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Posted: Fri Oct 19, 2007 6:00 pm
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Posted: Fri Oct 19, 2007 11:56 pm
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Posted: Sun Oct 21, 2007 12:23 am
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Posted: Sun Oct 21, 2007 5:07 pm
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Posted: Sun Oct 21, 2007 11:51 pm
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Posted: Mon Oct 22, 2007 8:04 am
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Posted: Fri Oct 26, 2007 11:42 am
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Posted: Fri Oct 26, 2007 6:34 pm
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Posted: Sat Oct 27, 2007 9:06 am
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Widescreen version of Clannad 1 released by SS & Eclipse.
I'm going to wait for Sprocket & TWH though, since SS & Eclipse's subs are really large and intrusive.
Edit: Apparently, BS-i's release had poor quality.
Mentar The bs-i airing was VERY poor. Tons of dotcrawl and rainbowing, along with many other kinds of artifacts. The colors were also a trace different, but I chose not to artificially brighten them up, because then they will look oversaturated in other parts. Well - this is the only 16:9 game in town, and there won't be better raws as far as I know, so I did with the source what I could. The sharpness part is partly right (I had to submit the source to stronger smoothing than the 4:3 raws due to its poor quality), but you need to keep in mind that it's going to be stretched to fullscreen mode, and there the 4:3 raw will lose its screenshot advantage. (You effectively downscaled the 4:3 footage here relative to fullscreen playback, and downscaling always leads to a "sharper" visual impression). Color "vibrancy" always hurts when you fight rainbowing - no way around it - but I tried to keep it to acceptable levels. Not saying that no better result was possible video-wise, but it's the best compromise of artifact- and dotcrawl removal and sharpness I could come up with.
iamandragon BS-i have been boardcasting shows with this crappy quality for years...you can't expect them to change just for one show...
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Posted: Sat Oct 27, 2007 5:52 pm
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0ceanBlue Widescreen version of Clannad 1 released by SS & Eclipse.
I'm going to wait for Sprocket & TWH though, since SS & Eclipse's subs are really large and intrusive.
Edit: Apparently, BS-i's release had poor quality.
Mentar The bs-i airing was VERY poor. Tons of dotcrawl and rainbowing, along with many other kinds of artifacts. The colors were also a trace different, but I chose not to artificially brighten them up, because then they will look oversaturated in other parts. Well - this is the only 16:9 game in town, and there won't be better raws as far as I know, so I did with the source what I could. The sharpness part is partly right (I had to submit the source to stronger smoothing than the 4:3 raws due to its poor quality), but you need to keep in mind that it's going to be stretched to fullscreen mode, and there the 4:3 raw will lose its screenshot advantage. (You effectively downscaled the 4:3 footage here relative to fullscreen playback, and downscaling always leads to a "sharper" visual impression). Color "vibrancy" always hurts when you fight rainbowing - no way around it - but I tried to keep it to acceptable levels. Not saying that no better result was possible video-wise, but it's the best compromise of artifact- and dotcrawl removal and sharpness I could come up with.
iamandragon BS-i have been boardcasting shows with this crappy quality for years...you can't expect them to change just for one show... *Pat* *Pat* *Pat*
So I guess I will stick with the 4:3 version of the show, I mean, widescreen is just an added extra, and they are meant to have better quality too.
...at least you have influence.
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Posted: Sun Oct 28, 2007 10:41 pm
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Posted: Mon Oct 29, 2007 11:47 am
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Posted: Mon Oct 29, 2007 6:15 pm
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