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Will you participate in this awesome thingy-ma-bobber??? |
YES!!! |
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100% |
[ 1 ] |
NO!!! |
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0% |
[ 0 ] |
This is too complex for my puny brain! =[ |
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0% |
[ 0 ] |
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Total Votes : 1 |
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Posted: Mon Jul 28, 2008 12:50 am
I’ll start out just saying that this is not intended to be like ANYTHING you have ever done before. This battle system will consist of many different elements put into it, and I hope you all enjoy it. Please do read the rules… They are extremely important if you wish to participate in fighting. It is not as hard as it looks in the rules. It is actually pretty easy when you actually play.Introduction | Basic Rules | Engagement Rules | Current Profiles | Records
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Posted: Mon Jul 28, 2008 1:15 am
1. No god-modding 2. Follow the ToS 3. Just like in Pokemon, you just exhaust yourself, you don’t DIE… unless you want 4. Keep cussing to a limit 5. OOC please type in ((Text)) 6. If you have a question: ??Question?? 7. Not tooo gory please. 8. Anyone who wins 5 battles earns the title of Demi-Angel 9. Anyone who wins 10 battles or more earns the title Demi-God 10. Battle Victories / Total Battles will be recorded in the Records section, and you will be given a rank based on this information. 11. Records will be edited once in a while. 12. The winner of a fight, PM me with the title "Battle System" and tell me who fought and what page it ended. 13. Be semi-literate please 14. I will be the judge if you have questions. MY WORD IS THE LAW 15. IMPORTANT: If you wish to Engage in combat, use: [Engage Battle with (UserName Here).]. The person you wish to engage must use: [Accept Battle Engagement with (UserName Here)]Introduction | Basic Rules | Engagement Rules | Current Profiles | Records
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Posted: Mon Jul 28, 2008 8:01 pm
1. Basic HP: 50; Demi-Angel: 75; Demi-God: 100 2. Fighting is turn-based; person who engages the battle goes first 3. If the other person, or you, leaves in your fight leaves, the battle is over and the person who stayed wins (remember to PM me). 4.When you win a match, post: Who won: [UserName] Because: [No Hp / Left the fight / Surrendered] 5. Match ends when someone runs out of HP 6. Roll a single 4 dice when attacking 7. Roll a single 6 dice when casting magic / skills 8. Roll a single 10 dice when casting higher magic / skills 9. Roll a single dice corresponding to the attacking dice when you are blocking 10. What you roll is how much damage you will do / block 11. When the attacking person deals more than 3 damage to the blocking person, the attacking person may continue with a Follow-up (be sure to label that it's a follow-up). 12. Follow-ups will add an additional 2 damage to your attack/spell/skill. (You can't have a follow-up for a follow-up) 13. Follow-ups are random numbers instead of dice 14. Follow-up: Random Number between 3-6 for attack 15. Follow-up: Random Number between 3-8 for magic / skills 16. Follow-up: Random Number between 3-12 for higher magic / skills 17. Use Random Number corresponding to the attack when blocking a follow-up. 18. Damage calculation is the attack – the defense. 19. You can only use 1 higher magic / skill in combat unless you are a Demi-God, which would mean 2. 20. You can only use skills/spells 3 times, increasing 1 with every class you get higher. I.E. Base: 3; Demi-Angel: 4; Demi-God: 5.
Introduction | Basic Rules | Engagement Rules | Current Profiles | Records
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