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Some new areas and levels and more

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PostPosted: Tue Dec 21, 2010 11:01 pm

itachi2329

We should add aekea (how ever you spell it) the board walk and other towns

we should put like 10 new levels

new rings but im not creative ill let someone else choose

orb shop. you know after you play for a while your orbs get into sometimes the thousands? what do you do with it? eventually you will have every ring at 10.0 so make a orb shop lets say in aekea

back to the subject on new areas, you know the (i dont think) never used holloweentown? connect a path to aekea

i am a zeta i tested the game i will be darned to see it fall  
PostPosted: Tue Dec 21, 2010 11:45 pm
the problem is the lack of resources though.
with only a dev team of 4 (2 artists, 1 flash scripter...and idk what the last guy does but hes definately not an artist or flash scripter) it takes time for them to do anything.
right now, time is definitely not on their side.
BB is coming out next month though surprised  

MiIiyah

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itachi2329

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PostPosted: Wed Dec 22, 2010 10:02 pm
MiIiyah
the problem is the lack of resources though.
with only a dev team of 4 (2 artists, 1 flash scripter...and idk what the last guy does but hes definately not an artist or flash scripter) it takes time for them to do anything.
right now, time is definitely not on their side.
BB is coming out next month though surprised

well people now more then ever dont have an occupation they should hire  
PostPosted: Wed Dec 22, 2010 11:15 pm
itachi2329
MiIiyah
the problem is the lack of resources though.
with only a dev team of 4 (2 artists, 1 flash scripter...and idk what the last guy does but hes definately not an artist or flash scripter) it takes time for them to do anything.
right now, time is definitely not on their side.
BB is coming out next month though surprised

well people now more then ever dont have an occupation they should hire

read this, and tell us what you gathered from it.  

MiIiyah

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itachi2329

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PostPosted: Fri Dec 24, 2010 12:28 pm
MiIiyah
itachi2329
MiIiyah
the problem is the lack of resources though.
with only a dev team of 4 (2 artists, 1 flash scripter...and idk what the last guy does but hes definately not an artist or flash scripter) it takes time for them to do anything.
right now, time is definitely not on their side.
BB is coming out next month though surprised

well people now more then ever dont have an occupation they should hire

read this, and tell us what you gathered from it.


im blind in my right eye so it was hard but im taking it its lack of new users  
PostPosted: Fri Dec 24, 2010 6:50 pm
itachi2329
MiIiyah
itachi2329
MiIiyah
the problem is the lack of resources though.
with only a dev team of 4 (2 artists, 1 flash scripter...and idk what the last guy does but hes definately not an artist or flash scripter) it takes time for them to do anything.
right now, time is definitely not on their side.
BB is coming out next month though surprised

well people now more then ever dont have an occupation they should hire

read this, and tell us what you gathered from it.


im blind in my right eye so it was hard but im taking it its lack of new users

ah im sorry to hear about your right eye, but that article was meant to illustrate the fact that gaia interactive is suffering, as well as the deadline zOMG! has because of the lack of support from the company itself.

Since zOMG! is not accomplishing its objective, the company is less prone to spend money on its development. thats why the 4 remaining devs, who should be working full time on development, are working part-time on it, and spending the rest of their time doing assignments on other areas of the company.

furthermore, hiring new people would also lose money at first because of the time it takes for someone to understand the game's coding interface (linked to brooke's law; a principle in software development which says that "adding manpower to a late software project makes it later"). zOMG doesnt have that kind of time, thats why within the next month or so, if they don't reach the goal gaia interactive has set for them, the development team will be disbanded.  

MiIiyah

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RanmaRaj

PostPosted: Sun Dec 26, 2010 4:21 pm
new areas are BB, DMP House on hill, Otami under hill area...
Thats all they said..
Aekea will not be opened anytime soon...

New users???
Gosh my friends like to play CS and NFS
It was rather hard to drag 1 friend into zomg
Now i'm tryin to drag another
Wish me luck  
PostPosted: Fri Dec 31, 2010 8:45 am
ya, i'm pretty sure that they r currently working on the undermountain for DMP and the otami underworld. and they said that bb will be expanded soon to the point where there r no animated, like its just a hangout place.
and i am also pretty sure that the love shop in barton will be finished to.
oh, and Aekea isn't one of the main priorities right now, and the same goes for Durem and the Isle de Gambino, those might not be released for some time :/  

cnoisy

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