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Keantha rolled 1 20-sided dice:
2
Total: 2 (1-20)
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Posted: Sun Nov 10, 2024 12:11 pm
(tabaxi +2 Dex/Speed, +1 Char/Luck) Stats: 10 Strength (+0) || 14 Courage (+2) || 13 Speed (+3) || 11 Intelligence (+0) || 14 Luck (+2) || 12 Stamina (+1)
Going with A again! Speed +3
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Juliette06 rolled 1 20-sided dice:
20
Total: 20 (1-20)
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Posted: Sun Nov 10, 2024 12:12 pm
Stats: 13 Strength (+1) || 12 Courage (+1) || 13 Speed (+1) || 12 Intelligence (+1) || 14 Luck (+2) || 14 Stamina (+2)
Nat 20, bayyybeeee! I know that map is lyin' about SOMETHING.
Total: 22
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Dragon Berri rolled 1 20-sided dice:
13
Total: 13 (1-20)
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Posted: Sun Nov 10, 2024 12:13 pm
A, speed!
Final number: 14
14 Strength (+2) || 11 Courage (0) || 12 Speed (+1) || 12 Intelligence (+1) || 11 Luck (0) || 15 Stamina (+2)
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Posted: Sun Nov 10, 2024 12:15 pm
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Posted: Sun Nov 10, 2024 12:20 pm
Quote: Kalahari-Summers 8 PASS Kirowyn Love ELIMINATED Fatal Irony 4 FAIL magnadearel ELIMINATED Juliette06 22 PASS USS_Galactica (Proxy: Porcelain Pinch) ELIMINATED Pollack ELIMINATED MiddyGlow ELIMINATED Keantha 5 FAIL Dragon Berri 14 PASS NymiiNym ELIMINATED A Success: You make quick time of the route marked out on the map. Your boots are sturdy, which helps you keep your grip on the damp forest floor. While you're mostly sheltered from the storm now, it's still dripping down through the trees! Continue on.A Failure: You're making good time, but not good enough. You keep getting slowed down along the way, and you soon realize that the trees are sheltering you from the storm. And you aren't the only one. There's signs someone beat you to it, and with a sigh you realize you won't be the first one to make it to this treasure and decide to turn back. THE END.B Success: You decide to trust your gut. Rather than the obvious route on the map, you continue on the path a little bit further before realizing the storm has worked to your advantage! You can tell that the rain has washed out a new path through the trees, and you make half the time you would have otherwise. Continue on.B Failure: You trust your gut and continue on the path. But there's not a break in the trees anywhere up ahead. As you keep walking, you realize that you probably shouldn't have deviated from your map - there's no way you're getting there before other treasure hunters now. Time to head back. THE END.It isn't much longer before you arrive at where the map was leading to. Tucked into the trees is the rubble of an ancient ruin, overgrown with moss but teeming with promise. The map seller warned you that this place was booby trapped to high heavens, and cautioned you to be careful in your approach. But you throw caution to the wind as you head straight for the entrance. The only problem is there's a pretty hefty pillar blocking the way, and there's no way you're going to squeeze by it. What do you do?A: Take advantage of your Strength. You're going to heft that pillar out of the way! [DC: 10] B: Tap into your well of Stamina. You can see another way in, but it's going to require you to go a bit out of your way. [DC: 10]
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Kalahari-Summers rolled 1 20-sided dice:
13
Total: 13 (1-20)
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Posted: Sun Nov 10, 2024 12:21 pm
Stats: 12 Strength (+1) || 14 Courage (+2) || 14 Speed (+2) || 10 Intelligence (0) || 16 Luck (+3) || 10 Stamina (0)
I will have to prove my Strength and give it my best heave!
Roll total: 13 + 1 = 14!
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Juliette06 rolled 1 20-sided dice:
14
Total: 14 (1-20)
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Posted: Sun Nov 10, 2024 12:21 pm
Stats: 13 Strength (+1) || 12 Courage (+1) || 13 Speed (+1) || 12 Intelligence (+1) || 14 Luck (+2) || 14 Stamina (+2)
Total: 16
That pillar would probably crush me. Brains over brawn!
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Dragon Berri rolled 1 20-sided dice:
2
Total: 2 (1-20)
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Posted: Sun Nov 10, 2024 12:21 pm
B, stamina!
Final number: 4 ðŸ˜
14 Strength (+2) || 11 Courage (0) || 12 Speed (+1) || 12 Intelligence (+1) || 11 Luck (0) || 15 Stamina (+2)
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Posted: Sun Nov 10, 2024 12:25 pm
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Posted: Sun Nov 10, 2024 12:30 pm
Quote: Kalahari-Summers 14 PASS Kirowyn Love ELIMINATED Fatal Irony ELIMINATED magnadearel ELIMINATED Juliette06 16 PASS USS_Galactica (Proxy: Porcelain Pinch) ELIMINATED Pollack ELIMINATED MiddyGlow ELIMINATED Keantha ELIMINATED Dragon Berri 4 FAIL NymiiNym ELIMINATED A Success: You slap your hands together a few times and do a few stretches to warm up. And as soon as you feel ready, you start to lift. It takes a minute, but eventually you manage to heft the pillar off to the side and slip into the ruin. Continue on.A Failure: You don't need to warm up! You go straight into trying to lift that pillar, and after a minute of struggling a sharp pain shoots down your spine. It seems like you've thrown out your back! You're not getting into those ruins today, and it's going to be a long trek hobbling back to town. THE END.B Success: You take your time picking your way around the ruins until finally you reach the other entrance you spotted. It required a lot of climbing rubble and a couple jumps across some gaps, but thankfully you had plenty of energy to make it and slip inside the ruins. Continue on.B Failure: After all that trekking through the trees, you used up more energy than you thought. Now that you're finally inside, it's time to explore these ruins. It's darker than outside, so you unhook the lantern hooked to the side of your pack and get it lit. While the light is dim, it's enough that you're able to carefully pick your way through the ruins, avoiding traps as you notice them. But eventually you make your way to a corridor that has some traps that seem to be unavoidable... What do you do?A: It's time for some Speed. You're going to race down that corridor and outrun all the traps you trigger! [DC: 10] B: It would be wiser to expend some Stamina. You're pretty sure there's another way forward, but it's going to take a lot of backtracking. [DC: 10]
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Juliette06 rolled 1 20-sided dice:
6
Total: 6 (1-20)
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Posted: Sun Nov 10, 2024 12:31 pm
Stats: 13 Strength (+1) || 12 Courage (+1) || 13 Speed (+1) || 12 Intelligence (+1) || 14 Luck (+2) || 14 Stamina (+2)
Surely I can outsmart these tra....oh but I am le tired...what if I took a wee little short rest right here...
Total: 8
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Kalahari-Summers rolled 1 20-sided dice:
4
Total: 4 (1-20)
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Posted: Sun Nov 10, 2024 12:31 pm
Stats: 12 Strength (+1) || 14 Courage (+2) || 14 Speed (+2) || 10 Intelligence (0) || 16 Luck (+3) || 10 Stamina (0)
I have a need for Speed! Let's see how it goes!
Roll total: 4 + 2 = six.... sweatdrop
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Posted: Sun Nov 10, 2024 12:35 pm
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Posted: Sun Nov 10, 2024 12:40 pm
Quote: Kalahari-Summers 6 FAIL PHOENIX DOWN Kirowyn Love ELIMINATED Fatal Irony ELIMINATED magnadearel ELIMINATED Juliette06 8 FAIL PHOENIX DOWN USS_Galactica (Proxy: Porcelain Pinch) ELIMINATED Pollack ELIMINATED MiddyGlow ELIMINATED Keantha ELIMINATED Dragon Berri ELIMINATED NymiiNym ELIMINATED Whoa, who left those Phoenix Downs lying around? Looks like you've both been revived to continue! A Success: You do a couple of leg stretches and then take off at a full sprint. You can hear the traps triggering behind you, and feel the whoosh of arrows just narrowly missing your head. But you make it to the end of the corridor safely. Continue on.A Failure: Screw it, we ball! You take off as fast as you can. You feel like you're off to a good start, right up until a trap triggers right in front of you, narrowly missing your nose. You aren't so lucky with the next one... THE END.B Success: You turn back and start to retrace your steps. It takes a while, maybe even longer than you'd like, but eventually you find a narrow passage that leads in the same direction as the corridor. Continue on.B Failure: Turning back seems like the best option, but as you start picking through the ruins you start to realize that maybe it wasn't. Each new path you try seems to lead to a dead end, and eventually you have no choice but to turn back. Searching every possible other path has left you exhausted. THE END.As you enter the next room, you come to the realization that you aren't alone. There's a huge suit of armor with bright glowing eyes blocking the path forward - undoubtedly a guardian for the treasure. Which means the treasure is probably in the next room, and unclaimed at that! After all, if the guardian's still around, it's unlikely anyone got here before you. Well, anyone who lived to tell the tale, anyway. What do you do?A: Use your Strength to overpower the armor. This is supposed to be a fight, isn't it? [DC: 12] B: Show some Courage and brave the armor without fighting it. You just have to get through the door behind it! [DC: 12]
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Kalahari-Summers rolled 1 20-sided dice:
11
Total: 11 (1-20)
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Posted: Sun Nov 10, 2024 12:41 pm
Stats: 12 Strength (+1) || 14 Courage (+2) || 14 Speed (+2) || 10 Intelligence (0) || 16 Luck (+3) || 10 Stamina (0)
I muster my Courage, I can get past this armor if I give it my best!
Roll total: 11 + 2 = 13
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