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Split Personality

Feline Wife

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PostPosted: Thu Nov 03, 2011 8:42 am
Domain: Generations
Existing Overlapping Domains: Mothers and fathers, youth, children <-if it existed.
Physical Description: God Ascension of Umo. <-scar included
Only large and fluffy, sort of fat I guess. xD More big boned; as he was a big lion. Mane is large and manly, with perhaps a braid or two in it and dangly things Similar to jack sparrows hair and also jacks facial hair if possible.
-Some how I want him to have several shadows, a cub, juve adol and adult. If that is possible?
-Or the other idea is to put a caterpiller, then a cacoon and then a butterfly in his mane. Monarch cataillars n stuff is what I want
-Wings idea
-I want his current markings and then a bunch more that are similar. Including a Celtic knot tree of some kind.
Concept: He is the god of genertations; as he himself has many many generations behind him in his mortal life. (4 or 5).
Temporary Powers: [Up to three. Be very specific with what they can do/can't do.]
None I think.
Permanent Power: [Only one. Be very specific with what they can/can't do.]
--He can look into the animals blood lines and see exactly who they are related too. He can't know names, just appearances.
 
PostPosted: Thu Nov 03, 2011 1:21 pm
Domain: Nurture
Existing Overlapping Domains: Charity, Comfort, Duty, Healing, The Home, Hope, Hospitality, Mothers, Fathers, Salvation, Saviors, Sanctuary, Survival
Physical Description: Browns and greens, wings that are soft, leafy branches, plant-related markings and ornamentation, vines or suchlike growing on her
Concept: She would look after those who need to be nurtured. This includes the weak, the young, those in dire need. Her focus would be on physical needs (food, shelter, protection), as well as on the growing of the mind (those training, learning). Her domain would not extend into the areas of emotion, though distress and emotional turmoil would attract her. Her personality would be very gentle and caring, with that stern edge for when an extra nudge to learn is required. She would give emotional support in a mortal way, as well as help someone injured find medical attention, but those would not be her areas of power at all.


Temporary Powers: (Working on ideas)
1 -
2 -
3 -
Permanent Power: (Working on ideas)
 

Talencia

Blessed Friend


Kitomyx the Nobody

Thirteenth Trickster

PostPosted: Sun Nov 06, 2011 1:03 pm
Domain: Amorality
Existing Overlapping Domains: Trickery? Conscience may be a polar opposite domain. Perhaps Apathy, considering amorality can affect emotions and the lack thereof; more so being about the latter.
Physical Description:
[1] - main reference (he will be permanent adult stage, if possible)
[2] - Fullbody (but without the feathers on the tail. The ones in his mane are just decoration and are not attached to him.)
[3] - the one in the center being attacked by flamingos. He has a certain fondness for them once he learns how to hunt them down.
[4] - Juvenile (not really applicable since he won't have that stage, but this is just for color refs)
[5] - Cub (also not really applicable since he won't have that stage, but this is just for color refs, though the colors of the dots over his eyes are off)
Concept: The definition of amorality is basically the lack of a moral conscience. Therefore, the polar opposite domain of Amorality would probably be Conscience, currently ruled by Shem (Honey Gee). Amorality is distintly different than morality and immorality, which are opposites of each other. I didn't see a god of selfishness, but if there was one, I believe it might have an overlapping domain with amorality, since amoral beings tend to do as they wish without a sense of right or wrong to guide them. Thus, amoral beings are capable of being both helpful and harmful to others without any conscience to make them feel guilty or proud of good or bad deeds. They cannot tell good from bad. Tricksters are usually amoral, so the Trickery domain, currently ruled by Anansi (endejester) will probably overlap. Trickery and Conscience are the only existing domains I can think of that currently have a direct relation to Amorality.
Temporary Powers: (Yet to be approved in the powers approval thread. These are just possible ideas. I don't want to solidify anything until and if Enzi is obtained.)
1) Amoral Aura - When Enzi is close enough to a moral, said mortal loses the ability to tell if what they do or say is right or wrong. This isn't the same as losing inhibitions or being able to tell what is polite and what is rude. Said mortal just becomes blissfully ignorant in a sense and may admit to something they did without any sense of regret or guilt at all (if it was a 'bad deed'), or any sense of goodness or kindness (if it was a 'good deed'). It may be noted that mortals tend to give in to their selfish desires more often when around Enzi since they don't know what is considered good or evil; only what they, themselves, want. This power over others fades when Enzi, along with his aura, leaves the area and the mortals within it.

2) ???

3) ???

Permanent Power: (Yet to be approved in the powers approval thread. These are just possible ideas. I don't want to solidify anything until and if Enzi is obtained.)
Lost Conscience - A curse (or gift, depending) on a mortal relieving them of their inner voice of right and wrong, making them unable to distinguish between the two. This curse is premanent unless lifted by Enzi himself or the goddess of Conscience (as far as I know, unless there are other gods whose domain falls into their realm). The mortal can still go about their lives as they wish, but will have no sense of if what they do is considered good or bad.
 
PostPosted: Wed Nov 09, 2011 1:00 pm
Domain: Family bonds could also be put as Kinship
Existing Overlapping Domains: Motherhood, Fathers, Unity,Hospitality, Children(Quest domain.) Adoption(Quest Domain.)
Physical Description: Longer than most leopard tail, thicker fur, shaggy/thick mane. Broken shackles around his front paws. Detached wings, Skulls on his shoulders as well as the shoulder joints of his wings.
Concept: Family is everything to Benoni, to him there is no greater pleasure than sharing your joys and hardships with family and when it comes down to push and shove family will and should always be there for you. Hes soul purpose is to show those who question the idea of a family or shun theres what it is to be without them, or what it can be like to have that sort of love and support.
Temporary Powers: [Up to three. Be very specific with what they can do/can't do.]
1 - Help in either finding ones lost family, or making them lost to their family. Cannot erase ones family ties.
2 - Make one feel the warmth of home/family when theyre away from them for a blank amount of time.
3 - Can make them feel what it'd feel like to have either no family and be alone in the world, or have a family and be apart of something greater.
Permanent Power: Heal broken bonds in a family, as long as all parties are willing. Cannot, will not break the bonds of a family.
 

Ovarian Paint

Bashful Shapeshifter


Grumpy Paw

Fuzzy Sex Symbol

18,850 Points
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PostPosted: Fri Nov 11, 2011 5:20 pm
Domain: Cubs (Only pertains felines and only to the first stage to keep it different from youth)
Existing Overlapping Domains: Youth
Physical Description: He's a rebirth so he's going to look like his former self. Just fluffier and more manly lol.
Mortal Feleji
Concept: Feleji has been around a long long time and has lived a long good life. He's been with his mate Val since the beginning and they have had a large productive family. Though he's getting old and the years are settling down on him. He can't keep up with his grand-cubs and great grand-cubs which has brought him so much pride over the years. He wants to have another litter of cubs but with age he dosen't think he will be able to provide for them like he has with his other children. Though he dosen't like to admit his age or how his strength has completely gone with the years. He's in denial that he can do like any of his younger family.

Feleji since birth has always loved cubs. Before he joined the Dawnwalkers he started having cubs just for the sake that children seamed to renew him; when they got old enough he lovingly suggested that they had cubs too this way he could always be surrounded by kids. But he found his dream position in life in the DW he became a Nanny; a job more suited for a female; but he had some magical way with cubs that he couldn't explain. They listened and loved him and without even trying 'adopted' his charges into his vast family system.

But they grew up and the magic between Feleji and them faded- they always loved him but it was never the same as when they were cubs. That's why the Nanny job suited him so well; there were ALWAYS cubs, and if one grew another replaced them. But age was catching up with him at his job too. He couldn't keep up with the cubs and often needed help even to do the simplest tasks with them. His life was starting to feel empty without being able to do the one thing he really wanted too.

It was during the drought that he got the call during the hottest point of the day. A cub had wandered away from the careless new staff and was lost in the desert. Despite them scrambling and telling him he was old and needed his rest, Feleji knew a cubs life was at stake. He couldn't rest and pushed threw the younger lions into the middle of the desert, but his body couldn't take the heat and the distance he needed to cover. He had only barely reached the cub who was suffering from heat-stroke.

"I'll get you home." He nudged the little cub. He then gripped him in his mouth to which point the cub was already dead, he then took one step and collapsed. With the sun beating over the pair a single dry tear ran down his muzzle before speaking his final words and dying.

"I'm so sorry I couldn't save you. I tried."

Temporary Powers: [Up to three. Be very specific with what they can do/can't do.]
1 - Essence of Childhood - (The non-cubs he's with are released of all the tension and stress that adults have. And in turn want to play and run around the same way cubs do without a care in the world).
2 - Multiply - (Lions that are around him suddenly have the urge to want to make more cubs etc).
3 - Inner Child - (Lions young and old around him with be more in-tune and at ease with one's inner feelings and be more open to having a conversation about one's life choices or future with him; or any other problem that's bothering them at the moment.).
Permanent Power: He has the ability to freeze an lion as a cub.
(This is because he wants to give back the childhood that was robbed from the cub he couldn't save in the desert. So he can in turn keep everyone as a cub to make up for his failure in his mortal life.)

*PMed DFA (owner of Youth) and she approves of his concept  
PostPosted: Sat Dec 24, 2011 9:12 am
Domain: The Physically Dysmorphic
Existing Overlapping Domains: Confusion, Identity, Imbalance (?)
Physical Description: A female with a mane, a canine look to the tail and hind-legs, horns, bat-like wings with feathers, and reptile scales along her flanks. An appearance of being 'mixed up'.
Concept: Rabishika was never quite able to decide what ze was or is. What species? What gender? After several decades of meditation, ze finally gave up, and decided that ze was simply Rabishika, and that was good enough. Ze never can settle on a 'true' form, and shapeshifts constantly. Due to zir own problems with the reconciliation of one's identity with one's body, ze is extremely empathetic to mortals who feel discontent with their physical selves.
Temporary Powers: [Up to three. Be very specific with what they can do/can't do.]
1 - Wrong: She can make someone feel like they're 'in the wrong body'. This lasts only a day or two at the most, but when under this power, the character in question feels extremely anxious and depressed. They may or may not be able to articulate what they feel is 'off' about them.
2 - Dunno
3 - Dunno
Permanent Power: Change- She has the ability to give an SoA their 'real' form. She doesn't do this very often at all. I've also read the line-art limits and will respect them. I will also never alter an SoA against their player's wishes.
 

Chimerical Beast


THE Jehan

PostPosted: Wed Dec 28, 2011 6:48 pm
Domain: Oases
Existing Overlapping Domains: I consider it a child domain of Water and the Desert. There is also another quest for a god of Watering holes, which is technically the same thing.
Physical Description:Something like this, with edits like feathers and flowers to represent the life an oasis brings to the desert.
Concept: Maji is the god of Oases. An oasis is a geographical feature of the desert, therefore Maji's powers will ONLY work in the desert, with a 500ft buffer around the edges of the desert. He will be able to use his standard God powers, of course, but his two temporary and permanent powers will not work.
That being said, Maji will be staying in the desert most of the time, probably keeping an eye for creatures lost in the desert.
--> If you have already figured out powers, this will help us!
--> Submitting powers is usually optional, except for gods with broad or unusual domains.
Temporary Powers: [Up to three. Be very specific with what they can do/can't do.]
1 - Make someone feel thirsty. Maji can't completely drain them of water, just make them feel like they need a drink of water. He cannot do this with plants.
2 - Rehydrate a person or plant in the desert, the opposite of his first power. Maji can rehydrate another creature if they are thirsty, or rehydrate a plant on the verge of withering. The more water a creature or plant needs, the more energy is drained from Maji. He cannot bring a creature or plant back to life if it has already died of dehydration.

Permanent Power: Maji can create an oasis. The size of it depends on how much power he puts in to the creation. A small puddle (that would dry up quickly) won't make him break a sweat. But a full-sized oasis, complete with an underground water table, plants and trees would cause him to be extremely fatigued, and Maji would need to rest for a few hours.
 
PostPosted: Fri Jan 06, 2012 3:19 pm
Domain: Inner Stregnth
Existing Overlapping Domains: Strength, Saviors , Survival , Faith
Physical Description: Fluffier fur but still slender looking, long kirin like tail with a loong mane piece at the end, detached butterfly wings that just hoover above her shoulders. Long jagged waterfall like mane of hair, and silver accessories.
Concept: For those whose backs are against the wall, or have had just every possible dilemma hit them one right after another and are finding the weight of the world on their shoulders becoming to much to handle. Her aid would help them find the inner strength within them to continue on, to keep going and not give up when the chips are down. While she has a great deal of inner strength and patients, she is frail and would never expose herself to mortals without some other god or guardian with her. Shes always there for those that need her, but she never shows herself
Temporary Powers: None I think.
Permanent Power: For those that need her, will be "Blessed" by her to where they feel a calming warmth fill them, and gentle touch as she brings to light their inner strength.
 

Ovarian Paint

Bashful Shapeshifter


Tara de Draiocht

Naughty Man-Lover

PostPosted: Fri Jan 13, 2012 3:17 pm
Domain: Canines
Existing Overlapping Domains: Instinct
Physical Description: Wolf pelt over body
Concept: Basically Ulrica is the 'mother' for all those canine form, she won't accept ill treatment of those under her care. She tries to help all those that she can and definately can play favourites among creatures.

Temporary Powers:
1 - Howling Wind- Increase inner strength to survive within the pack. Basically A call of courage.
2 - Olfaction- Strong sense of smell

Permanent Power:
Stratagem: Sends thoughts of organization to the canines to form packs that would maintain stability and assist with hunting. Boosts emotions to create a since of pack mentality or togetherness.
 
PostPosted: Fri Jan 13, 2012 3:21 pm
Domain: Wilderness
Existing Overlapping Domains: Nature, Woods.
Physical Description: Can be found here
Concept: Halomtano can be calm one minute and then turn literally into a barbarian persona. He tends populate or scout within jungles or unkept forests. A protector of lands that haven't been destroyed by fire or man, and he is rather an unsocialable sort.

Temporary Powers:
1 - Concealment-- Hiding from enemies within wild settings for two hours at the most.
2 - Patronus -- A power in which he casts a spell in which gives the chance for escape from danger.

Permanent Power: Savage- He has the ebility to turn another SoA back into a primitive state in which all rational thought is lost.
 

Tara de Draiocht

Naughty Man-Lover


Ileatea

PostPosted: Mon Feb 06, 2012 2:17 pm
Name: Iremiste (meaning Calm in greek)
Domain: Calm
Existing Overlapping Domains: Hatered, Fear, Mind, Rage, Guilt, Desire, Apathy, Betreyal, Conflict (would be the polar opposite, Despair, Envy, Chaos, Peace, War.

Physical Description: Her main body in blues, greens, and purples which all mage to plend together, with gold eyes. Her wings would be slightly outstretched angelic wings without the markings on the rest of her body, her wings instead have barely seen markings that are CC for the colorist to pick.

Concept: As the Goddess of Calm she is made to be the one who can let logic come forward and keep others from over reacting. She has a soft spot for those who are being harmed or hurt. She enjoys being able to help other calm themselves and think things through rationally. She knows that the ones who need her help the most often don't know how to approach her which is why she exudes a calming aura that will help those angered or frightened willing to speak to her so she should be able to help them.

  1 – At the sight of her there is a feeling of calm around her that stays as long as she is with you. Her powers leave when she does staying until she is about 200 ft, away from the one who looked at her.
  2 -  The area of about five feet circling her is calmed when she is around. It tends to refelct her personality and act as a way to help her calm those around her.
  3 -  With a feather from her wings the one gifted with it has a way to calm one who would be attacking or harming them. This only works once after the feather is used it is then just a normal feather with nothing special about it. Basically this is a smaller version of her permanent power that could keep one who is harmed or abused safe from their abuser even if she is not there at the time.

Permanent Power: She can inflect a calm that comes when one starts to get overemotional, she only uses this on those she believes will act irrationally when overemotional. The calm leaves when they have managed to think through what ever was making them emotional logically.
 
PostPosted: Wed Feb 29, 2012 11:26 pm
Domain: Pelts
Existing Overlapping Domains: Predator or Hunt possibly? Since the Pelt is aquired from a Predator, and the Hunt.
Physical Description: Grey Wolf colored base. Long braid, rather like a native american braid of hair that touches the earth. She would have various pelts around, over her.
Concept: This goddess is a calm, easy going yet she can have a temper if provoked. However it takes heavy provoking. She lives in the mountains, preferring to keep to herself. Her followers give tribute by giving the pelts of their kills in a certain place in the mountains. She uses those and makes different odds and ends. When around her in the mountains, the fur of other SoA is made "thicker" and fluffier. Providing warmth for their stay in the cold environment.

Temporary Powers:
1 - Thickening of Fur: Basically when someone is near where she resides, their fur becomes more lush and insulated. Thus keeping them warm during their travels to give her tribute. This Wears off once they make it out of the mountains.

2 - Thinning of Fur: If angered, she can temporarily thin out the fur, making the SoA vulnerable to the elements. She cannot make a creature go bald completely. This does not wear off until they leave her presence.
3 -
Permanent Power:

Never Stop Growing: She has the ability to make it so that the fur/mane will never stop growing. This however, is a rare trait she doesn't use often.
 

Buffy_the_Bloody

Tipsy Bloodsucker

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Rainhowl

Tipsy Prophet

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PostPosted: Sat Mar 03, 2012 3:28 pm
Domain: Novices
Existing Overlapping Domains: Quite possibly Beginnings, Innocence and Youth
Physical Description: Lean, fit, and feline in appearance, she is smaller than an average lion, opting to appear juvenile in age. Her fur is rich, chocolate brown on the upper side and creamy white on the under. The fur on her muzzle is white and her nose is pink. Her eyes are ice blue. She has large, functional wings of the same colour as her fur and her flight feathers have tan spots towards the tips. Three blue feathers sprout behind one ear and two sprout on her tail, which is long and not tufted. [x] She is an OC of mine and I designed her. c:
Concept: Amzinai'vejasi is the patron goddess of the beginners and the inexperienced and, true to form, she comes off as young and naive, herself. She's a joyful creature, happy to help and eager to please. She is timid and usually unwilling to fight, opting for a more peaceful approach, but she can have a temper when the lives of those she holds dear are threatened. It is said that she appears to those that need her help and she does her best to tip the scales in favor of those who are still young and getting their footings in their prides or while on their own.

Temporary Powers:

1 - Dream Weaving - When a creature is asleep, she can cause their dreams to become vivid and hopeful, exposing a nugget of what they desire out of their futures. Though these dreams sometimes fade from memory the moment they awake, a feeling of excitement usually lingers for roughly a day.
2 - Belief - The young aren't the only inexperienced. When she comes across a lion who is out of his or her element, old or young, they feel as though their goals in life are within reach and the feeling lingers for several hours after the goddess has departed.

Permanent Power: Guiding Light - Amzinai'vejasi seeks out those trying to find their way in the world and distills a sense of hope and self assurance in them. They feel more driven to accomplish the goals they feel within their hearts. This sensation leaves once they find the right path and she only uses it when she believes the lion, in particular, will not become singularly driven and abandon the lives they have lead, thus far. She cannot reverse the sensation, so she is extremely picky with those she gives it to.
 
PostPosted: Wed Mar 07, 2012 7:48 am
Domain: Mist
Existing Overlapping Domains: Water, air, rain. (Mist has already been approved for someone else o: )
Physical Description: Just an ascension of an existing SoA, my own Kimaji. Design will stay essentially the same, a few small edits.
Concept: Kimaji was my first SoA and I've been wanting to have her ascend for some time. I thought mist was a suiting domain due to her origins, being a wistweaver and all. She would ideally start off as a cub, but stop growing at adol. Maintain most/all of her mortal memories, or at least "grow into" them. As in, after ascension she would initially be confused, then go about remembering things. I admit she doesn't have much exciting going on, I suppose, because she is simply based off a mortal character, and will maintain most of her personality xD Her powers are pretty simple. As for the second power (listed below), I'm not sure if it is okay, because of the question on 'polar aspects' in the FAQ. I added it because I did not think it would interfere with another domain (domain of mist-free air?), but if not I will happily remove it from the concept altogether : D
Temporary Powers:
1 - Air around her can become misty at will
2 - Just as she can create mist, she can also clear things up, though she probably wouldn’t want to.
3 - Mist does not hinder her ability to see
Permanent Power: Can curse/bless a place to be permanently or very frequently misty. (typically it would be part, or a large portion of a pride’s territory)

Ne'er mind! <3 got done in a breeding whee  

wooga Paes

Shirtless Explorer


Saint Vis

Timid Prophet

PostPosted: Thu Mar 15, 2012 8:31 am
Domain: Decisions
Existing Overlapping Domains: Judgement
Physical Description: Reshete is very moderate looking. A black-saddled female who's rump has an arrow pointing down towards her tail, as well she has an arrow of white on her black tail (Accompanied by a white dip). She is fluffier then a normal lion, having tuffs on the back of her legs and on her chest and her cheeks.
For hair her's is much like the Goddess of Instinct's. Except it is much neater and her hair in the back is longer and in a thick braid. (This will be behind her body, also instead of being white or black it'll be a light grey. Not darker then this.). Her wings are white and an off-grey brown that also boarders her cheeks in arrows.
Instead of a standard lion's tail her god form holds a Leopard's. For edits aside from physical, she has a cufflink on her right forelimb that are a curled two-headed arrow. As well as one on her neck (however the two heads face one another. Both having a black/white jewel in them). Her back paws having two full cufflinks. The jewelry is gold. God Ref (It's really.. sketchy, I have art block :<.)

In her mortal form is a Leopard, she has more of a black saddle and no brown arrows on her cheaks. Only owning an arrow on her rump. And a white dip on her tail's end. Her eyes do match her God-form's.
Concept: Reshete was a young leopard who died a horrible death that was based around a series of decisions. Being given the goddess role by a God who was to tired of being one. She watched him through the eyes of a Goddess while he lived on and then died. She was happy for this decision. (Duh).

Reshete is very forward, as a Goddess of Decisions she already knows her decision before it is time to even be indecisive. If she has something to say, she has decided to say it. There is no indecisiveness in this Goddess, and she can be blunt with her answers. In which she is very much so blunt.
If someone opposes her she'll shrug and just say. "I've already decided."

Temporary Powers: (Yet to be approved. They are just the ideas I have had. Same with her permanent)
1 - In her presence, if a mortal is standing on her land (about a 10 feet distance from her) their decisions will paint the land below. She has the ability to put the decision before them. If the hard decision is weighing on their shoulders, it will be lifted off and put in front. This will help them make the decision, also. The answers to the decisions are put forth as good or bad. The in between decision is sometimes there but only if there is a neutral-choice.
If one is to kill someone, the decision will be good, or bad. There will never be an in between. However, many mortals ask the Goddess for her input thinking she is the Goddess of Answer as well. Which she is not.
2 - She has the ability to allow the mortals around her understand her runes. The good or bad decisions, this only happens while the mortal is deciding or looking at the decision they have at hand. She does not need to know their decision as she can potentially see it in the way they hold themselves. When a God that is so indecisive comes into her plain of view, their powers can wipe her's out if she is not
Permanent Power: She has the ability, that if the choice is completely against her morals, she can change the decision of the choice. However, she only does this once in awhile because it will permanently set them into her moral balances. She will only do this to those extremely indecisive; AKA those who are so indecisive it will potentially hurt their loved ones and themselves.
Setting into her morals means. They will forever know the decision they want to place. It can be seen as a blessing or a curse in the end.
 
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