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Posted: Mon Dec 06, 2010 10:42 am
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Posted: Mon Dec 06, 2010 11:38 am
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Posted: Mon Dec 06, 2010 12:12 pm
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Posted: Mon Dec 06, 2010 2:49 pm
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Posted: Mon Dec 06, 2010 3:40 pm
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Posted: Mon Dec 06, 2010 4:15 pm
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Posted: Mon Dec 06, 2010 7:54 pm
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Posted: Tue Dec 07, 2010 9:18 am
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cnoisy SykoCaster CobaltFreeze It's a good idea, but there is a small issue. I used to play Runescape, and there's these thing called random events there, and they're really the exact same thing you're suggesting. If the zOMG! devs put random events in, it could be said they stole the idea. Perhaps something like a gateway could randomly appear and be hidden somewhere, but no one would receive a warning like with mini-events. You would go through the gateway/portal, and appear somewhere with a boss, maze or something similar, and it's either win or die?
Meh. Nothing in any MMO is really original. So steal away. xd
well in zOMG! isn't the leveling up by the orb thingy original? Maybe a little but not really.. Leveling up equipment that determines your level so your level can be altered by changing your gear essentially.. It's been done before, just those MMOs died, and I guess those RPGs for platforms/consoles never gain much traction.
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Posted: Tue Dec 07, 2010 9:22 am
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cnoisy SykoCaster CobaltFreeze It's a good idea, but there is a small issue. I used to play Runescape, and there's these thing called random events there, and they're really the exact same thing you're suggesting. If the zOMG! devs put random events in, it could be said they stole the idea. Perhaps something like a gateway could randomly appear and be hidden somewhere, but no one would receive a warning like with mini-events. You would go through the gateway/portal, and appear somewhere with a boss, maze or something similar, and it's either win or die?
Meh. Nothing in any MMO is really original. So steal away. xd
well in zOMG! isn't the leveling up by the orb thingy original?
Calling EXP Orbs and calling Skills Rings is, but the concept itself isn't. Heck, leveling up a set of interchangeable abilities that work better or worse in certain situations reminds me of Pokemon.
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Posted: Sat Dec 11, 2010 2:46 pm
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