|
|
|
|
|
|
Posted: Sat Apr 12, 2008 5:07 pm
|
|
|
|
|
|
|
Posted: Sat Apr 12, 2008 5:10 pm
|
|
|
|
|
|
|
|
|
Posted: Sat Apr 12, 2008 9:10 pm
|
|
|
|
|
|
|
Posted: Mon Apr 14, 2008 1:50 pm
|
|
|
|
|
|
|
|
|
Posted: Mon Apr 14, 2008 3:42 pm
|
|
|
|
|
|
|
Posted: Mon Apr 14, 2008 3:49 pm
|
|
|
|
|
|
|
|
|
Posted: Mon Apr 14, 2008 5:04 pm
|
|
|
|
|
|
|
Posted: Tue Apr 15, 2008 4:13 pm
![](//graphics.gaiaonline.com/images/s.gif) |
![](//graphics.gaiaonline.com/images/s.gif) |
![](//graphics.gaiaonline.com/images/s.gif) |
![](//graphics.gaiaonline.com/images/s.gif) |
Kyle Hyde TwilightHaseoX Its R2 online, an unofficial CC corp has stopped designing this game a couple months ago if you want a link to there online game the world r1 just ask me and I can link you, althought the game sucks. I'm sorry, but R:1 does NOT suck. You probably get bored with it because it's 2D, but it's a perfect example of how better graphics don't make a better game. Actually, I'm very shallow about my game graphics. I could NEVER have played R:1. I need amazing graphics to have fun, or I'm just not into it, y'know? I play games for the escape to new realities, and graphics that don't pull it off well make the games tedious for me. @Slate: Okay, so the artwork isn't great. But I agree with Tokio, at least they're trying. No actual game company seems up for making The World for real (I've heard rumours of it coming out somewhere around 2010-2016, but I could be wrong), so I admire them for taking on the task. They have some big shoes to fill, and they seem to be trying very hard to do so.
|
![](//graphics.gaiaonline.com/images/posts/say/say_b3_p.gif) |
![](//graphics.gaiaonline.com/images/s.gif) |
![](//graphics.gaiaonline.com/images/s.gif) |
![](//graphics.gaiaonline.com/images/s.gif) |
|
![](//graphics.gaiaonline.com/images/template/s.gif) |
![](//graphics.gaiaonline.com/images/template/s.gif) |
|
|
|
|
|
|
|
|
|
|
Posted: Tue Apr 15, 2008 6:58 pm
![](//graphics.gaiaonline.com/images/s.gif) |
![](//graphics.gaiaonline.com/images/s.gif) |
![](//graphics.gaiaonline.com/images/s.gif) |
![](//graphics.gaiaonline.com/images/posts/say/say_b1_p.gif) |
The Slate Scholar Oh, I'm so sorry Monsieur Hyde. Not really. I'm sorry, but the artwork does royally suck. Even using as placeholders for alternate characters, the least they couild have done was actually give credit to the original artists. Simply put, the "placeholder" artwork is pathetic, crappily put together, and then photoshopped to seem more acceptible. It's sad that you can find most of the basis artwork by simply googling the character name. Actually, I find it offensive that they are even taking on the persona of CC Corp. CC Corp is a team of professionals, not college kids that decided to make The World out of pure boredom. It was a professional company that actually knew what they were doing. .hack//Fragment was the closest thing to an online version of The World that anyone will ever get. Otherwise, it all just ends up as a cheap knockoff of Runescape.
Alright, that's it. I've lost total respect for you. I don't mean to sound like a bitchy fanboy though. I know you have your opinions, but reading your words anger me.
|
![](//graphics.gaiaonline.com/images/s.gif) |
![](//graphics.gaiaonline.com/images/s.gif) |
![](//graphics.gaiaonline.com/images/s.gif) |
![](//graphics.gaiaonline.com/images/s.gif) |
|
![](//graphics.gaiaonline.com/images/template/s.gif) |
![](//graphics.gaiaonline.com/images/template/s.gif) |
|
|
|
|
|
|
|
|
Posted: Tue Apr 15, 2008 9:32 pm
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Posted: Wed Apr 16, 2008 2:48 pm
|
|
|
|
|
|
|
|
|
Posted: Fri Apr 18, 2008 8:46 pm
![](//graphics.gaiaonline.com/images/s.gif) |
![](//graphics.gaiaonline.com/images/s.gif) |
![](//graphics.gaiaonline.com/images/s.gif) |
![](//graphics.gaiaonline.com/images/posts/say/say_b1_p.gif) |
Kyle Hyde Alright, that's it. I've lost total respect for you. I don't mean to sound like a bitchy fanboy though. I know you have your opinions, but reading your words anger me.
Oh! My heart. It bleeds from your words. Sharp as a feather. I don't believe I ever asked for or cared to earn your respect, now did I? And you've used "bitchy fanboy" in both of your replies to me now, which does make you sound like a b***h. Not a fanboy, because I'm not really sure where that term fits in in your responses. Oh well. Not like I care about your opinion of me.
On a separate note, I agree with Puppetry. She does honestly get what I was trying to put across [just in meaner words]. However, I also believe that there won't be a "World" like the ones we've come to know. Remember, the entire .hack//series is the result of a total accident. Aura, Morganna, Guardian, AIDA, Vagrant AI, Cubia, Epitaphs, The Wave. Everything that we love is nothing more than a glitch in the data [that was ironically put in there to serve some purpose]. Only a few chosen were ever exposed to these elements of the game. "The World" as a game would have to be completely devoid of these elements, seeing as how they weren't intended to be a part of regular gameplay. We'd all just be the characters "wondering what that big sound was" or "don't know what's happening". We'd just be regular characters. Placing Epitaphs and AIDA in games ruins their uniqueness and creates an unfair advantage for several other player [imagine Endrance's use of his Epitaph]. Sure you can have regular moderators that have the Epitaphs, but still, there is truly no difference from it an any other roleplay. It'd be just another MapleStory, Flyff, or Cabal.
|
![](//graphics.gaiaonline.com/images/s.gif) |
![](//graphics.gaiaonline.com/images/s.gif) |
![](//graphics.gaiaonline.com/images/s.gif) |
![](//graphics.gaiaonline.com/images/s.gif) |
|
![](//graphics.gaiaonline.com/images/template/s.gif) |
![](//graphics.gaiaonline.com/images/template/s.gif) |
|
|
|
|
|
|
![](//graphics.gaiaonline.com/images/template/s.gif) |
|
|
|
|
|