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[Solo] Haunted House (Rabbit)

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Smerdle

Scamp

PostPosted: Thu Oct 20, 2016 6:32 am
Quote:
It appears only at night during the weeks that lead up to Halloween. At first people pay it no attention until they realize that much like how the Shore Mansion disappeared, a strange house appeared out of nowhere. Looking for it during the light of day is impossible because it’s never there until after sunset.

The house looks old and rickety, as if a strong wind could blow it over. Hay bales and pumpkins and spider webbing decorate the front of the house. Candles glint in the darkened windows and there is a sign on the front door.

PRIZES AWAIT THOSE BRAVE SOULS
WHO FACE THE HORRORS WITHIN!
 
Smerdle rolled 1 6-sided dice: 2 Total: 2 (1-6)
PostPosted: Thu Oct 20, 2016 6:35 am
He definitely thought it was strange, there was no question about that, but it was also kind of cool. A real life haunted house right in the middle of Ashdown. Okay, fine. Maybe he was being a little naive after everything that had happened recently, but Halloween had always been a favorite as far as holidays were concerned, and he was itching to see what the other side considered spooky when everything over there already was.

Even with this level of optimism in his heart, Rabbit spent a little under an hour hanging around outside the place once the sun had set, watching as local kids ventured inside and came out screaming, some of them sparkling in the moonlight or trailing a plume of fog as they ran away. He shrugged to himself. If they could make it out in one piece, so could he.

No one had passed him from several minutes before Rabbit finally decided to go inside, and he held his breath as he crossed the threshold, surprised to find nothing more threatening than a long hallway. It was stretched farther than the house was deep, because why not, and the tidy little living room visible from the outside windows didn't feature here at all. He supposed this house had every right to do as it pleased, but that didn't make the place any less unnatural. He felt a bit like he was stepping into the otherworld as he ventured inside. For all he knew, he was.

Down the hall Rabbit went, walking forward deliberately and without fear... until the lights flickered and died. The door he'd came in through creaked to a close and one up ahead opened, letting a sliver of light into the darkened hall. A hiss issued from behind him, and when he listened closely, he could hear words in the sound.

"No thank you!" he yelped. Rabbit practically leaped toward the light, and he was through the door before he could actually comprehend what the creature wanted.

Fear: 2/18


Quote:
    ROOM ONE
      It’s a hallway. There is only one way to go and you’re not sure how it even works because you could have sworn there were windows on either side that looked into a living room. A table sits to the side, a rocking chair next to it. The lights flicker and go out. It’s when they come back on that you realize you’re not alone.

      Something is behind you and a door down the way creaks open.

Quote:
2 - Snek. A big snek. It might want to eat you.
 

Smerdle

Scamp

Smerdle rolled 1 6-sided dice: 2 Total: 2 (1-6)

Smerdle

Scamp

PostPosted: Thu Oct 20, 2016 6:42 am
He slammed it shut behind him, or he tried to at the very least. The hissing creature—a snake, rather predictably—slipped into the room with him before he could, pushing its head up to the height of Rabbit's. It hissed again.

"I. Can't. Understand. You?" he shouted.

The snake lunged, and Rabbit pulled away, crashing into the table behind him. As if that was all it had wanted, the creature vacated the room through the far door with more speed than it should have possessed. Rabbit thought it might have even teleported.

He was left alone in a space bursting with weird wax people, the presidential debate blaring from a television near the opposite door. Rabbit made a face. He didn't watch that s**t at home, and he sure as hell wasn't going to watch it here. Despite his better judgment, he jogged out of the door the snake had slid through, leaving the real horror behind.

Fear: 4/18


Quote:
    ROOM TWO
      Lightning flashes across the sky and you can see it through the skylights that are part of the ceiling of this room. It’s a dining room with wax figures sitting at the table and forever caught in what looks like an animated discussion of politics.

      You assume it’s politics. There’s a television in the corner that looks like there’s a debate playing. It’s possibly scarier than what appears next as you turn your gaze to the door that opens.

Quote:
2 - Snek. A big snek. It might want to eat you.
 
Smerdle rolled 1 6-sided dice: 6 Total: 6 (1-6)
PostPosted: Thu Oct 20, 2016 6:44 am
Rabbit burst in on the strangest scene: a pair of translucent teenage ghosts lazing about drawing and drinking. Or rather, three ghosts. He hadn't noticed one of them where it stood by the far door, peeking through a tiny hole in the wall and giggling to itself at regular intervals.

"Having fun, buddy?" he asked, holding his ground when the spirit turned and pointed at him... no, past him. Rabbit didn't want to look, but he knew the dangers in being here, so it wasn't long before he gave in, looking over his shoulder then rotating slowly to face whatever it was that was creeping on him.

It was Olivia, somewhat ghostly but still in living color. Her hair was matted with blood, and one of her eyes was nothing but a gaping socket, crawling with maggots. Rabbit closed his eyes, swallowed, and arced his fist through the shadow, dispelling it as he hurried out the door.

Fear: 10/18


Quote:
    ROOM THREE
      ... it’s a room of ghosts, actual ghosts. Except that they’re college students lounging about on couches. One of them is doing caricatures and another pair plays beer bong. You’re absolutely not interesting to them at all. There’s another ghost in the corner by the door that opens. It seems kind of pervy.

      Also it’s pointing to something behind you.

Quote:
6 - Your shadow grows behind you, taking shape into something eldritch and unspeakable.
 

Smerdle

Scamp

Smerdle rolled 1 6-sided dice: 5 Total: 5 (1-6)

Smerdle

Scamp

PostPosted: Thu Oct 20, 2016 6:47 am
He was shaking quite badly when he entered the next room, but its foggy serenity calmed him a little the longer he stood still. He eventually sat next to the skeletons, having had stranger benchmates at the manor, but when they pointed at another door he hadn't seen and he noticed something bloody out of the corner of his eye, Rabbit was quick to move on before something more unsavory could arrive.

Fear: 15/18


Quote:
    ROOM FOUR
      Somehow you’ve found yourself in a garden?! Fog rolls in and despite looking you cannot, for the life of you, find the fog machine. The moon is strangely full (even if it’s not the night of the full moon) and it’s reflection is clear in the water of the fountain in front of you.

      A pair of skeletons sit together on a bench, their heads together as if they died while conversing with each other. You ignore them until you hear bones creak and they both point to the hidden doorway that leads out.

      This time it’s something out of the corner of your eye that catches you off guard as you’re trying to slip away.

Quote:
5 - A nurse. She cries. Blood leaks from her eyes and off of her hands.
 
Smerdle rolled 1 6-sided dice: 4 Total: 4 (1-6)
PostPosted: Thu Oct 20, 2016 6:51 am
His first thought upon entering the darkened room was to light it up like he had while exploring with Juniper, but when he tried, transforming felt more difficult than usual. It was loud and confusing here, and eventually he just began to run, straight past a mocking scarecrow and out a door.

The wrong door.

Rabbit looked up five minutes after he'd stopped panting to find nothing more than an unflattering photograph and a bag of candy.

Fear: 19/18


Quote:
    ROOM FIVE
      You enter a pitch black room. The floor seems to feel solid and flat under your feet but waving your arms touches nothing. There is music blasting and the chaotic sound of many people talking; the noises of a party. You don’t touch or bump anyone, though as you walk voices get closer and farther to your ears as if you are truly passing through a crowd.

      The techno music comes to a head, there is a siren, a sudden light goes off revealing the exit. The invisible crowd cheers but something grabs you before you reach the door ...

Quote:
4 - A scarecrow. It’s eyes glow eerily and it never stops laughing. It’s mocking you.
 

Smerdle

Scamp

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