Holy crap I'm in over my head.
Polyvore Raffl

DEUS EX MACHINA PERSONNEL FORM

The Hunter
Name:
Nicknames:
Gender:
Age: (LATE teens to MID twenties, please! So 18-19 to 24-25!)

Please refer to this coat guide and this weapon guide!


Category: The categories of Hunter are:
Moon & Sun - Does the 'hands on' operations, more tied to execution of missions, attacking, assaulting, defense, repair, and guarding work. Moon is related more to repair/rescue and defense while sun is related more to offense.
Death - The "intelligence" operation, in charge of gathering information and maintaining the network of Hunters. They gather the information prior to a mission.
Life - Related to "research", including research specifically OF Halloween, its specimens, and ultimately Fear and the abilities of Fear and Hunters.
Mist - The group that does not have one specified role but fills in for everyone. A jack of all trades master of none group, they are usually asked to take missions from all four categories, but as a result do not get "specialized field" missions.



The Weapon

Please refer to this coat guide and this weapon guide!


Name: (This cannot be the name of a famous weapon - i.e. no naming your sword Excalibur! Also, no two Hunter weapons have the same name, so look over the Hunters currently in play to make sure you're not repeating a name.)
Nicknames:
Type of Weapon: (Can be pretty much any weapon as long as your Hunter can carry it.)
Former species of weapon: (All Hunter weapons were originally Halloween creatures! Pick a species! Just list a species name here, please - no further description is needed.)
Gender: .


Personalities: Let us know a little about both Hunter and weapon -remember, the weapon is sentient and can talk telepathically to their Hunter.)

Why did your human character choose to become a Hunter?
(If your character participated in the original Hunter metaplot, then you've already written a solo that explains their reasons! Just link to that with a brief (2-3 lines, max) summary.

If not: all Hunters are human, chosen from among ordinary humans for their extraordinary ability to detect "evil beings". This abilty has affected them their entire life. The original solo guidelines are here: while, as a quest character, you do not have to write a solo yet, you should keep those guidelines in mind! Use them to develop your character's past, and their reasons for signing their life away to become a Hunter.)


Weapon Ability
(A charged weapon can deliver a powerful attack in battle! This charged attack is like a limit break or other unique power, and is the Hunter equivalent of a student's FEAR ability.

The nature of a Hunter's charged attack is related to the weapon's original species. If your weapon was a mermaid, you can't have a charged attack that inflicts a stone-like temporary paralysis on your enemy - but you could do that with a weapon that was a gorgon.)

Don't forget to include what TYPE of Fear it is! For more information please see the FEAR guide:
http://www.gaiaonline.com/guilds/viewtopic.php?t=22177831


Physical Description:

Please refer to this coat guide and this weapon guide!


Eye Colour:
Hair Colour/Style:
Skin Colour:
Clothing Style/Colours: (All Hunters wear a standard 'uniform': a white coat trimmed with gold with their class sigil on the back. They also always wear a colorful scarf/sash as part of their uniform. No matter what, these two items of clothing must be included in your Hunter's design!)
Extra:
References: (If you have art or design sketches for your character, include them here!)