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Posted: Wed Jan 07, 2009 4:20 pm
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Here's a simple description of the character creation in RPS:
Everybody's characters start out with 24 points that they can distribute among Attack, Defense, Combat Dice, Magic, Equip, Life, and Special Effects.
Attack is how good your character is at hurting enemies.
Defense is how good your character is at protecting themself from harm.
Combat Dice represent skill in combat, and can be used either to hurt an enemy or protect yourself.
Magic determines how strong spells your character casts are, and how powerful a spell he can cast.
Equip is how good your character is at using gear to make him stronger.
Life is how much damage your character can take before falling and not being able to go on in a dungeon.
You can choose from several different effects like regenerating life, summoning a creature to help you, or automatically hurting anyone who damages you.
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