't Want to Die: In the second game Mitsuhide pokes fun at Ranmaru for crying as he was about to murder him.
Killed Off for Real: Just like Nohime.
Morality Pet: Nobunaga treats him marginally better than anyone else, even going so far as to give him encouragement in battle and reward him afterwards.
Mitsuhide states that Nobunaga would be sad if Ranmaru died, which officially makes him the person Nobunaga cares most about in the whole universe.
Mouthy Kid: Which eventually leads Mitsuhide to threaten him with death if he doesn't shut up in SB2.
Parental Substitute: He genuinely views Nobunaga and Nohime as his family. Caring for Ranmaru is arguably the one thing that binds them together.
Rain of Arrows: His Basara attack consists of this. He also creates a very impressive one upon his anime introduction (so thick that it covers every inch of the surrounding area).
Shock and Awe
Third-Person Person: Used to show that deep down he's really just a naive little kid.
Tykebomb: Just read the above quote.
Defusing The Tykebomb: Takes Kojuro all of five seconds in the anime.
Renamed as Hornet in Devil Kings
Bratty Half-Pint: As Nobunaga's favourite, he talks down to people far older and higher ranked than he is.
Co Dragons: With Nohime or Mitsuhide.
Child Soldiers: His youth disturbs some characters, but he himself seems to have no problems with warfare and treats it like a game. Which just makes it even more disturbing.
Fragile Speedster
Hero Worshipper: Towards Nobunaga, who in return acknowledges him as a useful aide and rewards him with a single piece of candy for doing a good job.
Hey, It's That Voice!: In Devil Kings, Near seems to have learned how to use a bow and arrow! Maxey Whitehead, who voices him in the anime's English dub, has also voiced Crona.
Human Shield: Mitsuhide attempts to use him as such against Kojuro. It doesn't work because the latter acknowledges Ranmaru as Nobunaga's General and therefore an enemy, though he merely knocks him out of the way and tells him to serve another lord after leaving Mitsuhide for dead. He lives past the ending, with some Puppy Love with Itsuki.
I Don't Want to Die: In the second game Mitsuhide pokes fun at Ranmaru for crying as he was about to murder him.
Killed Off for Real: Just like Nohime.
Morality Pet: Nobunaga treats him marginally better than anyone else, even going so far as to give him encouragement in battle and reward him afterwards.
Mitsuhide states that Nobunaga would be sad if Ranmaru died, which officially makes him the person Nobunaga cares most about in the whole universe.
Mouthy Kid: Which eventually leads Mitsuhide to threaten him with death if he doesn't shut up in SB2.
Parental Substitute: He genuinely views Nobunaga and Nohime as his family. Caring for Ranmaru is arguably the one thing that binds them together.
Rain of Arrows: His Basara attack consists of this. He also creates a very impressive one upon his anime introduction (so thick that it covers every inch of the surrounding area).
Shock and Awe
Third-Person Person: Used to show that deep down he's really just a naive little kid.
Tykebomb: Just read the above quote.
Defusing The Tykebomb: Takes Kojuro all of five seconds in the anime.
Anything else you wanna add?: He speaks third-person, and treats others like they're inferior. Except for Nobunaga and Oichi. Chances that he'll follow Nobunaga's path for candy is very high.
anime shots:
here