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Avatar the Last Airbender: [Spirit's Wrath]

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Roleplay Guild based off of Avatar the Last Airbender 

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DGwar

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PostPosted: Sat Jun 09, 2012 9:37 pm
Etr0

Well, that's my point.
It's supposed to mimic waterbending.
It's a style that is, and I quote, "Created from watching waterbenders."
Besides, it's not like I couldn't do most of the soft earth style with just the free bending.

And make an earth-esque ice style.
I really am not that against it.
I was going to make the soft earth style more as a personal or specialized style.
IE, if you take soft earth you might not be able to take traditional style.
Or at least there will be certain things you can't use in it.

I didn't plan on making it completely without a con to the pro.
 
PostPosted: Sat Jun 09, 2012 9:51 pm
But I'm trying to say I don't think it's possible. Just because Iroh made lightning redirection similar to waterbending, that doesn't mean everyone can go breaking element boundaries. I don't believe earthbenders would really be able to fight like we do because of the balance. And don't reference sandbending; we haven't even seen anything of it except for moving a boat and Toph making a figure, and her sandbending was identical to earthbending but with sand.

Simply put, I don't think it's possible. It's just how it is. There is a separation of elements because of the balance. The guru may have said the elements are not separate, but they all have boundaries, and waterbending rocks is just not acceptable. If you want to fight like a waterbender, then just make a waterbender...

Plus, even if I wanted to make an icebending style that mimics earthbending, I couldn't. Because the ice would be too hard to produce and it'd only be decent in the poles. Whereas your style could be done practically anywhere. Pulled from anywhere as long as it's ground. At that rate, it'd have the strengths of our bending but none of the weaknesses, like the availability of water. There's rarely a shortage of earth, and if you wanna say "metal container", then I can say desert, metal container, wood, and a lot of other things for my weaknesses.

Earth is stronger, more blunt, harder to break, more defensive if used properly, and better at binding targets. Your soft earth bending would be better than waterbenders at whatever it does, and I won't have that. The answer is no, and I gave the same answer before. So just forget about the idea.  

The Wild Hunt
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DGwar

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PostPosted: Sat Jun 09, 2012 9:56 pm
Etr0

I fail to see how soft earth would be better than water.
Water can be used to cut.
Dirt can't.
Additionally waterbending has only one real weakness and that's needing water around.

Apparently though, it's like arguing with a wall.
You can't see why bloodbending is more of an OP thing than soft earth, you just don't want anyone encroaching on the fluid water style.
 
PostPosted: Sat Jun 09, 2012 10:01 pm
You haven't even read MY bloodbending style, so stop giving me that. The show's bloodbending is the show's bloodbending. I could care less about it. Mine is different and not OP.

But yes, I don't want you encroaching the fluid style of waterbending. I'll continue to say the same thing even if I do sound like a wall. I don't care. The wall here is the one who can't understand that no means no after it has been said a billion times.

It means no, not yes, so forget about the idea.  

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PostPosted: Sat Jun 09, 2012 10:13 pm
Etr0

Whatever you say chief.
Soft earth is banned but bloodbending isn't.
Got it.
3nodding
 
PostPosted: Sat Jun 09, 2012 10:16 pm
Yep. And there are damn good reasons for both, you'd know why if you actually read my bloodbending style...

And bloodbending isn't breaking the boundaries of elements.

Anyway, this conversation is over. Speaking of specialized elements, though -- Snuff, when are we releasing them?  

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PostPosted: Sun Jun 10, 2012 12:06 am
So... Anyways...
What's up?
 
PostPosted: Sun Jun 10, 2012 12:19 am
DGwar
So... Anyways...
What's up?


Uh... well. People call it the atmosphere. mrgreen  

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PostPosted: Sun Jun 10, 2012 2:03 am
Etr0
Yep. And there are damn good reasons for both, you'd know why if you actually read my bloodbending style...

And bloodbending isn't breaking the boundaries of elements.

Anyway, this conversation is over. Speaking of specialized elements, though -- Snuff, when are we releasing them?


I'm giving soft earth a chance....wanna play the rank game? Captain beats VC wink

as for specializations, I'm allowing custom specializations now, but they wont be allowed to even learn till specs go public.

They'll go public once we have at least 1 for each. I know you're working on bloodbending and had an idea for lightning bending, Emma is working on the air preasure thing, and we'll just throw together a jank metal bending style...  
PostPosted: Sun Jun 10, 2012 2:35 am
I'm a VC, but I'm also the water chieftain and the person who made the traditional waterbending style. I believe I have an equal say in this matter, Elizabeth. Regardless, even if he has a chance, I'm going to be more a**l on that style than a gay porn star. I don't want it too similar to waterbending. Especially the mainstream waterbending. It's not fair to distribute our traditional style to people of other elements.  

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PostPosted: Sun Jun 10, 2012 2:43 am
JANK METAL BENDING!
How dare you...
stare

Also, soft earth will more than likely not allow the learner to learn traditional earth bending so it's not like they're able to be a super badass.
Calm down "water chieftain" you're starting to sound like Fen when he went off on why I couldn't use various magnetic skills because it encroached on his style (even though mechanists had a magnetism skill) and apparently wasn't allowed to expand on it.
Anyways, I digress.
Simply put you're overreacting.
 
PostPosted: Sun Jun 10, 2012 3:07 am
That's an entirely different matter...

Comparing an apple to a pine tree...

Fenrir's custom lightning style is of lower importance to the foundation of waterbending.

I'm not overreacting, I'm just not going to stop talking about it until it's not allowed. I don't see how you don't understand my point; what I'm trying to get through is very simple. Even if you can't learn the traditional earthbending, you'll still get similar pros from other earthbending styles. Allbending elements have their strengths and weaknesses. With a very fluid and versatile style like waterbending and a very strong and forward earthbending style, you'd be very powerful. That's what makes the avatar so powerful. The strength of firebending, the speed and flexibility of airbending, the defense of earthbending, and the versatility of waterbending. You may not see the difference but they all have their strengths and weaknesses and when you add the strengths of waterbending to an earthbender then it's unfair.

It's a simple premise.
I'm doing as best I can to keep things balanced, and watearthbending is just not balanced if it's nearly as versatile as water.
That's all there is to it.  

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Cain the Blade

PostPosted: Sun Jun 10, 2012 7:57 am
i dont see the problem in letting them test it out. If people start to complain about it, then get rid of it.  
PostPosted: Sun Jun 10, 2012 8:30 am
Soft earthbending=Mudbending?
Just make him do an RP sample, if it looks good, let him try it out in RP. If it seems like too much, ban it. Though not sure how earth can be soft, unless it's soil, which would be Soilbending,  

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PostPosted: Sun Jun 10, 2012 8:42 am
Sergeant Bloodhound
Soft earthbending=Mudbending?
Just make him do an RP sample, if it looks good, let him try it out in RP. If it seems like too much, ban it. Though not sure how earth can be soft, unless it's soil, which would be Soilbending,
I think he means more like dirt, instead of solid chunks of rock or earth.  
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Avatar the Last Airbender: Spirit's Wrath

Goto Page: [] [<<] [<] 1 2 3 ... 33 34 35 36 37 38 ... 98 99 100 101 [>] [>>] [»|]
 
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