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Tokakinji

PostPosted: Mon Jun 18, 2012 11:04 am
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PostPosted: Mon Jun 18, 2012 11:07 am
Table of Contents:

  • Talfrid's Reign
  • Quick Information
    --- Bullet notes to live by.
  • Classes
    --- Breakdown of jobs and labels available for members of the pride.
  • Topography
    --- Where everything is, and places of interest or importance.
  • Daily Life
    --- Overview of how things run within the borders of the Tokakinji.
  • Information
    --- General information for playing here.
 

Tokakinji


Tokakinji

PostPosted: Mon Jun 18, 2012 11:10 am
Talfrid's Reign:

Changes:

The God of Chivalry, Talfrid, has taken the throne of the Tokakinji from his son, Uther. The former King was badly injured, but truthfully he handed over his reign following the realization that he had let himself fall into hatred and anger, and is not fit to rule. Uther has chosen to exile himself with Morgana, and any of the Druids or Tokakinji that will follow them in creating their new pride of wanderers searching for redemption and peace.

Morgana is now the ruler of the Mtisihiri. Their initial settlement is the Ravine, former prison and then stronghold of the Druid, and is their main 'pridal' lands. They are comprised of wanderers, however, who, with the aid of the Slayers, go through the rogue lands and any prideland that will allow them to offer help and to spread good. They believe in redemption and second chances, and the power of the Gods. Having accidentally been founded by one of the most evil of Gods, after all, they have a lot to make up for. The pride is open to anyone looking for a second chance, or a simple, quiet life.

There is now no definition between Druid and Toka blood within the Tokakinji or the Mtisihiri. Being a member of one pride or the other is enough. As such, the space for 'blood' will be removed from the Tokakinji cert. Likewise, with the pride united under Talfrid's rule, there will no longer be need of including 'province' on the cert. Makes things a little simpler for certing, no?

There are now no longer any Druid classes within the Tokakinji itself. The Slayers are also no longer a Tokakinji class, and anyone who used to be one may change class to Knight, or any of the other available ones, or join the Mtisihiri to continue their work as a Slayer! There are also no longer ranks for any sub ruling classes, like governor, and anyone who used to hold that rank may change it to Noble!

New ranks: Noble, Royal Guard, Knave, Augur
 
PostPosted: Mon Jun 18, 2012 11:12 am
Quick Information:

This is just a bullet note break down of things in other threads. Information that you should know about the IC and OoC workings of the pride, and the things most commonly asked about.

  • Rogue Breeding is allowed.

  • Hybrids are not allowed.

  • Only lions may join the pride.

  • The default rank for Cubs is Squire.

  • The default rank for Adols and Adults is Commoner.

  • Lions are allowed to leave the pride lands to explore the rogue lands.

  • Rogues are allowed to visit, though not cause trouble.

  • Flings are okay, with honor!

  • Mates can be married.

  • Pride members may move about the pride freely.

  • You may post in any Sticky thread. Announcements are just for the mule.
 

Tokakinji


Tokakinji

PostPosted: Mon Jun 18, 2012 11:14 am
Classes:

  • Royal Family:
    High King, High Queen, Prince, Princess
    The King is the High Ruler of the lands, and decrees the laws by which every citizens abides. He oversees as much of the care of the pride as he can, which leaves him strained and busy most of the time. His Queen also holds power, though she confides in the King. Their children hold the power of their rank as royals. Regularly, the King opens his court to the commoners and they can come to voice their praise and suggestions, or more commonly their concerns and complaints.

  • Squire
    The default rank of the pride for cubs. Once they are adols and adults they may step into other ranks. Those that do no choose to do so will fill the other default ranks.

  • Commoner
    The default rank of the pride for adols and adults. If anyone joins the pride and does not move directly into a job, they are given this rank.

  • Knight
    These lions protect the pride borders and are garrisoned in a large den at the base of the mountain. They are permitted to live standard lives as citizens, take wives and have cubs, but if they are needed to defend the Kingdom they must answer the summons immediately or face penalty of death or imprisonment. Desertion is not tolerated, and looked on as a disgrace and betrayal. Knights also travel the rogue lands to aid the pride, bring back new members, or run quests for the King.

  • Royal Guard
    Like a knight, but with the express job of protecting the Castle Mountain and any member of the royal family. May also be considered a highly trained footman or servant, likely assigned to one member of the family to protect and work for directly.

  • Noble
    Any higher ranking family may be considered a noble. Former governors and their families, or the families of Knights, can apply for this rank!

  • Augur
    A new rank for any pride member with a Seer ability! With the King being a God, seers are respected, and looked to for advice and guidance in times of strife!

  • Hunter
    They provide food for their Province and for the royal mountain, as well as to the Ravine, in partnership with their neighbors and an apology for the war.

  • Servant
    Any service task is considered under this title. From virtual slaves to housekeepers and cub minders, servants are those occupied in the care of others. Most servants live in the mountain, under the employ of the King himself.

  • Scholar
    This rank includes teachers, researchers, and those with medical knowledge. Those that must learn a task that is not particularly physical in nature are Scholars, and they work in every province as well as in the mountain.

  • Merchant
    Those that barter for other items are merchants. There is a system of trade that denotes wealth in the Kingdom. Though there is no true monetary system, wealth is placed on items by usefulness, appearance or just assumed value. Bartering allows free trade of these items, foods, flowers, and anything a citizen manufactures for themselves, and even to the King if he finds interest in something that looks particularly valuable or unique in its beauty, like lion-made art.

  • Knave:
    For those with a bit of a free spirit, the knave is an adventurous soul who travels around the rogue lands to bring back new blood for the pride, and engage in a freer, easier life than that of a knight. Of course, you still answer the to King, but why tie yourself down to a life of service when you could do your job, and have fun doing it?
 
PostPosted: Mon Jun 18, 2012 11:16 am
Topography:

The lands are low and lightly wooded, sloping up the graceful hill of a large mountain and curling around its base.

  • Royal Castle
    Built into the northern face of mountain itself are the dens of the Royals, and tunnels carved between the dens create a sort of natural castle from which the ruling class can literally look down over most of the lands. Of course, just what they see from there is limited to a grander scheme than was really necessary for as tight fisted a rule as the King demanded.

  • Kingdom
    There are rivers that run through the pride lands, and on the soft, lush lands near these most of the main dens are constructed. They are above ground, and classically dome shaped, made out of mud and carefully crafted and tended. Den makers are highly skilled artisans, and they practice their trade with honor and pride. There are many variations on the form, and dens can look different, even being constructed in different shapes or through different methods and materials, but the basics endure. Dens are arranged near each other with small yards of sorts, personal areas around the hut, and there are paths around them so frequently trodden the grass has been beaten down and killed to make natural paths.

  • Market
    Grass is green and soft, and the trees are similar. Stocky, round, with thick leaves and wide branches. Their trunks can be hallowed as well, but these are not used for homes. Usually, trees are used for storage, and merchants can use the hovels to keep their wares safe when they are not selling. Bones, crafted items, collected gemstones: any number of things can be found in these trees. Any theft is strictly prohibited. It is inconvenient to try and barter from the tree line, however, and wares need to be moved from storage to the grassy fields nearer to the main bustle of the kingdom to be profitable.

  • Square
    In the lowest part of the wide valley there is a stony expanse that might have once been a lake bed, but is long since dried up and has never held water as long as the pride has memory and records of itself. This stone stage is used for council gatherings, when the governors of the precincts are summoned and for Pridal holidays, ceremonies and rituals. It is also the place where public trials, punishments, and executions are carried out, which makes the citizens treat the place with a strange kind of anxious deference, as it is a location of great happiness, sorrow, and progress.

  • Ravine
    There is a ravine that runs along side the eastern face of the mountain, where the terrain is much more rocky and dangerous. Once a jail, this is now the initial and largest settlement of the neighboring pride of wanderers, and no longer a part of the Tokakinji lands.
 

Tokakinji


Tokakinji

PostPosted: Mon Jun 18, 2012 11:18 am
Daily Life:

  • Resources
    The lands are rich in resources under the mountain and through the valley. There are rivers and small lakes, ample enough water sources, and paths through which herds migrate. Hunting is more difficult in the winter months, as well as during the high summer, and hunting moves away from the pride to compensate. The Ravine is filled with gems and pretty stones.

  • Laws
    The King passes his laws and expects them to be followed. At least the basic rules apply: murder, assault, ungainly disturbances and theft are not permitted. The King tries to maintain peace amongst his people, but of course, lions will be lions. As far as punishment goes, there are now only two options: banishment or execution if one has exhausted their fair warnings. There is no longer a prison, and trouble makers will not be tolerated within the pride.

  • Ceremonies
    To be decided.

  • Holidays
    To be decided.

  • Memorials
    The death of Queen Ygraine is remembered with a day of silence.

  • Quests
    Leaving the pride to explore the lands around is allowed. The King asks that anyone who leaves gathers information for him while they are gone, and anything they discover is to be reported to him. This includes information on nearby or far away prides, on possible alliances or enemies, good hunting areas, other resources, druid activity outside the pride. Basically anything. Often, these reports are pointless, but the King hears them regardless.

  • Beliefs
    Above all else, the lions of the Tokakinji believe in the teachings of Chivalry. They are knights, and follow their God, their King, with loyalty and grace.
 
PostPosted: Mon Jun 18, 2012 11:20 am
Pride Information:

  • Joining
    This pride is meant for Lions. Other cats and dog species are not permitted, save on rare occasions for plot purposes. Familiars are allowed, and are kept as pets more than anything else. They have no standing or rank within the pride, though if the King hears of one doing something particularly interesting his views might change. Lions may join by invitation of any current member of the pride, and do not need to meet with the King to become a citizen of the pride. He will, however, always hold open court to meet new pride members.

  • Leaving
    If a lion wishes to leave the pride he must inform the King. Mostly because OoC leaders/owner need to know about it, to keep the member list up to date. If they leave on good terms, they are always welcomed back. Obviously, banished lions are not welcomed back unless through plot. Their families may be, though.

  • Breeding
    Basically, breeding and mates are up to the people. The King makes no laws regarding it, beyond the basics. No incest, no rape. Punishment is severe. But the rest is up to the citizens, whether they're flinging or mating for life, or whatever strikes their fancy. OoC, breeding pairs need to be posted in the proper thread and approved by OoC Leaders/Owner for record keeping. Rogue breeding is allowed.

  • Visitors
    Visitors are allowed into the pride and are monitored by knights or the royal guard. The King often does not hear of them, unless they do something of note. They do not need permission to visit for short periods, but extended stays will be noticed and addressed. Rogues are welcomed to join at any time, and should be posted in a OoC thread if they decide to join up. They do not need to post anywhere or ask anyone just to visit, though, unless there is some drama plot attached, or if they would do something that would be noticed by the soldiers that keep the pride safe.

  • Other Prides
    The Mtisihiri, former pride members and now a neighbor pride of a much smaller size, are considered their allies and a sister pride to them. They offer supplies and trade to the Druids, and do what they can to aid each other in an eternal effort to atone for the war that tore them apart.

    The Tokakinji is looking for alliances and rivalries with other prides! Let me know if you are interesting in forging a plot or connection between prides. Can be new or hand waved as old.
 

Tokakinji


Tokakinji

PostPosted: Mon Jun 18, 2012 7:16 pm
 
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[IC] Tokakinji Lands [IC]

 
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