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Journey to the very depth of Zebes, the official guild for the Hardcore Metroid Fan. 

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Hakusha Tansarii
Crew

PostPosted: Fri Jan 20, 2006 2:03 pm
Withen this sticky lies extra and misc info of MP and MP2: Echoes. This info contains Lores, Research, and other stuff that is from the games. All got myself, thru hardship, trial, and error aswell. Yes, I fond some of these by mistake.  
PostPosted: Fri Jan 20, 2006 2:07 pm
Chozo Lore

Infestation
A second plague has come upon the land, dousing the last flickering hopes of our race. Drawn by the very force we Chozo hoped to contain, a host of marauding creatures descended from space and invaded our temple, the Cradle. They try in vain to destroy it, but its power remains boyond them for now. They possess some of the twelve Atrifacts we call the Cipher, yet do not comprehend their function. Ignorant creatures, they are blinded by the delusions of harnessing the Great Poison for ther own designs. They walk about as amasters of the planet assimilating the ruins of our sanctuary into their experiments. We can but watch and wait for there doom.

Blinding
The congregation of Artifacts that hold the great poison at bay still hold strong. Fearful of the potential within the Artifact Temple, the invaders known as Space Pirates tried to destroy it, oly to fail in every attemp. We scattered the Artifacts across the planet for their protection, and only a few have fallen into invader hands. Failing to understand them, they now seek to unmake them. Again, they fail. They are right to fear these things. Great power sleeps inside them. Prophecy call for their union come the day that the unholy Worm is met by the great Defender. We can only hope the Artifacts are not destroyed by the invader, for then all will be lost. So, we do what we can to preseve the Artifacts, and to guide the Newborn to them. Time wanes with our soulds, yet hope remains.

Cradle
The Cries of this dying land pulled us from our dreaming state, and now we Chozo walk as ghosts while the Great Poison sinks into the trees and waters, devouring all life. Some creatures survive, but their forms grow as twisted and evil as the force that fell from the sky. The heart of the planet will succumb soon, and so will we, even in our ghostly states. Already, many Chozo have faded and passed into the unknown. The Great Poison is unlike anything we have glimpsed in this or any dimension. It eats relentlessly, worming out life whereever it blooms and corrupting what it cannot kill. It will be our undoing. Our last hope lies in the Cradle, the templed we hope might contain this abomination. It is almost complete, hovering over the impact site, the dark heart of the spreading evil. If we cn finish before the last of our kind drifts into madness or death, there is a chance for this world. If we fail, we are doomed with it.

Beginnings
Our Sanctuary grows by the day. We Chozo know much of technology, but we have chosen to leave it behind on this journey. Our home here on Tallon IV will be a place of simplicity: structures hewn from the stone, bridges woven with brances, hallways caressed by pure waters. We build around the ancient and noble trees, drawing from their strength and giving them our own in return. All that is wild will flow around us here: our race will be just one more group of creatures in the knit of nature. It is our hop that such a state will bring with it great wisdom, a greater understanding of the nature of the universe. Once our city here is complete, we will peer inward and discover the truth.

Cipher
None know if our temple, the Crable, will prove powerful enough to contain this evel forever. How can we Chozo hope for it to remain intact when that which it guards writhes in the darkness, growing always stronger? The fate of this world rests with the gathering of Artifacts we call the Cipher, but even it is not all-powerful. It is strong, yes: an enchanted whole made of twelve links. Still it is finite in its reach, and we who guard it are slowly succumbing. When our vigilance crumbles away into madness, the CIpher will be exposed and the fate of Tallon IV wil be beyond our influence.

Worm
The prophecies tell of the coming of the Worm. Born from parasites, nurtured in a poisoned womb, the Worm grows, devouring from within, unitl the world begins to rot. The words of the seers have come to pass, for there, in the depths of the world, the ravenous Worm lurks and feeds. From the stars it came, blighting Tallon with its Great Poison. We can but watch as the Worm grows, watch and Wait. For the Prophecies also speak of a great Defender, the one who delivers the world from evil. The final days draw near. Is the Newborn the Deffender of which the seers spoke? We shall do all that we can to aid her, for she bears our legacy as hse bears the ancient armor and weapons of our people.

??????

Exodus
We Chozo are departing now, after many years in peaceful seclusion here on Tallon IV. When we came, this place was a refuge for our spirits, a civilizaion built from native materials, bereft of the trappings of our technology. We were linked to the land here, kindred to the plants and animales, far away from teh machines we had become so dependent on. And so we leave it now, pristine, and testament to the mortal forms we no longer need. We have drawn the veils of time and space aside, and are withdrawing beyond the illusion. But we will never forget this, the most sacred of our homes. And we will remain ever watchful.

Hatchling's Shell
The Hatchling walks among us. Are these dreams? Memories? Foretellings? Time and reality swril together like estuary waters, and we Chozo know not what to believe. She appears as ghostlike as the Chozo, but at times the mists clear. We see her wounded eyes, and remember the child we found so long ago. What has she become, this Newborn? Clad in Chozo armor, wielding weapons our hands once held, does she dream of the Chozo as we once were? Does she long for her parents, lost to the same creatures that even now defile our sacred home? Does she still live?

Hatchling
As we struggle with the Great Poison, something stirs at the edges of our vision. It is the Hatchling Samus. We feel her, across the void, as she hunts the corruped. Will our fates again be one? As our pride shatters, will prophecy become real? When all strength wanes from the Chozo, will it be the Hatchling who fulfills our legacy? True sight eludes us, for the Poison ghaws at all vision, leaving seers blind and filled with despair. Truth's blessing my come too late.

Meteor Strike
We have returned to Tallon IV, borne here against our will by a great cataclysm from the reaches of space. A meteor came, casting a dark shadow of debris over the land with the violence of its impact. Though we perceived this from beyond space and time, it was but a curiosidy: a breif flare in the infinite March of the universe. But the meteor brought with it corruption. A Great Poison burst forth inot the land, clawing at life with such violence that we were ripped from our peaceful state and find ourselves wandering as shadoes of the mortal forms we left behind, searching for why we are here.

Contain
The world of living things feels strange to us, we who have existed so long on the edges of time and space. It is clear now that we Chozo can never return for our demension, not while the Great Poison reaches ever further into the planet. It is so powerful, this creeping evil, that our wills are crumbling and our minds beginning to fail. And so, before it is too late, we now make our last stand. We have begun to build a temple to contain this darkness: at its heart we will place a Cipher, a mystical lock powered by twelve Artifacts and filled with as much power as we Chozo can harness in our ethereal states. Even when we are done, it may be too late.

??????

Hope
More and more, our tormented minds turn to the Newborn. As the world continues to shift into brutal, disconnected images, she remains inarguably real: a fearless figure delving deeper into this blighted world, unmindful of terrors that await her. Was she this way before? When we Chozo found her, a fledgling orphaned on a savaged planet, did a warriors pulse alrady beat in her veins, filling her righteous fury? Our hopes lie with her. We leave these messages for her, that she may find our Artifacts and deliver the world from its evil. Wraiths we may be, but our reach is still long indeed. We shall fight the invaders, and the Poison they would master, until the end.

Statuary
As we have done for millennia, we Chozo work constantly on our statuary. The statues are our sentinels: blind but ever watchful, they are, and have always been, repositories for our most precious secrets and strongest powers. The crafting of each is a long and sacred process, performed only by those Chozo who have lifetimes of experience in such things. We have left these relices on planets across the solar system. Some are merely reminders: silent emblems of the Chozo that serve as icons of peace in lands that know only war. Others wield subtle strength, exerting their influence in ways beyond the understanding of mertal creatures. Still others are guardians of our secret ways, and these can be as terrible as they are beautiful. Those who respect and honor these relics will know the friendship of the Chozo. Those who deface or destroy them will know our wrath, unfettered and raw.

Newborn
The power of our temple has been enough to holt the spread of the poison on Tallon IV, but that which remains thrives and grows more concentrated, gnawing on itself in the dark passages beneath the planet's surface. Whether it can ever be truly destroyed is not for our eyes to see. But there is something else. We Chozo are drifting, tumbling through space and time as the Great Poison eats away at our sanity. We wake in dreams. As the veil of lunacy descends, as past and future blend and shuffle, on image appears and flickers through the landscape, wraithlike. It is the Hatchling, the Newborn, walking the path of corruptiong, a lone figure shining in the toxic shadows. she comes dressed for war, and her wrath is terrible. Do our eyes look backward, seeing the Hatchling as she once was? Or does she approach even now, arriving in our race's last hour, a savior clothed in machines crafted long ago by Chozo hands? Poisonous clouds drift across our vision.  

Hakusha Tansarii
Crew


Hakusha Tansarii
Crew

PostPosted: Fri Jan 20, 2006 2:10 pm
Save Station
Step into these stations to save your game and fully restore your energy.

Missle Door Lock
There is a blast sheild on the door blocking access.

Analyses indicates that the Blast Sheild is invulnerable to Beam Weapons. Explosive Weapons may damage it.

Map Station
Walk into Map Station holograms to download a mpa of the area you're in.

Spinner
The generator belts of the Spinner can be activated by rapid rotational force. Use the Morph Ball when inside a Spinner to activate the device.

Missile Ammo
Resuplies Missile Launcer With 5 rounds of ammo.

Large Energy
Replenishes 20 units of energy.

Small Energy
Replenishes 10 units of energy.

??????

Missile station
Step into these stations to fully reload your Missile Launcher.

Spiderball Track
In Morph Ball mode, press and hold R when close to an electric rail. Use the control stick to move the Ball along the track. Release R to desengage from the surface.
CAUTION: A Morph Ball bomb will briefly desengage the Ball from the track.

Power Bomb Ammo
Resupplies Pwer Bomb with 1 round of ammo.

Grapple Point
To use the Grapple Beam, use L when the Grapple Beam icon appears.

Ritten's note-looks for one where there are large gaps or ledges out of reach by Space Jumping. Also the icon looks kinda like a C.

Zebes
Profile: Planet's crust is primarily Urthic ore, making it ideal for subterranean construction. A class XIX plant, Zebes is inhospitable to most bioforms. The wold was considered unremarkable untill it became a base for Space Pirate forces.

Ultra Energy
Replenishes 100 units of energy.

Morph Ball Slot
Inserting the Morph Ball and detonating a bomb will usually cause these slots to send electrical impulses that can activate different typs of devices.

Tallon IV
Profile: Ecosystem studies indicate that Tallon IV was a biological paradise prior to the impact of an extraterrestrial object. What rmains of the biosphere is slowly fading due to exposure to Phazon radiation. At current rate of decay, Tallon IV will be a barren CLass XIII wasteland in approximately 25 years.

Locked Door
Lock system engaged. Secure the area to unlock door.

Gunship
Hunter-class gunship registered to Samus Aran.

You can return to your ship to recharge energy, reload weapons and save progress in the game.  
PostPosted: Sat Jan 21, 2006 9:40 am
So sry for the long wait. NGC busted xp Had to resort to the Xbox untill I got a new one. Now, becuase of the accident a while ago and school, I won't beable to edit it for a while. So sry, and the key post is, well, no more.  

Hakusha Tansarii
Crew

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