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Posted: Sat Feb 21, 2009 3:04 pm
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Posted: Sat Feb 21, 2009 9:21 pm
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MysticRose28 I LOVE Kirby!! I also usually play with Meta Knight, Marth, Pit, Wolf, or Zelda. I also like to use Snake and Toon Link. They all are awesome characters! *underlined characters indicate high grade spam* *bolded characters indicate that they are meta knight*
I pretty much main jigglypuff, but I like Kirby too actually.
I like how you can block some Final smashes with rock, then go taunt "HI" the rest of it's duration.
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Posted: Wed Feb 25, 2009 10:37 am
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Posted: Wed Feb 25, 2009 5:04 pm
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Posted: Wed Feb 25, 2009 5:18 pm
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Posted: Wed Feb 25, 2009 5:20 pm
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Posted: Mon Mar 02, 2009 8:12 am
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Posted: Mon Mar 02, 2009 8:19 am
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Posted: Mon Mar 02, 2009 8:23 am
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Posted: Mon Mar 02, 2009 8:27 am
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Posted: Mon Mar 02, 2009 8:47 am
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The Rawk Hawk Minase Iori HOOHOO WAVEBOUNCING. You Forward B in the direction you do not want to launch the Forward B, then immediately smash the stick in the opposite direction. It only works in midair. EDIT: Wavebouncing is GCN Controller only. This. But she told me you have to change some controls~~
If you want to keep your C-Stick to do smashes, you use the method I just described in my last post.
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Posted: Sun Mar 08, 2009 8:09 pm
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Posted: Sun Mar 08, 2009 8:50 pm
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Yin Yun Yang I have no idea how to wavedash, I think. That's because wavedashing was...taken out from Melee.
I was hoping there'd be a Marth guide up already. The only new things I learn now are from videos. And I never really found wavebouncing very useful with anyone that isn't Lucas or Snake.
Also, I could help a bit with the Marth and Bowser guides. My friend and I know the ins and outs of Bowser. Sadly, he's the one who actually uses him, and really well. With Marth, he's kind of my brick wall character.
Edit - I think the Ike guide needs a little more work, particularly on Neutral Air and the grabs. Neutral Air can be used out of short hops, and it'll auto cancel itself upon landing. Ike's grab game is one of the best, falling short of Bowser's godly grabs. Like Bowser, Ike has a very little amount of frames if the opponent breaks out. The difference is that Bowser can do plenty; Ike can simply jab and hope it connects. It's usually better to use the back or forward throw.
Also, the up smash isn't as slow as the forward smash, both in the beginning and end.
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Posted: Mon Mar 09, 2009 6:54 am
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Gikaru Yin Yun Yang I have no idea how to wavedash, I think. That's because wavedashing was...taken out from Melee. I was hoping there'd be a Marth guide up already. The only new things I learn now are from videos. And I never really found wavebouncing very useful with anyone that isn't Lucas or Snake. Also, I could help a bit with the Marth and Bowser guides. My friend and I know the ins and outs of Bowser. Sadly, he's the one who actually uses him, and really well. With Marth, he's kind of my brick wall character. Edit - I think the Ike guide needs a little more work, particularly on Neutral Air and the grabs. Neutral Air can be used out of short hops, and it'll auto cancel itself upon landing. Ike's grab game is one of the best, falling short of Bowser's godly grabs. Like Bowser, Ike has a very little amount of frames if the opponent breaks out. The difference is that Bowser can do plenty; Ike can simply jab and hope it connects. It's usually better to use the back or forward throw. Also, the up smash isn't as slow as the forward smash, both in the beginning and end. Ike was my third guide (I think) and I haven't revised him (nor lucario) since, sorreh about that.
Certainly, you may contribute your suggestions to any character.. As soon as the guide is out. ninja
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Posted: Mon Mar 09, 2009 8:53 am
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