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Posted: Sun Apr 05, 2020 8:46 am
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Posted: Mon Apr 06, 2020 10:04 am
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Character Name: Sara Ichika Ren Link to Profile: x Class: Kensei Reiatsu Level used: 25 Name: Pleasure or Disappointment Description: Sara has formed a certain fighting style that involves feinting and slicing up her opponent to absolute pleasure enjoying herself in the fight but aiming to test her opponent. This is her way of finding if her opponent fills in her pleasure for combat or disappointment. Type:Fighting Style Cost:--- Effect: +5 to Offensive Power. This bonus increases by +5 each time the style improves (Cap of +50). Duration:--- Cool-down:--- Range:Self
Quote: - - - - - - - - - - Approval/Denial - - - - - - - - - - 1. Approved - Chaos Comments: 2. Nep - Stamp of Approval Comments:
Character Name: Sara Ichika Ren Link to Profile: x Class: Kensei Reiatsu Level used: 50 Name:Anastasia, Trap Them Description:Sara created this technique after thinking about her Shikai ability and her Zanpakuto, Anastasia. Sara created this technique in the sole purpose of confusing her opponent. Sara will raise her sword in front of her face as she will whisper"Cloak Them, Anastasia." The sound of a sword taking a swing can be heard in the distance along with the vacuum of the wind can be felt. This affects the opponent as they would be in the illusion, everyone around them looks like Anastasia, Sara's Zanpakuto spirit. This is a game of hide and seek in finding Sara among the fake Anastasias. Though anyone caught in this game should be careful, they may attack the wrong individual. Type:Trap Cost:4SE to activate, 2SE to Maintain Effect:Clarity=Intelligence+10, Trigger Vs Detection: Any time the opponent attacks the user of the trap, they must roll a D8 in their post. If the result matches the assigned number of any readied traps set, then it is either Detected or Triggered. If the opponent's Clarity is less than the user's Intelligence, they trigger the Trap. If their Clarity is higher, they detect the Trap instead and it is considered nullified. Duration:--- Cool-down:---- Range: 40 Ft
Quote: - - - - - - - - - - Approval/Denial - - - - - - - - - - 1. Approved - Chaos Comments: 2. Nep - Stamp of Approval Comments:
Character Name: Sara Ichika Ren Link to Profile: x Class: Kensei Reiatsu Level used:75 Name:Storage Strike Description:Sara tends to keep her Zanpakuto sheathe at times to steady herself, to find the right moment to single cut her opponent. By doing so, her own spiritual pressure is collected in the sheathe coating the blade. With a single draw of her blade and her spiritual pressure coating the blade, a single attack can do a lot more damage then a barrage of attacks. When finally used, it releases her spiritual pressure in form similar to Getsuga Tenchou, no element is attached to it, just fierce spiritual pressure in the form of a sword slash. Type:Offensive Cost:2SE Effect:Attack=Strength+15 Attack Speed=Speed Duration:---- Cool-down:2 Post Cooldown Range:40
Quote: - - - - - - - - - - Approval/Denial - - - - - - - - - - 1. Approved - Chaos Comments: 2. Nep - Stamp of Approval Comments:
Character Name: Sara Ichika Ren Link to Profile: x Class: Kensei Reiatsu Level used:100 Name:Daring Fist Description:Sara came up with this technique after thinking about the mix up of combat moves. During combat, Sara will draw out her sword, dashes to the target, acts like she is about to slash downward upon their head but quickly throws her sword up in the air as she would reach over to punch her opponent coating her fist with her spiritual pressure to make the blow more dense. After the attack is done, she would then raise her hand up and catch her sword. Type:Offensive Cost:4SE Effect:Attack=Strength+20 Attack Speed=Speed Duration:--- Cool-down:--- Range:Melee
Quote: - - - - - - - - - - Approval/Denial - - - - - - - - - - 1. Approved - Chaos Comments: 2. Nep - Stamp of Approval Comments:
Character Name: Sara Ichika Ren Link to Profile: x Class: Kensei Reiatsu Level used: 125 Name:Spiritual Pressure Awakened Description:Sara with desire to become even closer with her Zanpakuto, it shaped the power of what her Zanpakuto will become. In this effort, a new bond was formed causing her Zanpakuto to always be in Shikai. Type:Passive Cost:--- Effect:Zanpakuto Constantly Released In Shikai, boost of stats always active. Duration:--- Cool-down:--- Range:Self
Quote: - - - - - - - - - - Approval/Denial - - - - - - - - - - 1. Approved - Chaos Comments: This looks suspiciously like Nep's zanpakuto in description. 2. Nep - Stamp of Approval Comments: this is basically just my zanpakuto reworded slightly, you should of asked to copy a custom/zanpakuto ability and as the creator, i'm really not okay with you just taking it and rewording it.
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Posted: Mon Apr 06, 2020 4:39 pm
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Posted: Tue Apr 07, 2020 1:12 am
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Character Name: Aki/Nami Link to Profile: Double Soul
Reiatsu Level: 100 Name: Purifying Flames Description: Senshi Hi is the Soldier of Fire and the heat of those flames are capable of healing some types of wounds. While; Senshi Hi is not a healer, she can help some of her allies within range of her. Type: Healing Cost: 5 SE Effect: Able to bring a [Fatal] wound to [Major] though not lower; or to remove debuffs and negative conditions on herself, or an ally. Duration: --- Cool-down: --- Range: 20 ft
Quote: - - - - - - - - - - Approval/Denial - - - - - - - - - - 1. Approved - Chaos Comments: 2. Blitz - Approved Comments:
Reiatsu Level: 200 Name: Flame Sniper // Love Chain Description: Senshi Hi is capable of forming a bow from fire in one hand, before drawing back her other hand to create an arrow of fire as well. // Senshi Hikari's main offensive weapon! The Love Chain is a chain of light energy that can be used in various ways Type: Offensive Cost: +3 SE [Flame Sniper] // 4 SE [Love Chain] Effect: [Fire] elemental used by Aki only. Augments the Quincy [Double Shot] merging the arrows to gain its [+10 Power]. It also increases the speed and power of the technique by +20 each. // [Light] element used by Nami only. Attack Speed is equal to her Spd +10, with an Attack Power of her SP +30. Duration: --- Cool-down: --- Range: 60 ft
Quote: - - - - - - - - - - Approval/Denial - - - - - - - - - - 1. Approved - Chaos Comments: 2. Blitz - Approved Comments:
Reiatsu Level: 225 Name: Veil of Flames // Love Chain Spiral Description: A literal wall(s) of raging inferno capable of encircling a group to ward off attacks. // The main defensive use of Nami, Senshi Hikari, [Love Chain] and is accomplished by twirling the chain around her, and one other, to ward off attacks. Type: Defensive Cost: 5 SE Effect: [Fire] element used by Aki only. Creates a wall(s) of fire within range with a Defensive Power of Aki's Def +45. While the barrier does protect against attacks, an opponent can walk threw it, but take its Defensive Power as damage. // [Light] element used by Nami only. Defensive Power is equal to [Love Chain]'s Attack Power +45. Any attacks with less power than its Defensive power are harmlessly knocked away from the user, and whoever else she covers with it. Duration: --- Cool-down: --- Range: 20 ft
Quote: - - - - - - - - - - Approval/Denial - - - - - - - - - - 1. Approved - Chaos Comments: 2. Blitz - Approved Comments:
Reiatsu Level: 250 Name: Burning Passion Description: A powerful attack that combines the power of [Flame Sniper] and [Love Chain], showing off the union of Senshi Hi and Hikaru in combat. Nami attacking and binding the opponent while Aki rains down her flaming arrows. Type: Offensive Cost: Combined Cost of [Flame Sniper] and [Love Chain] + 7 SE Effect: [Fire] and [Light] element {uses both Aki and Nami's Offense Slot}. [Love Chain] deals its Attack Power +20, and if the opponent has less than its power are [Bound] - No Defensive Action - for their next post. [Flame Sniper] deals its damage +20, and if the opponent is under the effect of [Bound] deals an additional [Flame Sniper] damage +10. Duration: --- Cool-down: 5 posts [after use] Range: 60 ft
Quote: - - - - - - - - - - Approval/Denial - - - - - - - - - - 1. Approved - Chaos Comments: 2. Blitz - Approved Comments:
Reiatsu Level: 275 Name: Resolve Description: As a soldiers of justice, Aki and Nami, have a powerful resolve to let none stand in their way and stop their mission. The Elemental Senshi will punish you! Type: Support Cost: --- Effect: When negative conditions would be placed on either Aki, or Nami, change the comparison to their SP +40 vs the opponents . If Aki, or Nami, pass the comparison then the effect is negated and the opponent still must pay out its cost through out the duration. Duration: --- Cool-down: --- Range: ---
Quote: - - - - - - - - - - Approval/Denial - - - - - - - - - - 1. Approved - Chaos Comments: 2. Blitz - Approved Comments:
Reiatsu Level: 300 Name: Radiant Heat Aura Description: Being the soldiers of Fire and Light, the pair [Aki/Nami] combine their efforts into an aura around them to help combat those that fight within melee range of them, or those trying to cheap shot them. Type: Offensive Aura Cost: 8 SE [Activation]; 4 SE [Maintain] Effect: The 5 ft radius around Senshi Hi and Senshi Hikaru [Aki and Nami] enact the effects of [Fire] and [Light] elements to those with less SP then their SP +20. [Fire]'s DoT effect increases by +10, while [Light]'s effect also increases by +10. Duration: As long as cost is paid Cool-down: 4 posts [after deactivation] Range: 5 ft [radius around the user]
Quote: - - - - - - - - - - Approval/Denial - - - - - - - - - - 1. Approved - Chaos Comments: 2. Blitz - Approved Comments:
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Posted: Tue Apr 07, 2020 2:26 pm
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Posted: Tue Apr 07, 2020 6:42 pm
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Character Name: Aidoneus Yamiyo Link to Profile: [x] Class: Shinigami - Zanpakuto Unionist Reiatsu Level used: 25 Name: Defense against the Dark Arts Description: Through vigorous training Aidoneus' has focused on learning Defensive Techniques to help with his lack of Strength. Type: Fighting Style Cost:-- Effect: 5 power to defensive actions they take during fights. This bonus increases by +5 each time the style improves (Cap of +50). Duration:-- Cool-down:-- Range: 15ft
Quote: - - - - - - - - - - Approval/Denial - - - - - - - - - - 1. Approved - Ryuu Comments: Your mixing ideas here. The FS is simply the bonus to Offensive Power/Defensive Power/or a mix of both. Save the elemental stuff for later. 2.Approved - Jake Comments:
Reiatsu Level used: 50 Name: 1st Ring: Dark Domain Description: Due to the dark nature of his elemental reiatsu the area around Aidoneus' as always been naturally darker ever since he was young. This makes it difficult to see, or reaction while near him at times. Type: Debuff Cost: 2SE, 1SE to Maintain Effect: [Dark Element] The area around Aidoneus' is surrounded in a 20ft aura of Darkness. On a failed SP vs SP comparison those within range take -5 to their Clarity. Moves with Aidoneus always with him at the center. Duration:As long as Cost is Paid. Cool-down:-- Range: Self
Quote: - - - - - - - - - - Approval/Denial - - - - - - - - - - 1. Approved - Ryuu Comments: The Zanpaku-tou release boosts are the cheapest boosts in the game as is, and you pretty much make the cost of the ability when you make it. 2.Approved - Jake Comments:
Reiatsu Level used: 75 Name: Beneath the Surface Description: Taking a portion of 1st Ring: Dark Domain darkness he hides it on the battlefield lying in wait for an unsuspecting enemy. When they eventually stumble across it skeletal hands reach out dragging them in it's crushing depths. Type: Trap Cost: 2 SE Per Trap, 1 SE to Maintain Per Trap. Effect: [Dark Element] Once triggered the trap deals it's Attack Power = SP+15. If the opponent has less SP, then the Attack Power they are restrained within the Trap. [Cannot not Attack or Defend] as well as cannot be targeted unless stated otherwise. Conditions lasts for 1 post +1 for every 10 SP less then the attack power to a max of 3 posts. Duration: As long as cost is paid. Cool-down: 1 post Range: 60ft
Quote: - - - - - - - - - - Approval/Denial - - - - - - - - - - 1. Approved. Ryuu Comments: Traps have their own system.. and will still be followed regarding those rules. 2.Approved - Jake Comments:
Reiatsu Level used: 100 Name: No Escape from the Dark Description: Even those who have been swallowed by his Darkness while originally safe from harm as they were held now have much more to fear as Aidoneus' learned how to extend his attacks even to them. Type: Support Cost:-- Effect: Attacks that use the [Dark Element], are able to target those under the effects of [Beneath the Surface]'s restrained condition. Once they take damage from an Attack this way they are released. Duration:-- Cool-down:-- Range:--
Quote: - - - - - - - - - - Approval/Denial - - - - - - - - - - 1. Approved.- Ryuu Comments: This is worded as an auto-hit.. and those are not allowed. 2.Approved - Jake Comments:
Reiatsu Level used: 125 Name: Shadow Step Description: By linking shadows, and spots of Darkness Aidoneus is able to create a portal of sorts that allows him to travel between darkness almost instantly, even able to bring others along with him. Type: Support Cost: 3SE+1 For every additional Target. Effect: [Dark Element] Transports the user, and others between one point of darkness, to another. Bypassing barriers, or other obstructions that prevent movement if his SP is higher the the Barrier/Or Obstructions Used Stat. Boosts Aidoneus' Spd+25. SE Costs are negated if traveling to points created by [Beneath the Surface] or [2nd Ring: Encroaching Darkness]. Duration:-- Cool-down: 1 Range: 120ft
Quote: - - - - - - - - - - Approval/Denial - - - - - - - - - - 1. Approved - Ryuu Comments: Needs a higher SE cost, use the custom guidelines for their costs. 2.Approved - Jake Comments: Traveling through barriers or obstructions is going to require a comparison check vs. the barrier. You can change the comparison to target whatever stat that the barrier doesn't state though. The big issue is you want to avoid skills that ignore other skills flat out without at least giving a fair shake.
Reiatsu Level used: 150 Name: Disarmed in the Dark Description: A Self Defense technique Aidoneus' developed for when forced in melee range, that focusing on disarming an enemy of their weapon, or knocking back their martial strikes to leave them open. Type: Defensive Cost: 4 SE Effect: Upon successfully defending against a melee physical Aidoneus forces a Spd vs Def comparison against his attacker. If failed their Clarity is reduced by 15 until the end of their next post, and if they attacked with a weapon they are Disarmed. [Takes 1 Post to Retrieve]. Open use can be immediately followed by [Stab in the Dark] or [] Duration:-- Cool-down: 1 Range: Melee
Quote: - - - - - - - - - - Approval/Denial - - - - - - - - - - 1. Approval - Ryuu Comments: We do not use 50% debuffs.. and Clarity debuffs are at half the value for the custom level... also higher cost. 2.Approved - Jake Comments: I am not one for comparing main stats vs sub-stats. Keep it to Main vs Main... like Spd vs INT or Spd vs DEF
Reiatsu Level used: 175 Name: Stab in the Dark Description: A weapon technique he learned to best capitalize on [Disarmed in the Dark], and his Dark Element. Aidoneus coats his weapon with spiritual power that explodes violently within when a wound is struck.. Type: Offensive Cost: 5 SE Effect: Attack Speed=Spd, applies a -10 Bleed Effect for 3 posts [Stab in the Dark] applies extends the Bleed for 3 post for every successful hit. Duration:- Cool-down: 1 Range: Melee
Quote: - - - - - - - - - - Approval/Denial - - - - - - - - - - 1. Approved - Ryuu Comments: Too much going on in this. You are using your full bonus to buff the attack, then tacking a -10 Bleeding Effect for 5 posts. Also... Cost is too low. 2. Approved - Jake Comments: Waiting to see Ryu's verdict.
Reiatsu Level used: 200 Name: 2nd Ring- Encroaching Void Description: By Empowering [1st Ring: Darkness], Aidoneus expands its influence out by an additional 10ft creating an area of darkness around him of 30ft. Those caught within the 2nd Ring find it almost impossible to escape the crushing force pulling them down. Type: Debuff Cost: 4SE, 2SE to Maintain Effect: [Dark Element] Those within Range who fail a SP vs Str/SP [which ever is highest] Comparison are forced into the 2nd Ring. They cannot move outside of the 10ft Ring created, and have their Str reduced by 40. Can be chained with [2nd Ring: Crushing Void] this post. Duration: As long as cost is paid. Cool-down:-- Range: 30ft
Quote: - - - - - - - - - - Approval/Denial - - - - - - - - - - 1. Approved - Ryuu Comments: Cost; Make the comparison SP v Str/SP , and Stats hitting 0 don't make them unable to move... they just take double damage when hit with attacks. 2. Approved - Jake Comments: Just note this affects allies too.
Reiatsu Level used: 225 Name: 2nd Ring: Crushing Void Description: Focusing more energy into both the 1st, and 2nd Rings the crushing weight is amplified simulating the gravitational pull of a Black Hole. In doing so he causes the bodies of those caught within to to crushes themselves under the strain of their own strength. Type: Offensive Cost: 5SE Effect: [Dark Element] Can only be used while [2nd Ring Encroaching Void] Is activated. Those within Range who fail a SP+45 vs Str/SP [which ever is highest] Comparison, take damage equal to the difference. Duration: -- Cool-down: 3 Range: 30ft
Quote: - - - - - - - - - - Approval/Denial - - - - - - - - - - 1.Approved - Ryuu Comments: Cost! This seems to be a common theme. Once more make the comparison SP vs Str/SP , and the damage still comes out of their Def stat before HP. 2.Approved - Jake Comments:Note, again, if allies are trapped by the aforementioned effect, this is going to hurt them too.
Reiatsu Level used: 250 Name: Born in Darkness Description: Having been born with the Elemental Reiatsu of Darkness many of Aidoneus' abilities draws on the element. By spending time in training learning how to better harness his element Aidoneus is able to briefly heighten the strength of the element in those abilities. Type: Buff Cost: 5 SE Effect: Increases the Boost of any [Dark Element] Techniques/Ability by an additional +50. Duration: -- Cool-down: 2 Range: --
Quote: - - - - - - - - - - Approval/Denial - - - - - - - - - - 1.Approved - Ryuu Comments: Up the cost 1SE. 2.Approved - Jake Comments:
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Posted: Wed Apr 08, 2020 7:30 pm
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Gaia Name: Master Agito Character Name: Abel Link to Profile: Memory Class: Memory Rosary Stat used: 100 Name: Decayed Recoil Description: Attacks that rebound off of Abel’s body tend to carry his bodily acids, delivering a more dangerous counter. Type: Counter Cost: extra 2 SE onto cost of recoil Effect: Adds necrosis damage to attacks affected by his recoil ability. Duration: passive Cool-down: Range:
Quote: - - - - - - - - - - Approval/Denial - - - - - - - - - - 1. Approved - Chaos Comments: 2. Approved - Jake Comments:
Stat used: 75 Name: Steadfast: Aluminum Description: Abel can harden his skin, making it harder for his hide to be pierced. Type: defense Cost: 3 SE per turn Effect: Adds +15 to Abel’s defensive power. Duration: Cool-down: 2 turns Range: self
Quote: - - - - - - - - - - Approval/Denial - - - - - - - - - - 1. Approved - Chaos Comments: 2. Approved - Jake Comments:
Stat used: 50 Name: Deadeye Description: Abel is not the fastest but has remarkable aim, at times he can even hit targets from unlikely angles and/or distances. Type: support Cost: extra 2 SE on top of skill cost Effect: Can add +10 attack speed to one of his ranged skills per turn. Duration: 1 turn Cool-down: 1 turn Range:
Quote: - - - - - - - - - - Approval/Denial - - - - - - - - - - 1. Approved - Chaos Comments: 2. Approved - Jake Comments:
Stat used: 25 Name: Glutton Description: Khan looks at every opponent as a potential meal. His never ending hunger fuels his attacks, making him hurt more. Type: Fighting style Cost: Effect: +5 power to offensive actions taken during fights. This bonus increases by +5 every 100 rei (Cap of +50). Duration: passive Cool-down: Range:
Quote: - - - - - - - - - - Approval/Denial - - - - - - - - - - 1. Approved - Chaos Comments: 2. Approved - Jake Comments:
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Posted: Thu Apr 09, 2020 5:11 pm
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Posted: Thu Apr 09, 2020 5:38 pm
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Character Name: Manan Link to Profile: x Class: Memory Rosary Reiatsu Level used: 25 Name: Salkhi Description: 𝒲𝒽𝑒𝓃 𝓉𝒽𝑒 𝓌𝒾𝓃𝒹 𝒷𝓁𝑜𝓌𝓈, 𝓀𝓃𝑜𝓌 𝓉𝒽𝒶𝓉 𝐼 𝒶𝓂 𝓃𝑒𝒶𝓇 Type: Fighting Style Cost: --- Effect: +5 Defensive power during fights. This bonus increases by +5 each time the style improves (Cap of +50) Duration: --- Cool-down: --- Range: ---
Quote: - - - - - - - - - - Approval/Denial - - - - - - - - - - 1.Approved - Jake Comments: 2. Blitz - Approved Comments:
Reiatsu Level used: 50 Name: Salkhiny khana Description: The fog and mist that surrounds Manan protects her, warding away attacks and disorienting attackers so long as she remains passive. Type: Defense Cost: --- Effect: So long as Manan does not perform an attack, she cannot be targeted or harmed by an opponent. Duration: Passive Cool-down: --- Range: 50 ft
Quote: - - - - - - - - - - Approval/Denial - - - - - - - - - - 1.Tenuously Approved - Jake Comments: Normally I would have flat out denied this, but seeing the below customs, I kinda see where this is going. If it gets stupid, expect it to change. - Make me proud. 2. Blitz - Approved Comments:
Reiatsu Level used: 75 Name: Möröödögch Description: Manan rings her bell, the soft chime and soothing winds that surround her lulling those around her into a deep, peaceful sleep. Type: Aura Cost: 4 SE / 2 SE per post Effect: Creates an aura that lulls everyone but Manan into a slumber if they have less sp+15. Manan can choose to wake individuals after they have been lulled into a slumber. Those affected cannot wake unless damaged, until the effect is canceled, or until Manan leaves the area. Cannot be negated unless the comparison is beaten. Duration: As long as cost is paid Cool-down: 2 posts Range: 50 ft
Quote: - - - - - - - - - - Approval/Denial - - - - - - - - - - 1.Approved - Jake Comments: 2. Blitz - Approved Comments:
Reiatsu Level used: 100 Name: Martagdsan Description: The mists surrounding Manan create a powerful amnesia in those affected. Old memories, rigorous training, and even spiritual powers can be forgotten when inside them. Type: Augment Cost: +2 to Amnesia's costs Effect: Doubles Amnesia's duration and number of instances that can be used on a target. Comparison is increased by +20. Duration: As long as cost is paid Cool-down: --- Range: 60 ft
Quote: - - - - - - - - - - Approval/Denial - - - - - - - - - - 1.Approved - Jake Comments: 2. Blitz - Approved Comments:
Reiatsu Level used: 150 Name: Aldsan Bodluud Description: Do not stray long in Manan's mists, or you will become lost in them forever. Type: Augment Cost: --- Effect: Amnesia can affect up lv 150 slots. Amnesia cannot be negated by customs up to that level. Duration: --- Cool-down: --- Range: ---
Quote: - - - - - - - - - - Approval/Denial - - - - - - - - - - 1.Approved - Jake Comments: 2. Blitz - Approved Comments:
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Posted: Fri Apr 10, 2020 6:18 am
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Character Name: Lucy Leitner Link to Profile: [x] Class: Quincy Reiatsu Level used: 25 Name: Hunter's Zone Description: Lucy remains calm in the face of danger; her clarity remaining sharp even when outnumbered. Type: Augment Cost: - Effect: For each opponent, clarity is reduced by 3. Duration: - Cool-down: - Range: -
Quote: - - - - - - - - - - Approval/Denial - - - - - - - - - - 1. Approved - Jake Comments: Flat out immunity to all clarity dropping effects as a passive; especially with the condition, which will happen maybe 1% of the time isn't even a weakness. Definitely not at such a low level at least. [I might have considered it at 500 or so.] 2. Approved - Ryuu Comments:
Character Name: Lucy Leitner Link to Profile: [x] Class: Quincy Reiatsu Level used: 50 Name: The Bounts...will pay! Description: Lucy's animosity toward the Bounts increases her power, eager to make her sworn enemies pay. Type: Augment Cost: - Effect: +10 increase to attack power per Bount opponent. Duration: - Cool-down: - Range: -
Quote: - - - - - - - - - - Approval/Denial - - - - - - - - - - 1. Approved - Jake Comments: We do not boost main-stats outside of releases and items. You could boost and decrease offensive power, defensive power, attack speed, clarity... but not main stats. 2. Approved - Ryuu Comments:
Character Name: Lucy Leitner Link to Profile: [x] Class: Quincy Reiatsu Level used: 75 Name: Taupfeil Description: A blessed arrow shot that is bestowed with restorative properties, Lucy sharing her energy with her target. After hitting it's mark, the reiatsu will slowly replenish the target's SE. The arrow is relatively harmless, the target sometimes being unaware of being hit. Type: Healing Technique Cost: 3 SE Effect: Restore 6 SE per turn / Doesn't work on herself Duration: 3 turns Cool-down: 3 turns Range: Line of sight
Quote: - - - - - - - - - - Approval/Denial - - - - - - - - - - 1. Approved - Jake Comments: How much and what's the cap? I am not wanting to see this turn out to a mobile version of Healing Strings. The immobility is the only reason Healing Strings works. Way too much. Healing is usually SE x2, so at max you'd be healing 6 HP per post with no SE. Could go 4 HP per post, and 1 SE - Make a stipulation that you cannot use this on yourself and it's good. 2. Comments:
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Posted: Fri Apr 10, 2020 10:02 am
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Character Name: Doom Slayer Link to Profile: Rip and Tear Class: Techno Lord/Gemisht Reiatsu Level used: Lv. 25 Name: The Soul Wills It Description: The Slayer's soul has been tempered in the fires as hell, giving an iron-clad will that fuels her actions in an almost supernatural way. Type: Support Cost: Passive Effect: The Slayer's Techno Lord techniques and abilities are fueld by her SP instead of her INT. Duration: N/A Cool-down: N/A Range: Self
Quote: - - - - - - - - - - Approval/Denial - - - - - - - - - - 1. Approved - Ryuu Comments: 2. Approved - Jake Comments:
Reiatsu Level used: Lv.50 Name: Until it is Done Description: The Slayer isn't one to back away from a fight. She will stick it out bullet and blood until she can't fight anymore, but she'll give it her all the whole way. She's able to shirk off detrimental status effects by burning them out with her Spirit Energy. Type: Support Cost: Same as Technique Affecting Saki Effect: Any status effect or negative comparison change affecting Doom Slayer gets reversed as long as the cost of the affecting technique is paid. Duration: Same as affecting technique Cool-down: N/A Range: Self
Quote: - - - - - - - - - - Approval/Denial - - - - - - - - - - 1. Approved - Ryuu Comments: 2. Approved - Jake Comments:
Reiatsu Level used: Lv.75 Name: Meat Hook Description: A large grappling hook attached to the bottom of Arsenal's Super Shotgun mode. It launches forward and grabs enemies, either yanking them towards Slayer if their STR is less than Doom Slayer's, or yanking Doom Slayer towards them if they have more STR than Doom Slayer. All enemies grabbed by the Meat Hook also catch on fire. Type: Passive Cost: 2 SE Effect: Hit enemies gain [Burning] for 10 STA Damage per turn. Duration: Burning Lasts for 2 Rounds Cool-down: 3 Rounds Range: 50 ft
Quote: - - - - - - - - - - Approval/Denial - - - - - - - - - - 1. Approved - Ryuu Comments: 2. Approved - Jake Comments:
Reiatsu Level used: Lv.100 Name: Rip and Tear Description: The Slayer's attacks are calculated and vicious, targeting the weakest points of the body to do as much damage as possible. Type: Supprt Cost: N/A Effect: Damage caused by physical attacks inflict [Bleeding] on the target, draining them of 20 HP until their wound is healed. Duration: Passive Cool-down: N/A Range: Self/Target
Quote: - - - - - - - - - - Approval/Denial - - - - - - - - - - 1. Approved - Ryuu Comments: 2. Approved - Jake Comments:
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Posted: Sat Apr 11, 2020 6:46 am
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Posted: Sat Apr 11, 2020 3:21 pm
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Character Name: Edward Schnitt Link to Profile: Class: Hueco-Hybrid Bount Reiatsu Level used: 25 Name: Back Line Fire Support Description: Edwards fighting style is primarily to let Fenrir take point and to support him with ranged offensive power from a distance Type: Offensive Fighting Style Cost: N/A Effect: a +5 power boost to offensive actions during fights per every 100 Rei (Cap of +50). Duration: Passive Cool-down: N/A Range: N/A
Quote: - - - - - - - - - - Approval/Denial - - - - - - - - - - 1.Approved- Jake Comments: 2. Approved - Chaos Comments:
Reiatsu Level used: 50 Name: Threaded Shadow Swap Description: Edward can instantly swap locations with someone he is connected to by one of his Shadow Threads Type: Support/Movement Cost: 2 SE Effect: Swaps the location of Edward and one other Character he is connected to with a Shadow Thread (meaning any incoming attacks targeting one of the pair has to be blocked or dodged by the other character instead.) Duration: none Cool-down: 3 Posts Range: Only targets connected to Edward by a Shadow Thread
Quote: - - - - - - - - - - Approval/Denial - - - - - - - - - - 1.Approved- Jake Comments: Since his threads must be connected to a willing target, this is okay without a comparison since they kind of consented by accepting the effect. 2. Approved - Chaos Comments:
Reiatsu Level used: 75 Name: Reckless Continuous Blasting Description: Edward can get so focused on attacking that he forgets to defend himself from attacks Type: Support Cost: 2 SE Effect: Sacrifices his [Defense/Dodge] action, but gains another [Attack] option in the same post. Duration: N/A Cool-down: N/A Range: N/A
Quote: - - - - - - - - - - Approval/Denial - - - - - - - - - - 1.Approved - Jake Comments: Needs a SE Cost 2. Approved - Chaos Comments:
Reiatsu Level used: 100 Name: Multi-Threaded Description: Edward has many Shadow Threads inside his body but he can only withstand having Three out of his body at his current strength Type: Technique Enhancement Cost: None Effect: Raises the maximum number of Shadow Threads Edward can have active to 3 Duration: Passive Cool-down: N/A Range: N/A
Quote: - - - - - - - - - - Approval/Denial - - - - - - - - - - 1.Approved- Jake Comments: 2. Approved - Chaos Comments:
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Posted: Sat Apr 11, 2020 10:21 pm
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Character Name: Arnnara Ellerose Link to Profile: 10th Division- 3rd Seat Class: Shinigami Reiatsu Level used: 25 Name: The Way of the Shield Description: Type: custom FS Cost: Effect: Nara is an expert with heavy armor and a shield. With this FS, she gains +5 power to defensive actions she takes during fights. This bonus increases by +5 each time the style improves (Cap of +50). Duration: Cool-down: Range:
Quote: - - - - - - - - - - Approval/Denial - - - - - - - - - - 1.Approved- Jake Comments: 2. Approved - Chaos Comments:
Character Name: Link to Profile: Class: Reiatsu Level used: 50 Name: Iron Will Description: Nara’s lack of spiritual prowess does not seem to hamper her in the least Type: Cost: 2 SE per use Effect: When Nara is subject to a comparison that would compare against her SP, it instead compares against her [Honor] at a rate of 10/point (so if she had 3 honor points, her SP would be treated as 30 for the comparison) Duration: Cool-down: Range:
Quote: - - - - - - - - - - Approval/Denial - - - - - - - - - - 1.Approved- Jake Comments: 2. Approved - Chaos Comments:
Character Name: Link to Profile: Class: Reiatsu Level used: 75 Name: Shield of Honor Description: Nara takes the brunt of an attack with her shield. Suddenly, the attack is reflected back at the sender! Type: [Counter] Cost: 1 [Honor] point per use Effect: If Nara successfully defends against an attack, she can reflect the attack back at +15 power Duration: n/a Cool-down: once per post Range: n/a
Quote: - - - - - - - - - - Approval/Denial - - - - - - - - - - 1.Approved- Jake Comments: 2. Approved - Chaos Comments:
Character Name: Link to Profile: Class: Reiatsu Level used: 100 Name: [Honor] Description: Nara’s honor is her life. She lives by a strict code of conduct, and a lofty set of ideals. It could be argued that she is most devoted to duty and honor than almost anyone in soul society. Type: augment Cost: 2SE (per attack defended from) to augment defense Effect :Nara has a pool of [Honor] points equal to 1 point for every 50 reitsu she has. These honor points can be banked to increase her defensive capabilities at a rate of +10 for every point she has, or spent to fuel her [honor] techniques
Once spent, these points regen at a rate of 1 point every post (up to their reitsu-calculated max), or can be replenished by honorable acts (made with other customs)
Duration: Cool-down: Range: n/a
Quote: - - - - - - - - - - Approval/Denial - - - - - - - - - - 1. Approved- Jake Comments: I can handle it being a cost-pool for other techniques, but applying passive bonuses makes it like another FS. except infinitely scaling and twice as powerful. It is enough at this level to call it a "New Stat"; Doing bonuses with them could be done in other customs. 2. Approved - Chaos Comments:
Character Name: Link to Profile: Class: Reiatsu Level used: 125 (breaking this into a 50 and 75 level ability) Name: Path of Redemption/Divine Smite Description: Nara’s main goal is to redeem her family’s name. She plans to do so by following a strict code of conduct and honor, so the name Ellerose will forever be associated with goodness and righteous deeds. Type: [Honor] Cost: Costs honor points to smite Effect 1 (50): Nara can gain additional honor points under the following conditions
- She enters combat with an evil foe (either by race or by alignment) - She is attacked (successfully or not) in the line of duty - She damages an enemy in defense of another
Effect 2 (75) : Nara can spend her Honor points to smite her foes, increasing the damage of an attack by 10 points for every honor point spent. Duration: Cool-down: once per post for the smite Range: smite must be melee
Quote: - - - - - - - - - - Approval/Denial - - - - - - - - - - 1.Approved- Jake Comments: Way too busy and too exponential. It would be essentially doubling the bonuses of the other proposed custom. This is too strong. With no cost. 2. Approved - Chaos Comments:
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Posted: Tue Apr 14, 2020 4:15 pm
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