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THIS IS HALLOWEEN

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Tags: Halloween, Demons, Monsters, Roleplay, Academy 

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[CYOA SOLO] HUMAN STUDIES: SUPERSTITIONS (Lyle)

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Smerdle
Crew

Scamp

PostPosted: Mon Oct 26, 2015 6:14 pm
Quote:
(VAGUELY CYOA) HUMAN STUDIES: SUPERSTITIONS

It Begins:
An extracurricular class pops up on the notice boards. It seems that Professor Winter is taking a small handful of students to the Human World! It stresses that this particular trip will be a little different: it will be held on the (holiday) Halloween. The goal of this little trip is to allow students to see something a little unique. That being: how Humans act on Halloween's most important Holiday.

If you are interested, the notice announces, you should meet Professor Winter at her office. It also promises bonus credits!

On the appointed day, you go and meet with the Professor. She explains the situation to you, and has you sign a bunch of official looking documents - thankfully, they're not demon contracts. They're just the legal papers necessary to allow an underaged creature into the Human world, and that by signing they understand that they could be in big trouble and blah blah blah jail time blah blah ruined forever-

You sign the paper without reading the rest.

The object of this trip, Winter explains, is to study Humans on this particular night. There is something they call superstitions, which she explains is defined as 'a widely held but unjustified belief in supernatural causation leading to certain consequences of an action or event, or a practice based on such a belief'. Basically: silly things that Humans do because they feel it causes or hinders things beyond their ultimate control. Apparently, she continues, such superstitions run rampant on the Human side of Halloween (the holiday).

As a guest in the Human World, you are expected to try and spot these apparent superstitions, and try to figure out the reason behind them. Though, she stresses, even just seeing them without understanding their reasoning could still be a fantastic learning point. There might even be a more detailed class on them in the future, too.

Winter equips you with a sort of glamour that would render you invisible to Humans, and finally gives you your temporary (and heavily conditional) passport, and sends you on your way.

You find yourself in a random town, in a random place in the Human World. You may find out where you are, of course, but you can also choose to be blissfully ignorant of your exact location. You can explore a bit - just a little bit - before getting down to business!

Since he had arrived in Halloween nearly eleven months ago, Lyle had learned a lot about his new life, though not much about his old. He had been assured that the way he had come into this world meant he had originally come from the human one, yet he felt no compulsion to return. It was odd. Wasn't it?

The ghost mentally shrugged as he approached Professor Winter, signed his permission slip, and listened to her explain the point of this particular field trip. Observe the humans. Take note of these superstitions. He could do that.

The invisibility was a bit of a disappointment. If there was one thing Lyle did not like feeling it was invisible.
 
Smerdle rolled 1 10-sided dice: 2 Total: 2 (1-10)
PostPosted: Mon Oct 26, 2015 6:21 pm
Quote:
--> Visit a HOME

Outside seems pretty standard - now what would be REALLY COOL is to actually go inside a Human Dwelling! See how they really live. Perhaps they are the incredibly primitive people you've always thought them to be! You eventually pick a house simply because there are a few of them in it.
  • Roll 4d10 in separate posts. If you get a repeat, you may choose to go up or down one number to ensure you have four different results!
    • 1: Some humans are putting out jack-o-lanterns both in and outside of their homes! They all seem to have candles in them.
    • 2: A cute little bat is trying to get into this human's house! You open the door and let it in.
    • 3: A regular black cat meows at you from a window sill.
    • 4: It seems people in costume are given free candy! You consider trying to get free candy, but you're a little too scared of getting in trouble to do it. Or perhaps you're just too lazy.
    • 5: It's really quiet in this house all of a sudden. You can hear the floorboards creak under your feet…
    • 6: You find a group of humans all around a bunch of candles. You decide to blow one out, but - now the humans are screaming?
    • 7: The human is talking about knocking on a wall - but hey, why not, right? So you knock three times. Three is a nice number. Except now the human is talking about 'knocks of death' …oops?
    • 8: There's a strangely lettered and numbered board that the humans are sitting around. You decide to move the little plug around on them, and spell out fun words.
    • 9: Someone tries to talk to you. They mention something about being born in Halloween…or was it on halloween? Either way, you panic and leave before the conversation gets too deep.
    • 10: You watch a human walk around their dwelling three times, backwards and counterclockwise. Then they knock on a nearby piece of wood.
  • Time sure flies when you're having fun, and before you know it, you're being called back to the portal. It's time to go home!

The portal was similar to the ones he had used to enter that strange subsection of Valentine's Town he had been to that one time, and although it left him tingly, the feeling was not one he dwelled on, not when the human world was sprawling out in front of him. Night had fallen, and even though he had been given a glamour, the boil was sure that no one would have noticed him even if he had been visible. They scurried about, up and down the street, and while they were certainly interesting, Lyle was drawn to what was inside their houses instead. He floated up to one of them, admiring the brick exterior and the golden numbers proclaiming this dwelling number 62. A tiny bat fluttered around the light fixture above the numbers, and Lyle opened the door to let it inside, speedily slipping in after it.  

Smerdle
Crew

Scamp

Smerdle rolled 1 10-sided dice: 6 Total: 6 (1-10)

Smerdle
Crew

Scamp

PostPosted: Mon Oct 26, 2015 6:22 pm
He knew he was being a little intrusive with the whole wandering into people's house uninvited thing, but if he was understanding things correctly back home, this is what he was meant to do. Lyle Rutherford Rigby was meant to haunt, to scare humans. He rounded the corner at the same time as his bat buddy, jumping back a little when the first human shrieked. Three of them were sitting around a small cluster of candles, holding hands, though the one who had just shouted looked like she wanted to leave. Judging that this whole situation was a bit of a fire hazard, Lyle blew out the candles one by one. He floated away from his handiwork when he was done, quite proud that he had saved them all.

Quote:
6: You find a group of humans all around a bunch of candles. You decide to blow one out, but - now the humans are screaming?
 
Smerdle rolled 1 10-sided dice: 6 Total: 6 (1-10)
PostPosted: Mon Oct 26, 2015 6:24 pm
Apparently, they didn't see it that way. The shrieking ghoul finally managed to get to her feet. She rushed over to the mantle, blabbering on about protection and knocking and a lot of other things he couldn't make out. Hoping to help make amends for the candles and bat, Lyle squeezed his fingers into a fist and rapped on the wooden wall. Three solid, well spaced knocks. Once again, he was proud. Once again, the humans were terrified.

Quote:
7: The human is talking about knocking on a wall - but hey, why not, right? So you knock three times. Three is a nice number. Except now the human is talking about 'knocks of death' …oops?
 

Smerdle
Crew

Scamp

Smerdle rolled 1 10-sided dice: 10 Total: 10 (1-10)

Smerdle
Crew

Scamp

PostPosted: Mon Oct 26, 2015 6:25 pm
There was little he could do now except stand there and watch. Shrieker continued living up to her name as she circled the room, her friends were flailing wildly at the bat and calling out for their god a lot, and the doorbell was ringing intermittently as other humans who didn't even live here tried to summon the ones who did to bring them candy. Having seen enough, Lyle quietly corralled the bat into the cage he made between his fingers and left them to their hysterics.

Quote:
10: You watch a human walk around their dwelling three times, backwards and counterclockwise. Then they knock on a nearby piece of wood.
 
PostPosted: Mon Oct 26, 2015 6:31 pm
Quote:
--> Do Nothing

Armed with the conclusions you've drawn about the humans, you simply choose to return to Halloween, and go back to your daily life.

The OOC

If you choose this route, you receive:
  • +2 rp point for completion, as long as you went over 600 words.
  • +1 raffle ticket, which may be used here!


He made it back to the portal just in time to head through first, this experience a bright thing in his mind that he knew wouldn't fade like so much of this new life seemed to. Lyle knew he should have offered to do something school-like in return for the trip, but he couldn't bring himself to volunteer to do work when all he wanted to do was float around the auditorium.  

Smerdle
Crew

Scamp

Reply
THIS IS HALLOWEEN

 
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