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Posted: Tue Apr 01, 2008 6:42 pm
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arrow Deck Version 1: Core City arrow Deck Version 2: Prism City arrow Deck Version 3: Balance City
Deck 1: Core City (40)[42]
Headliner(s): Vice and Darkbight.
Strategy: Core City, and both its Alterations, are based off the Big City strategy (hence the names). For those that don't know, the Big City strategy revolves around the cards: Stratos, Ocean, and Skyscraper 2 - Hero City. One of my non-fusion monsters destroyed by battle can be SS with Hero City each turn, helping to maintain field presence. Along with E-Emergency Call and Hero Signal, Stratos helps me Mill necessary Fusion Materials from my deck. Using Ocean I can either pull Fusion Material out of my grave or Pop Stratos off the Field so I can use his effect over and over.
A major weakness of this deck seems to be high-def monsters (D-Hero Defender stressed ), so I have included Shining Flare Wingman, for late game Power! Wildedge is mainly a counter for Swarm Decks like 6 Samurai. In the Original Deck I used 2 Dark Bribes instead of 2 Security Orbs, however I have not been able to win any Dark Bribes off eBay, and I'm trying not to spend too much money on them if I can help it.
Fusion Deck: (10)[12] Elemental Hero Darkbright x3 Elemental Hero Plasma Vice x3 Elemental Hero Shining Flare Wingman Elemental Hero Thunder Giant x2 [Elemental Hero Terra Firma x2] Elemental Hero Wildedge
Monsters: (18)[20] Elemental Hero Sparkman x3 Elemental Hero Necroshade x2 Elemental Hero Bladedge x2 Elemental Hero Clayman x2 Elemental Hero Prisma x2 [Elemental Hero Woodsman x2] Elemental Hero Ocean x2 Elemental Hero Stratos King of the Swamp x3 Sangan
Spells: (14) E – Emergency Call x3 Skyscraper 2 - Hero City x3 Miracle Fusion x3 Polymerization x3 Future Fusion Mystical Space Typhoon
Traps: (8) Hero Signal x3 Dimensional Prison x2 Security Orb x2 Mirror Force
Standby Fusion Deck: (12) Rainbow Neos Elemental Hero Grand Neos Elemental Hero Electrum Elemental Hero Tempest Elemental Hero Flame Wingman Elemental Hero Rampart Blaster Elemental Hero Wild Wingman Evil Hero Lightning Golem x2 Evil Hero Wild Cyclone x2 Evil Hero Infernal Sniper
Side Deck: (15) Rainbow Dragon Elemental Hero Neos x2 Neo-Spacian Grand Mole Elemental Hero Wildheart x2 Elemental Hero Burstinatrix Elemental Hero Avion x2 Super Polymerization Dark Calling x2 Dark Fusion x2 Dust Tornado
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Posted: Tue Apr 01, 2008 6:43 pm
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arrow Deck Version 1: Core City arrow Deck Version 2: Prism City arrow Deck Version 3: Balance City
Deck 2: Prism City (41)[42]
Alterations +Rainbow Neos +Elemental Hero Grand Neos +Rainbow Dragon +Elemental Hero Neos x2 +Neo-Spacian Grand Mole
-Elemental Hero Bladedge -Elemental Hero Clayman x2 -Elemental Hero Woodsman
Headliner(s): Rainbow Neos
Strategy: Welcome to Prism City, I think this is my favorite deck right now. This Deck is a Slight alteration of Core City, geared toward summoning Rainbow Neos, with Vice and Darkbright as back up! I added Mole and Grad Neos to this Deck because they are my favorite Neo-Spacians. Unfortuntly without Neospace, summoning Grand Neos is very risky. I usually don't attempt it, However I do like to use Grand Neos when I'm triggering Prisma's effect, I show it to my opponent instead of Rainbow Neos. Might not fool everyone, but there could be a few people out there that wouldn't catch on, meh. I played various versions of this deck for a few months, and I was scream NEVER able to summon Rainbow Neos... The night I added Prisma to this deck I dueled 4 times, summoned him every single duel! I have Forsaken Linkin Park, Prisma is my new Jesus!
Fusion Deck: (12)[14] Rainbow Neos Elemental Hero Grand Neos Elemental Hero Darkbright x3 Elemental Hero Plasma Vice x3 Elemental Hero Shining Flare Wingman Elemental Hero Thunder Giant x2 [Elemental Hero Terra Firma x2] Elemental Hero Wildedge
Monsters: (20)[21] Rainbow Dragon Elemental Hero Neos x2 Neo-Spacian Grand Mole Elemental Hero Prisma x2 Elemental Hero Sparkman x3 Elemental Hero Bladedge Elemental Hero Necroshade x2 [Elemental Hero Woodsman] Elemental Hero Ocean x2 Elemental Hero Stratos King of the Swamp x3 Sangan
Spells: (14) E – Emergency Call x3 Skyscraper 2 - Hero City x3 Miracle Fusion x3 Polymerization x3 Future Fusion Mystical Space Typhoon
Traps: (8) Hero Signal x3 Dimensional Prison x2 Security Orb x2 Mirror Force
Standby Fusion Deck: (10) Elemental Hero Electrum Elemental Hero Tempest Elemental Hero Flame Wingman Elemental Hero Rampart Blaster Elemental Hero Wild Wingman Evil Hero Lightning Golem x2 Evil Hero Wild Cyclone x2 Evil Hero Infernal Sniper
Side Deck: (15) Elemental Hero Bladedge Elemental Hero Clayman x2 Elemental Hero Woodsman Elemental Hero Wildheart x2 Elemental Hero Burstinatrix Elemental Hero Avion x2 Super Polymerization Dark Calling x2 Dark Fusion x2 Dust Tornado
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Posted: Tue Apr 01, 2008 6:44 pm
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arrow Deck Version 1: Core City arrow Deck Version 2: Prism City arrow Deck Version 3: Balance City
Deck 3: Balance City (41)[42]
Alterations +Elemental Hero Electrum +Elemental Hero Tempest +Elemental Hero Wild Wingman +Evil Hero Lightning Golem x2 +Evil Hero Wild Cyclone x2 +Evil Hero Infernal Sniper +Elemental Hero Wildheart x2 +Elemental Hero Burstinatrix +Elemental Hero Avion x2 +Dark Fusion x2 +Dark Calling x2 +Dust Tornado
-Elemental Hero Prisma x2 -Elemental Hero Bladedge -Elemental Hero Necroshade -Elemental Hero Woodsman -E – Emergency Call -Miracle Fusion -Polymerization -Mystical Space Typhoon -Mirror Force
Headliner(s): Lightning Golem, Wild Cyclone
Strategy: First off, I want to say that I have never tested this deck, Balance City has been built based on theory only. That said, I am attempting to build this deck with the intention that it can be used as a partner deck to compliment an all Evil Hero themed deck. We plan to share Material to summon Wild Cyclone and Lightning Golem. On his End I think hes going to focus on Malicious Edge and Fiend, maybe Dark Gaia. I don't know if he is going to include any E-Heroes or just go all Evil, we are still working out the details. I May end up needing to include Other Cards for the final Tag Variation, such as Scapegoat and Ojama Trio to support my Tag Partner's monsters.
As far as Stand Alone play goes, I plan to focus on Cyclone and Golem, as well as Vice and Darkbright. Wild Wingman's and Infernal Sniper's Job is basically to counter Stall and Burn decks. While I personally think Tempest's ability is terrible, I just think he's cool, so I wanted to put him in here. I have just barely enough Materials to Summon Electrum with Miracle Fusion, so I put him in to recycle any of my RFG monsters.
Fusion Deck: (18)[20] Evil Hero Lightning Golem x2 Evil Hero Wild Cyclone x2 Evil Hero Infernal Sniper Elemental Hero Electrum Elemental Hero Tempest Elemental Hero Wild Wingman Elemental Hero Darkbright x3 Elemental Hero Plasma Vice x3 Elemental Hero Shining Flare Wingman Elemental Hero Thunder Giant x2 [Elemental Hero Terra Firma x2] Elemental Hero Wildedge
Monsters: (19)[20] Elemental Hero Sparkman x3 Elemental Hero Clayman x2 Elemental Hero Burstinatrix Elemental Hero Avion x2 Elemental Hero Bladedge Elemental Hero Necroshade Elemental Hero Wildheart x2 [Elemental Hero Woodsman] Elemental Hero Ocean x2 Elemental Hero Stratos King of the Swamp x3 Sangan
Spells: (14) E – Emergency Call x2 Skyscraper 2 - Hero City x3 Dark Fusion x2 Dark Calling x2 Miracle Fusion x2 Polymerization x2 Future Fusion
Traps: (8) Hero Signal x3 Dimensional Prison x2 Security Orb x2 Dust Tornado
Standby Fusion Deck: (2) Rainbow Neos Elemental Hero Grand Neos
Side Deck: (15) Rainbow Dragon Elemental Hero Neos x2 Neo-Spacian Grand Mole Elemental Hero Prisma x2 Elemental Hero Bladedge Elemental Hero Necroshade Elemental Hero Woodsman E – Emergency Call Miracle Fusion Polymerization Super Polymerization Mystical Space Typhoon Mirror Force
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Posted: Tue Apr 01, 2008 10:50 pm
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Posted: Wed Apr 02, 2008 5:49 pm
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