Welcome to Gaia! ::

Dark Hand

Back to Guilds

Meant for skilled creative writers who like to role play 

Tags: Dark, action, fighting, romance, story 

Reply Profiles
Rune Seeker Characters Goto Page: [] [<] 1 2

Quick Reply

Enter both words below, separated by a space:

Can't read the text? Click here

Submit

Joa-Boo
Captain

PostPosted: Sat Jan 09, 2010 4:23 pm
Gaian name: Joa Boo
Character name: Perl
Race: Felinious
Age: 21
Gender: Female
Weapons: summoner’s staff
Powers: summoning, some white magic, elemental magic
Level: 1

Bio: Perl and her older brother Roecaw escaped from their harsh position as members of their Felinious clan, Fichi. They both grew up under the strict law of the clan where conditions trained them to live a hostile life of fighting and scrounging for survival. In the elders of the clan’s defense, it was that very survival instinct built in them from the beginning that helped them make it through the Omega and Dark Hand war. The war had been over for quite some time now but nothing changed. Perl hopped that she would be able to live a peaceful life and not be asked to kill others with her magical beast that she could summon. Her brother talked about running away and leaving the clan, he spoke about an escape from all of this hardship. Perl liked the idea and helped him plan their escape. At night the two snuck out and ran for as long as they could. They didn’t make it far before a scouting group discovered them running away. Perl and Roecaw had no choice but to fight back. Perl never stopped telling Roecaw to make sure he didn’t kill any of them, ‘just break free and then keep running.’ Her words where well heeded by Roecaw until one of the scouting members struck Perl across the face. Roecaw didn’t lose his cool or go insane he just saw that as the sin and this was the scout’s consequence. Roecaw killed the felonious, forever making him and his sister enemies to their own kind. The scouting party ran off to tell the rest of the clan what had happened. Perl and Roecaw could not turn back now. They would never be able return. Hopefully somewhere out there, in the vast world neither of them had ever seen before, there would be a life for them, a life worth living.

Personality: Perl is very out going. She seems for the most part to be the exact opposite of her brother’s personality. She likes to talk and be heard.

Appearance: http://icephoenix-83.deviantart.com/art/Warrior-Mage-LC-66209411

Status: Alive  
PostPosted: Fri Feb 05, 2010 1:26 pm
Jades Pistols: two black and chrome duel pistols with long barrels. Has a 12 digit dial on the back of the hilt that allows the gun handler to manipulate the type of gun fire. Dial affects both guns so they have to shoot the same type of gun fire at all times. The dial also works as a key which can be removed at any time. As long as the dial is not in the pistols then they will not shoot.


1. Regular lead bullet
• Capable of causing moderate damage
• Extremely accurate: 96% on target
• Medium penetration

2. Grapple hook, chain, and barrel extension
• Does not cause damage unless grapple penetrates target
• Moderately accurate: 72% on target
• Above average penetration


3. Flash pellets
• No damage
• Extremely accurate: 98%
• Dazes targets within 20 feet of flash
• Slight chance of incapacitating target: (.15X) Targets Lv.


4. Force cannon
• Capable of causing minimal damage
• Below average accuracy: 42%, improves greatly with distance
• No penetration
• Moves target


5. Holographic puppet
• No damage
• Puppet has free movement
• Puppet dissipates as soon as the gun handler is discovered


6. Harpoon
• Capable of causing moderate damage
• Fairly accurate: 87%
• Above average penetration
• Moves target and sticks target to next impacted surface
• Harpoon explodes if target tries to brake off of it


7. Proximity
• Capable of causing extreme damage
• Lobbed aim
• Can become camouflaged: 51%
• Explosive can contain elemental damage: 35%
• Explosion radius: 5 feet
• Explodes when target enters the 5 meter radius


8. Stun dart
• Capable of doing minimal damage
• Moderately accurate: 75%
• Dazes target: 90%
• Poisons target: 50%


9. Blow torch
• Capable of causing heavy damage
• Range of 1 foot
• Extremely hot flame emitted
• Burns target: 95%
• Melts environment: 95%


10. Mini torrent
• Capable of causing moderate damage
• Moderately accurate: 65%
• Sprays a stream of bullets
• Heals gun handler when they are within 5 feet


11. Ricochet
• Capable of doing moderate damage
• Moderately accurate: 54%
• No penetration
• Bounces off of surfaces and targets, dealing damage with every change in direction


12. Homing beacon
• No damage
• Not very accurate: 46% accuracy increase greatly with lower distance
• Sticks to target
• Draws all other gunfire shot by the gun handler  

Joa-Boo
Captain


Joa-Boo
Captain

PostPosted: Fri Feb 05, 2010 7:35 pm
((to be edited))

Whisper’s devastator spells are an elite form of high wizard magic. They are tremendously powerful but are extremely draining at the same time. Whisper can cast a devastator as an Over Drive, if she has meditated long enough, or is she drains another soul. These spells have many different special affects rather then just elemental damage making them quite useful in difficult situations.

1. Flash Food
• Water elemental damage
• Quickly floods area slowing all targets
• Rusting status effect
• Drowns targets: 45%
2. Comet
• Fire elemental damage
• Burning status effect
3. Techtronic shift
• Rock elemental damage
• Stone status effect
4. Gamma ray
• electric elemental damage
• stunning status effect
5. Voodoo Genocide
• Death chain
6. Eye of the storm
• Wind elemental damage
• Weakening status effect
7. Avalanche
• Ice elemental damage
• Freezing status effect
8. Epidemic
• Swarms of bugs fill the target area
• Poison status effect  
Reply
Profiles

Goto Page: [] [<] 1 2
 
Manage Your Items
Other Stuff
Get GCash
Offers
Get Items
More Items
Where Everyone Hangs Out
Other Community Areas
Virtual Spaces
Fun Stuff
Gaia's Games
Mini-Games
Play with GCash
Play with Platinum