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Posted: Sun Nov 16, 2008 12:42 pm
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Posted: Sun Nov 16, 2008 1:25 pm
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Posted: Sun Nov 16, 2008 2:14 pm
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Posted: Sun Nov 16, 2008 2:25 pm
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Posted: Sun Nov 16, 2008 2:46 pm
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Posted: Sun Nov 16, 2008 3:35 pm
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Posted: Sun Nov 16, 2008 3:46 pm
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Posted: Sun Nov 16, 2008 3:50 pm
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Nelowulf And slow mobs are easier to underestimate, making them all the scarier. I'm just saying that I'd rather stick to a more believable kind of zombie. That's why Resident evil is personally the class I enjoy. Those things are ******** scary as hell. Sure they're slow, but just a simple scratch, and you're dead. a single drop of blood. dead. 28 days later is also realistic. stuff like that is far more scary in real life because it's not the big gaping woundns or the bites you worry about, but the simple act of touching them. Plus, fast moving zombies don't do something called 'sneak'. They trip over things, are noisy, etcetera. You can get some alert to them coming. A slow advancing zombie can sneak up on ou whne you're snoozing or reading something on a computer or something and distracted.
They were fast in 28 days later as well. They were the most vicious in that movie.
I'd be a LOT more terrified of a zombie that sprints at me, rather then a few walking towards me. You can escape a mob with simple car, but, running from ones like in 28 days later isn't exactly the easiest. And we haven't gotten into details on how the infection works. I like DotD, but 28 days (Weeks ftw) was better.
And who says you have to sit still? If he's pumped with ammunition, blowing rounds and clearing a away, I'm sure staying put is the last option. In survival, your best chance is to keep moving. Slow hordes can lose with at good amount of beautiful explosives. Period.
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Posted: Sun Nov 16, 2008 3:55 pm
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Posted: Sun Nov 16, 2008 4:06 pm
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Posted: Sun Nov 16, 2008 4:09 pm
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Posted: Sun Nov 16, 2008 4:12 pm
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Posted: Sun Nov 16, 2008 4:17 pm
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Posted: Sun Nov 16, 2008 4:21 pm
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Posted: Sun Nov 16, 2008 4:23 pm
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*sigh*
Knives are only scary when you don't know how to handle them. Most people are inept at fighting with them, almost always starting with a stabbing thrust. You just grab the extended arm, and work the magic from there. Butterfly knives doubly so. If you have the reflexes, just knock it out of their hands on the half spin. few people can actually hold onto their knife.
Or, in the preferred world, pull the pistol. Again, knives aren't scary. Been there, done that.
And the point is fear here. Not shock. Fear has nothign to do with adrenaline. Sure, a running zombie is more shocking, but it's far less scarier, because after that initial burst of adrenaline, you're already set to deal with him. The slow ones are scary. they dont' get your adrenaline pumping, so you aren't prepared to deal with things until it gets really beyond control.
Face it MW, you're the only one scared of a high speed target.
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