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Posted: Mon Mar 17, 2008 10:08 am
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Posted: Mon Mar 17, 2008 10:35 am
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DrunkenStyle Vice Captain
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Posted: Mon Mar 17, 2008 3:52 pm
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Posted: Mon Mar 17, 2008 10:19 pm
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Posted: Mon Mar 17, 2008 10:59 pm
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quaxcalibur basics of coloring: determine a light source/sources apply value accordingly also be wary of reflective light, often times there is more than one light source. work in different types of color schemes for flavor. for applying values I usually find the darkest spots and define form from there. basically you're trying to define form with values. Truth.
A lot of people use the technique of using the darkest color as base color, and work their way up to lighter colors and highlights, rather than a middle color and adding shadow and highlights. This technique helps make the image look smoother.
@Zen: Which one?
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DrunkenStyle Vice Captain
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Posted: Tue Mar 18, 2008 12:29 am
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Posted: Tue Mar 18, 2008 12:31 am
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Posted: Tue Mar 18, 2008 12:38 am
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Posted: Tue Mar 18, 2008 12:41 am
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Posted: Tue Mar 18, 2008 12:54 am
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Posted: Tue Mar 18, 2008 1:25 am
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Posted: Tue Mar 18, 2008 2:23 am
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Posted: Tue Mar 18, 2008 7:50 am
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Leyli Pie. I've been fighting off suitors for three years. It's about time you came home and married me. GAAAAAAAAAAAASP
SCANDALOUS WENCH!
Zen Rider Was hoping to use Rufio. Don't know much about his backstory though so any info you have would be really appreciated, and possibly Snipes since he coincides with Rufio right? I never really finished developing on Rufio, but sure, if you wanna use them go nuts.
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DrunkenStyle Vice Captain
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Posted: Tue Mar 18, 2008 8:47 am
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