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[Q] Jacquard the Spider Monster

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Sciz

Shirtless Abomination

PostPosted: Mon Mar 17, 2014 3:27 pm
Name: Jacquard
Nicknames: --
Gender: Male
Age: 16 mentally

Faction: Monster
Race: Arachne

Natural Ability: Silk spinning. Capable of producing spider silk and loves using it for multiple purposes, whether hanging from places, weaving it into items or pranking unsuspecting others.

Personality:

Obtuse Due to Arachne upbringings, Jacquard is not very good at socializing and often says blunt things without realizing his horrible crime. When your clan insists you live on your own when you’re done being wee spiderlings, social graces sometimes slip on by. This also means of course he’ll miss a lot of innuendos and other social ques. One might want to offer him a hat to catch all those things that keep whizzing by overhead.

Trickster Jacquard enjoys a good laugh, usually at another’s expense. The bigger mess the victim makes the better in fact. While never malicious and all in for a good laugh or two, especially if others find just as funny, it can get annoying if you’re his favorite victim of the month. That is how he got kicked out of home after all…

Gynophobia Due to clan upbringings, Jacquard finds new ghouls frightening. Often making sure he has gifts of small bits of food to offer any of the opposite gender to appease them so they won’t maul him or do anything unpleasant. If he has no offering to give them and they continue to insist to socialize with him, he’ll be rather skittish and nervous till he gets to know them better.

Gentleman All Arachne boils get taught to take care of any ghouls you meet lest they squish you for your insolence. Jacquard makes sure he never forgets to hold a door open or offers them his seat, don’t want to be the poor sap shoved into an overstuffed broom closet. Though he’s usually less polite with his fellow boil peers opting more to be the one that gets them stuck in said broom closet.

Why are they enrolled in Amityville Academy? Clan got sick and tired of him pranking and tricking all the time and sent him away to school to grow up some. Though most clan mates insist it’s because he took the clan leaders last pudding.

FEAR Ability: Neurotoxin [Tainted Fang] (Y1): Bites his victim in hopes to weaken them so they can stay just a little bit longer…


Physical Description:

Eye Colour: Dark red sclera, red iris, white pupils
Hair Colour/Style: White; keeps it around shoulder length, tends to be messy but tries to keep it out of his eyes.
Skin Colour: black with a large band of goldenrod on the upper arms/legs, see reference images for details; modeled after a golden orb weaver mostly.
Clothing Style/Colours: atm, whatever the artist wants to put him in
Extra: Looking kind of like a backpack he has a spiders’ abdomen sitting on his back where two sets of long spider legs connect to. The legs bend forward around his body but are perfectly capable of folding up tight against his body if needed. He has extra eyes; two on his forehead, and mirrored on pairs on the side and towards the back. Jacquard has a pair of external fangs on shirt mandibles that start by his jaw and curl forward, careful they’re full of venom. (see refrences)
References: working on some visual examples soon
heres a quicky for refrence

In prog but welcoming crit.  
PostPosted: Tue Apr 01, 2014 8:22 pm
Event Quest crit!

Approval Pert-
Nothing really jarring, but his reason for enrolling is a bit odd? In shop pranks and tricks are actually good behaviors more often than not.

As far as looks go, technically, extra limbs are a no-go, and the shop has been trying to crack down more on them as far as I know. It's a cute and very cool idea, but be aware that if you get a custom, the extra limbs MIGHT be ix-nayed. I can't say for sure, but a back up plan never hurts.

Other-
His personality is mainly riding on his upbringing. Phobias aren't a personality trait really, but rather factors of interaction that while they can alter how a person interacts, it is not a PART of what makes them who they are? Like being clumsy. It's a trait that can alter interaction, but doesn't say how a person will simple be at nearly all times, for every interaction.

I would removed uses where you cite his clan/upbringing, and try to focus on who/what/where/when/why/how- does that personality trait manifest and work both for and against him. What might make people LIKE him, dislike him, what motivates him, causes him to react out of his norm and why- Ask about things that don't really allow for an outside environmental factor.
IE: imagine them in a room alone with any one, just any person. How do they act. build off of this and from there, go back and see what what you have, and with THOSE thing look to his background.

All I got but GL~!
Sciz
 


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