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Cyrus Rhein

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Shinji Inawa

PostPosted: Sat Aug 15, 2009 9:08 pm
Cyrus Rhein

Age: 37 (Died at 21)
Gender: Male
Eye Color: Green
Hair Color: Black
Height: 5'11"
Weight: 145 lbs.
Rank: Probably Unseated
Squad: Not yet!


Body Type: Fairly tall, Cyrus does not have to look up to many, which he regards as a symbolic progression in his life; that he is not looked down upon by very many at all is something that keeps his self-confidence flourishing, but not to the point of arrogance. Not very toned with muscles, but in very good physical shape as far as cardiovascular endurance and physical stamina are concerned. Sports wild black hair that spikes off in just about every direction, which also coincides in a way with his outlook on life and the personal direction he has taken with training and also with relation to others both on and off the field of combat.

Clothing: Cyrus shuns the normal attire of a shinigami consisting of the same old stale black and white robe; instead, he substitutes his own garments that suit him better, as well as fit more comfortably. His customized clothing consists of a pair of lightweight, smooth battle pants, which bag slightly at the ankle and get smaller in circumference near the waist. These, as well as a skintight, sleeveless white shirt, are covered by a full-body robe that is wrapped at the waist with a black cloth belt and that sports a loop for his zanpakuto. For shoe apparel he wears the standard tabi that all shinigami sport.

Personality: Cyrus is the kind of person that can, without an attempt or purposeful motion of his own, annoy others tremendously. His lackadaisical nature and carefree outlook spew indifference to the point where it is overbearing, and it tends to get on others' nerves. However, this is completely contradictory to how he acts in battle; it is only fitting that his zanpakuto spirit revolves around the theme of distorting reality and revealing truth, because when combat arises Cyrus shows his true colors, so to speak. Suddenly focused with a steadfast resolve, Cyrus either becomes completely determined with a subtle rage forcefully created to drive him forward, or becomes cold and calculative, judging and chilling; in this state, he lets his intelligence and natural talents, as well as reiatsu control, to perform tactical maneuvers and play the dance of indirect combat that he became so accustomed to performing on the battlefield. All in all, Cyrus is a puzzle that no single person has been able to figure out completely, and put all the pieces in their proper places.

Skills: Besides having a prodigious control of reiatsu, Cyrus also boasts a sizable reserve of energy that, coupled with the mastery of manipulation, can lead to substantial practices in combat. However, due to his near reliance on energy-based assault and defense, Cyrus has not put much time and effort into honing his muscular build or to heightening his speed. He does, however, cancel out this weakness with a solid handle of kidou and bakudo, as well as a strong background in weapon handling and manipulation. His tactical prowess is not lackluster, either. To make up for his lack of agility, he has also put a substantial effort into learning instantaneous-movement techniques, though he has not as of yet mastered any.

Abilities: From a superior control of reiatsu, Cyrus has indirectly developed these abilities:
Kenchikisukyan (Sensor Scan): A passive trait that is always activated provided that Cyrus has the ample amount of reiatsu (which is actually nearly impossible for him not to have, unless near death). This innate sense "scans" every person (or any organic matter) within 50 yards and feeds back data subconsciously that clues Cyrus in to how much reiatsu the target contains, fluctuations in spirit patterns within the body of the target that can betray emotions that Cyrus can pick up on, and also which parts of the body are channeling reiatsu in excess (i.e. betraying when a foe will attack using energy-based moves, even when hidden).
Raiki Sanzen (Radiance Aura): An ability that is highly effective for supporting others, this trait allows Cyrus to subconsciously emit waves of reiatsu every 30 seconds that cause allied shinigami to regenerate lost reiatsu at a crawling rate, and also very slightly lowers their consumption of reiatsu when using abilities. The effect is not substantial; it merely allows allied troops to use on average possibly 2-3 more kidou by the end of a battle. The drawback is that Cyrus himself cannot be affected by the ability, only others.

Amongst the two abilities listed, Cyrus boasts a high cardiovascular endurance, above-average intelligence, and a fast learning rate.

Powers: Hadou and Bakudo numbers 1-10.

Zanpakuto
Unreleased
Spirit Name: Genjitsuyuurei (Eidolon of Reality)
Appearance: In its unreleased form, it retains the standard zanpakuto look; however, there is one difference. The hilt has an embedded orb in the pommel, and if gazed upon closely, the jewel appears to change colors within its depths, and the sense of an infinitely higher being becomes almost apparent. It is easy to become entranced by the stone's mystical spell.

Shikai Form
Release Command: Igameru, Genjitsuyuurei (Distort, Eidolon of Reality)
Release Appearance: The formerly simplistic yet enthralling appeal of the unreleased blade is immediately replaced upon the utterance the shikai release phrase. What was before a graceful and delicate design transforms into something more definitive: a jagged longsword. But what is strange about the design is its blade: a deep scarlet hue that taints the surface of the crooked metal, an edge that zigzags back and forth before culminating in a pronged tip with a blood groove running slightly down the side in between the "v" of the two tips. It truly is a wicked looking blade, but that is ironic in itself due to the abilities of the weapon in its released, shikai form that go against the very idea of rigidity and jagged philosophy or substance matter.

To add to the mystery of the released blade, a strange blue light strand, somewhat thick in girth, cycles in and out of the blade at its own leisure. The strand can be manipulated using merely a push of reiatsu to attach to the opponent and absorb reiatsu through its surface; while the strand cannot be destroyed, it can be somewhat easily removed and Cyrus must remain close to use it. It's true purpose, however, is to change the shape of the weapon itself; by covering the surface of the sword, it can transform the zanpakuto into a spear or an axe (but nothing else). In addition, there are 6 floating bright blue spheres that circle Cyrus' body while in shikai release, which serve no purpose... yet.

Release Abilities: The initial release that is the shikai of Cyrus' zanpakuto lays down the basic theme of the spirit within the blade with abilities that pose a substantial threat to foes who depend on reiatsu-based attacks such as kidou and the like with the introduction of the weapon's primary ability: reiatsu displacement and distortion. Against a foe of low seating or tactical prowess, this ability can wreak massive havoc; for the higher ranks, however, the magnitude of the shikai's abilities is quite often not enough to break a dent in the reiatsu of the elite opponent, and usually requires the upgrade to bankai.

But to introduce the concept of reiatsu control by displacement and distortion, each topic must be addressed first. The preceding words are defined as follows:

Displacement -- The displacing in space of one mass by another.
Distortion -- A twisting out of normal shape or form.

Now, the essence of Genjitsuyuurei, in its shikai form, is the basic implementation of those three processes/applications by refined spirit energy that has been transformed by the pure essence of the zanpakuto's spirit in order to manipulate any manifested spirit energy that an opponent, or even Cyrus himself channels through his body. There are three ways that the zanpakuto spirit can perform:

~~~~~1. Displacement. Taking any manifested spirit energy and redirecting it, causing it to be released in a completely different way, such as making a cero come out of an opponent's foot instead of his or her palm, rendering the attack both useless and taking a small chunk out of the opponent's reiatsu reserve. This can also be used defensively; by displacing internal reiatsu, Cyrus can effectively "spread" an offensive attack and release it from his entire body rather than just a single spot, which is effective against groups of enemies or an opponent who fights at close range. Likewise, it can also be utilized in a shielding manner by crowding reiatsu just above the skin level where an incoming attack would hit. While not very effective against assaults from weaponry, it can help reduce damage, and also can almost completely dissipate many simple kidou and energy attacks.

The displacement tactic can render what was intended to be a catastrophic assault by an opponent into a severely weakened mess, just through a simple process of pushing the reiatsu being used into other ends and dispersing the spirit energy into a weaker state. As a result, either the attack will be weakened enough to nullify using defensive displacement, or it will be redirected enough for a simple evasion or by a strategic followup by another ability.

There are three drawbacks to the substantial ability that displacement has to render almost any kidou offense useless, however. The first lies in "marking" the target. In order to be able to actually displace and manipulate an opponent's manifested reiatsu, first Cyrus must make initial contact with the foe. Any contact is enough; a simple touch of the finger to a shoulder tackle, anything. Another option is to use the blue light strand coming from the blade to attach to the opponent. As soon as he hits, Cyrus expels a customized frequency that allows the shikai-released Genjitsuyuurei to pinpoint the reiatsu frequency of the opponent and adapt, thus giving a direct link to the target as he or she manifests and brings forward the reiatsu. The bright side is that once that connection has been established, it never fades; if the opponent lives and then comes back to fight Cyrus at a later point, the connection will still be intact and thus Cyrus will have an early advantage, as the opponent will likely expect him to have to make contact first.

The second handicap lies in the term used often in the past few explanations: "manifested reiatsu." What that phrase is describing is reiatsu that is in use, and thus brought forward into circulation by the opponent and thereby accessible to the abilities of Cyrus' released zanpakuto. While it is not necessarily a major drawback, it still does limit in a small way the operation of the zanpakuto's abilities, as the only reiatsu that can be displaced or distorted is that which is about to be released. As such, the reaction time of Cyrus must be swift or the attack will be released in full force, leaving him to try to evade or use defensive displacement to somewhat nullify the attack. However, defensive displacement alone cannot fully nullify an energy-based assault; on average, it can dissipate 70-80% of the full force, leaving a small but still harmful bite for Cyrus to hurt through.

The third and final notable drawback is the substantial reiatsu burn that displacement has on Cyrus as he utilizes his zanpakuto's abilities. Each and every second that displacement is being used, reiatsu is sucked from Cyrus' body, and though the rate of transfer is small it can still have an effect in the long run. At the same time, while Cyrus loses a small amount of reiatsu with each use, if the displacement is offensive any reiatsu used is essentially given to the opponent used on. Basically, on average, any displaced attack that the opponent uses and fails will gain about 10% of the used reiatsu back because of the reiatsu Cyrus uses to displace is absorbed into the opponent's body. It is not a huge loss by Cyrus, nor a huge gain by the foe; the foe may be able to cast 1, MAYBE 2 more energy-based abilities by the end of the battle using the transferred reiatsu, but no more than that, and the attacks would not be altogether entirely destructive, and would not give an edge over Cyrus. ((The part about the transfer of reiatsu from one person to another using displacement is worded in a confusing way, I know. If you have questions, feel free to ask, I'm honestly ranting here and have had to pause myself to figure out what I was saying.))

~~~~~2. Distortion. The act of taking manifested spiritual energy of the opponent and manipulating it to spread in one area, diminish in another, or any combination Cyrus sees fit. For example, he can take the manifested reiatsu of an opponent about to shoot off a cero and condense it into separate sections, so that when the blast is fired it shoots off in several smaller beams instead of one larger one, making it much easier to avoid. The opposite is also viable: for opponents who use spread-fire energy attacks in bursts, Cyrus can first combine and "distill" (spread the attack so that it is less condensed and thus less damaging), then as the attack is released use defensive displacement to nullify the blast. This tactic can make fighting opponents who like to display grandiose acts of dominance in the form of energy attacks bow before Cyrus when he renders them useless with distortion.

The tactic is not just limited to spreading or condensing attacks, however; it serves many other purposes. For example, when acting as a support for other shinigami or allies, Cyrus can use distortion to manipulate ally attacks in a favorable manner or in a way that they would not have thought; when a healer is present and working, Cyrus can distort the healing spiritual energy to direct and in some cases rapidly speed the process of healing (and since Cyrus has the passive "Sensor Scan" ability, he can detect flaws in consciousness or physical being in ways many shinigami cannot); and even when using a shielding or binding kidou, Cyrus can distort the reiatsu to cause the shield or binding technique to strengthen in some areas and weaken in others according to what the situation necessitates.

Using Distortion has primarily the same drawbacks as Displacement. Cyrus must first establish the connection to the target, can only Distort reiatsu that has been manifested and about to be used, and is susceptible to a heavy spirit energy burn. However, with Distortion, there is no transfer of reiatsu, simply because the only reiatsu needed is the target's. Distortion uses the reiatsu already there and changes or manipulates, rather than pushing reiatsu into the target and then manipulating to force the reiatsu elsewhere.

There is, sadly, another drawback that is conjoined between Displacement and Distortion: neither can be used at the same time as the other. Simply put, Cyrus cannot both Displace and Distort an opponent's reiatsu at the same time; the same goes for his own reiatsu as well. The shikai release of Genjitsuyuurei is not yet capable of heavy tasks such as multiple-ability chains. That said, there will be times where Cyrus faces the tough decision and the possible consequences of choosing one ability over the other.

Bankai Form
Release Command: "The seams of space and time are banished; perception of truth diminishes in the face of a greater force... churn now the waters of illusion, raise forth the phantasm of creation! Usumohouben. Ashimireito, Genjitsuyuurei (The end justifies the means. Assimilate, Eidolon of Reality)."
Release Appearance: The garments and look Cyrus had established before uttering the eloquent release command are tossed aside for a new form. The battle suit armor design replaces all clothing that covered the arms with a sturdy, resistant material that can stand up to the magnitude of the abilities Cyrus now has at his disposal. A matching breastplate and shoulders as well as a helmet are also donned, with flowing robe-like pieces swirling around. The legs are covered only by a more sturdy cloth-like material, as they are not utilized in distortion or displacement unless being covered by defensive displacement.

The zanpakuto is now completely gone, vanished in order to give rise to a weapon of more catastrophic capabilities: the 6 orbs from the shikai state, combined with the blue energy strand and the blade itself, merged using passive distortion to produce 12, jagged, blade-like floating weapons, all tainted an eerie, ghostly green. Cyrus needs only to will the blades to move, and with the connection established between himself and the zanpakuto each one can be manipulated using displacement AND distortion, at the same time, and as such a nearly endless amount of possibilities for attacks can be developed, such as forming a massive spearing arm drill that combines several of the blades while leaving others in a wing formation for defense.

Release Abilities: With such an awe-inspiring appearance, the bankai release state of Genjitsuyuurei has to have an arsenal of deadly abilities to back up its looks. With the theme only just introduced by the shikai form of the zanpakuto, the bankai release takes the already incorporated abilities to their deadliest level, and then introduces four new abilities to further add to the destructive capabilities of Displacement and

Distortion:
Deprivation, Isolation, Assimilation, and Termination.

To first make sure that there is an understanding, each of the preceding terms has been defined as follows:

Deprivation -- The absence, loss, or withholding of something needed.
Isolation -- Setting something apart from others.
Assimilation -- The process of absorption into the body.
Termination -- The act of ending something.

With that said, the spirit of Genjitsuyuurei while in bankai release can utilize its spirit essence in new forms. The new, extremely versatile and deadly abilities of the zanpakuto are as follows:

~~~~~1. Deprivation. When an opponent is still managing to be a thorn in Cyrus' side using very skilled and/or tactical kidou maneuvers, sometimes Cyrus is left with no choice but to somehow cut off his opponent's ability to use those techniques or face certain defeat himself. That is where the ability Deprivation comes in. By sacrificing the ability to use Displacement and Distortion until the opponent is terminated or Cyrus secedes from the bankai release, Cyrus can take hold of the opponent's reiatsu frequency, immediately and effectively seizing it and cutting it short. When an opponent is affected by Deprivation, the ability to access reiatsu for use is completely halted; the foe is unable to utilize kidou, bakudo, hadou, cero, bala, etc., or even perform techniques such as shunpo or sonido. With Deprivation active, Cyrus can finally rid himself completely of all energy-based attacks from the foe and focus on utilizing his own, as well as his new, bolstered weapon arsenal.

There are major drawbacks in using Deprivation on the opponent. The first, and possibly the most daring and hindering, is the fact that while Deprivation does indeed cut off the opponent's ability to use any technique that requires reiatsu access, it does NOT hinder the foe's ability to use any technique that is based off of his or her zanpakuto's released forms, even if it is an energy-based attack. So if the foe has a zanpakuto that can utilize a myriad of energy attacks, Deprivation is rendered useless and could cripple Cyrus rather than aide him.

On top of that huge risk, Deprivation follows the same principle as Displacement and Distortion: Cyrus must have established a connection between Genjitsuyuurei and the opponent. But, contrary to the two abilities in shikai mode, Deprivation does not drain reiatsu; it only requires spirit energy for the initial cut, and from then on all reiatsu can be devoted to other uses. It cannot be used in conjunction with any other ability, but at the same time, there would be no point, and it renders Displacement and Distortion unusable anyway so there would be no way to ability-chain.

~~~~~2. Isolation. Using pure untainted force to effectively "cut off" a part of an opponent's body, allowing Cyrus to quickly take advantage of it. This ability sacrifices the capability of Cyrus to use both Deprivation and Assimilation until the target is eliminated or Cyrus exits the bankai release. However, it opens up a much more useful option, provided that he can pull it off right. Simply enough, all Cyrus must do to activate this ability is wound one of the opponent's limbs; as long as merely one blade draws blood from the target, it is enough to allow the technique to work. As soon as Cyrus lands a hit, Deprivation immediately takes effect (provided Cyrus actually wants it to) and the affected body part is "claimed" by Cyrus. Once a body part is "claimed," it's reiatsu frequency mimics Cyrus', allowing him to use both the offensice and defensive forms of Displacement and Distortion on that limb, which can lead to some powerful follow-up techniques by Cyrus and can cripple the opponent's defense.

Isolation grants Cyrus the power to use the claimed body part as if it were one of his own, which can lead to some very interesting maneuvering. The body part still moves and operates normally at the will of the affected target, but Cyrus can throw the foe of balance when the combat continues; for example, by using Displacement to suck away the reiatsu of an opponent's offensive attack, allowing Cyrus to move in for a counterattack. Conversely, he can also use Distortion to "distill" a shield so that an opponent takes the brunt of an attack head on. The possibilities are vast and up to Cyrus to be creative enough to find new uses for on the battlefield.

If all four limbs are claimed, however, it has the same effect as Deprivation. The flow of reiatsu in the opponent's body is effectively cut off, and since he "took the long way" so to speak, Cyrus does not forfeit the ability to use Displacement or Distortion. It also allows use of the final and deadliest ability in Cyrus' arsenal: Termination.

Isolation is one of the only abilities arising from Cyrus' zanpakuto that does not have heavy drawbacks. This is quite possibly because of the fact that Cyrus must hit each body part and then to activate must forfeit the use of Deprivation and Assimilation, which is really the only heavy drawback. The reiatsu burn is minimal, though to continue to claim a body part Cyrus must keep a trickling flow so that the connection is not severed, but after this move has been put into effect, Cyrus can move on with ease and possibly even move in to claim another body part.

~~~~~3. Assimilation. The act of absorbing manifested reiatsu from the opponent into the body, claiming it for use. This ability allows Cyrus to raise his reiatsu store by a fair amount, which can make a difference in the long run. However, in order to absorb the spirit energy, Cyrus must be hit by the attack and allow the opponent to land a hit with it, and as such this move has to be used carefully; Cyrus will likely opt to take a weak bala or cero rather than trying to live through a grand rey cero enough to absorb its power.

The amount gained by Assimilation is a respectable but not disproportionate amount; on average, 30-50% max can be absorbed, though if Cyrus is seriously injured by the attack or it is barely damaging the rate can drop or rise, accordingly. This ability can be used in one of two ways: either by using the initial method described to absorb a direct attack and claim reiatsu, or in the case of a situation where Cyrus has allies nearby, and he can merely place a hand on their body, establish a connection, and (if they agree to let Cyrus go through with it) use reverse displacement (from the opponent to Cyrus rather than the normal way) to transfer spirit energy back into his own body for use. This method, however, provides even less than taking an attack head on, so strategical maneuvering and tactical skill is required for Cyrus to keep going.

The drawbacks of this attack arguably outweigh the perks, which means that this ability is possibly not worth the requirements it necessitates in order to perform. Having to be directly damaged by an energy attack to absorb some of its essence is extremely risky, and unless Cyrus is still in nearly top physical form at this stage of the battle it could spell the end for him, indirectly. The technique itself requires the initial connection, and does not burn reiatsu at all, which is a small perk but every little bit can help Cyrus succeed.

~~~~~4. Termination. The finale in Cyrus' arsenal that is only accessible when all four of the target's limbs have succumbed to isolation.



((...I'm honestly idea'd out now, and extremely tired from writing what is possibly the greatest and most magnificent profile I have ever made. If you've actually read this thing, well you are amazing, but anyway I could use some ideas as to what to put for Termination, it needs to use the isolated limbs in some form so yeah... if nobody has any ideas I'll just write this later when I get inspiration, it's not like I'm getting bankai soon anyway I would assume. Also, feedback on the profile itself would be much appreciated, it's actually not over the top really, it just has a lot of detail because I wanted to be sure every little tiny aspect was explained and every ability had at least 1-3 major weaknesses so that it isn't a godmod... honestly, I want to know what you guys think though, if you don't mind reading it all. It's actually pretty interesting... I think anyway. Thank you!))  
PostPosted: Fri Aug 21, 2009 11:24 am
Dear sweet Jesus that was like reading state legislation on how to increase production in beet farming!

Aside from that it's...stunning. Like the Sistene Chapel of profiles. Lots of detail, lots of explanation and exceptions and limitation. It's not god-modded in the least. Granted, all the percentages and stuff are mere technicalities because we don't run off of energy points, but admirable besides.

Perhaps for Termination you could have the limbs completely betray the opponent and use him/her either like a shadow puppet or just send a sword/big blast of kidou through their own skulls. Kind of like Shikamaru (for anyone who reads Naruto...) and his shadow puppeteering. The bonus being you don't have to mimic the motions, at least that's what I got out of it.

Or for Termination you could have their limbs lay immobilized, and leave them open for execution. Something like that. Just make sure you let a mod like me know when you have the profile completely finished, so we can accept it.



And by the way, you should join the 13th Squad.

*ahem*

No, I am not recruiting you through covert means. Just giving you...a suggestion.  

Hymn of the Silent

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