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Hey there. Just happened across this and decided to provide some of my ideas. Hope you don't mind.
Elves
Strength : 6 Speed : 8 Agility : 7
Abilities : Heightened senses, camouflage (only works in the vicinity of a forest or trees), able to communicate with nature Weapons : Bow and arrow, throwing weapons Jobs : Archer, Ranger, Cloaked Crusader, Bow Master
Gnomes
Strength : 6 Speed : 5 Agility : 5
Abilities : Skilled with machinery, schizo tech weapon smithing Weapons : Hammer, tools Jobs : Weapon Smith, Artillery Researcher, Mobile Enforcer
Goblins
Strength : 5 Speed : 7 Agility : 8
Abilities : Pillaging, Machine Deconstruction, Coordinated Attacks, Berserk Weapons : Claws, Pick Axe, Daggers Jobs : Ambusher, Destructor, Berserker, Bandit
Humans
Strength : 5 Speed : 5 Agility : 5
Abilities : Balanced weapon skill, weapon and armor smithing, profanity with all weapons Weapons : All weapons Jobs : Warrior, Knight, Assassin, Paladin, Shield Crusader, Blacksmith
Dwarfs
Strength : 8 Speed : 3 Agility : 4
Abilities : Massive brute force, toughened skin Weapons : Giant Hammer, Giant Axe, Halberd Jobs : Warrior
This just to name a few and changes can be made to make it better. What do you think?
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