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Posted: Wed Nov 24, 2010 11:21 am
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Posted: Wed Nov 24, 2010 11:12 pm
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Posted: Wed Dec 01, 2010 8:19 pm
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Posted: Sat Dec 04, 2010 8:02 am
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Posted: Mon Dec 06, 2010 8:35 pm
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Posted: Fri Dec 17, 2010 11:55 pm
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Posted: Sat Dec 18, 2010 6:59 am
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Posted: Sun Dec 26, 2010 3:53 pm
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Ominous - I have all the achievements.
Horatio - There are a fair number of new weapons. Nothing quite as overpowered as what was in the FO3 DLCs though.
What I can say is... Dead Money is overall the hardest thing in all of FO3/FONV. Not because of the enemies really, but because of the environment - it makes for some really cool stressful moments, but at some points it's more frustrating than anything. This was the reviewers' biggest issue, but if you like challenge in your game, and are fine with actually reading computer terminals to get the backstory - Dead Money is leagues better than any of the FO3 DLCs.
(IMO Dead Money >>> The Pitt > Point Lookout > Broken Steel >>> Operation Anchorage >> Mothership Zeta)
At the end of the day though, I don't regret buying it. It had good writing, interesting characters, and a story that has a few interesting moral concepts. All in all it was pretty well thought out - since the area is supposed to be "prewar" there are no caps or anything. This is very apparent when you trade with the hologram vendors who have 0 caps (you have 0 caps too) and the only currency they can give you is pre-war money.
The level cap is raised to 35, and a few new perks were added - none of them appealed to me though (you can find a list online).
Some reviews say they only gained a couple levels from dead money... I went into dead money at level 30, and emerged at level 35. I am a bit of a scrounger/explorer, but honestly my biggest disappointment was that all 5 of the extra levels were earned within the DLC, lol.
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Posted: Mon Dec 27, 2010 10:40 pm
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