DEUS EX MACHINA PERSONNEL FORM

The Hunter

Name: Azalea Keahi
Nicknames: Azele, Alea
User ImageGender: Female
Age: 23


Category: Sun - Sun Hunters are the offensive team, often dispatched on large scale missions and mission outposts. They serve to eliminate and destroy large infestations of Fear, but may also be assigned to small missions to help out with resources in terms of attack.
- Sun Hunters must be trained in all the weapon arts because of this. They cannot simply excel in their own weapon, but must understand the nuances of using all their abilities to turn the tide of the battle in their favour. That means Sun Hunters also learn how to use Runic Weapons (Hunter Tech weapons), offensive traps, and large scale barriers to the best of their abilities. They also take additional weapons training: in fact, almost all of a Sun Hunter's free time is taken in training, practicing, and making sure their skills never rust. A weak Sun Hunter is a vulnerable one, and they are often requested to move to other divisions should they be considered too weak.
- Sun Hunters are sent in to overwhelm and often, unfortunately, distract. That means it is essential that they know how to take care of themselves and leave no room for weaknesses. While Sun Hunters are often protected by Moon Hunters, this is not the case in solo missions where a mistake or a distraction may mean their demise.
- Unfortunately, Sun Hunters have the highest death toll among all the Hunters due to their risky and dangerous roles as they move among the front lines


The Weapon

Name: Serafael
Nicknames: Sera
Type of Weapon: Dual Swords
Former species of weapon: Fallen Angel
Gender: Androgynous (uses They/Them/It pronouns)


Personalities:

Azalea - Don't let her name fool you, Azalea is anything but a sweet and delicate wallflower.

Sera - Attempts to act as Azalea's guiding star. Their loyalty to her is undying, though they are not without their own opinions of her.

Why did your human character choose to become a Hunter?
(If your character participated in the original Hunter metaplot, then you've already written a solo that explains their reasons! Just link to that with a brief (2-3 lines, max) summary.

If not: all Hunters are human, chosen from among ordinary humans for their extraordinary ability to detect "evil beings". This abilty has affected them their entire life. The original solo guidelines are here: while, as a quest character, you do not have to write a solo yet, you should keep those guidelines in mind! Use them to develop your character's past, and their reasons for signing their life away to become a Hunter.)


Weapon Ability
(A charged weapon can deliver a powerful attack in battle! This charged attack is like a limit break or other unique power, and is the Hunter equivalent of a student's FEAR ability.

The nature of a Hunter's charged attack is related to the weapon's original species. If your weapon was a mermaid, you can't have a charged attack that inflicts a stone-like temporary paralysis on your enemy - but you could do that with a weapon that was a gorgon.)

Don't forget to include what TYPE of Fear it is! For more information please see the FEAR guide:
http://www.gaiaonline.com/guilds/viewtopic.php?t=22177831


Physical Description:

Please refer to this coat guide and this weapon guide!


Eye Colour: Heterochromia Blue/Brown
Hair Colour/Style: Long with bangs, worn loose and braided down the back. Natural hair color is black, but she dyes it pastel pink with white streak, leaving a small portion untouched for an ominous vibe.
Skin Colour: Light tan. Think Pacific Islander.
Clothing Style/Colours: Pastel pink scarf matching her hair, worn usually around the waist like a sash. If possible I'd like her hunter coat to be a half-coat, thigh length, on her left side (the side without the gauntlet). For the rest, see her ref.
Extra:
References: Here!