Standard Roleplay Rules:
• Do not god-mode any non-god Faekat (Even with Deities please make sure the other player is aware of what will be happening). If your RP is going to include elements of god-moding you MUST clear it with the other player first.
• Respect all Deities if your character knows they are a Deity. If you disrespect a God, well, it would not end up well for your kat.
• This should be a given but no incest, rape or child abuse allowed in roleplay. Follow all Gaia ToS rules. If your roleplay is going to fall into heavy or darker themes consider a trigger warning in the title. If your Roleplay begins to slip into spicy territory, please fade to black at an appropriate time.
• Do not police how other people choose to play their Kats, even if you have given them a Kat. If something violates a rule and you have a valid reason for being concerned bring it to Management to look into. Do not take matters into your own hands.
• Owners cannot play an opposite alignment than the one granted to them. Ebil is Ebil. Good is Good. Special alignments must be approved by management.
• Your characters, your Kats, do not innately have the knowledge you have about ongoing plots that they are not involved in. Unless someone told them something IC'ly, or they are involved (directly or indirectly and have been IC'ly informed), they should not know about whatever is happening in every single plot in the guild/Discord or about other characters' personal/private lives. Just a reminder! (RP's, Plots, OOC convo's, etc. should not be common knowledge among the actual IC character/s if they aren't currently in the middle of it. lol)
Alignment Rules: Good, Ebil, Neutral
Good
• Good Faekats are what make the land of Faetasia thrive. There should always be a surplus of good Faekats in the world, or the balance will be thrown. The magic of Faetasia is generally love magic!
• Good Faekats generally try to get along with ebil ones, but it doesn't always succeed.
Neutral
• These races strive for balance in everything that they do. Of course, some lean closer to good and ebil than a true balance, but they're not extreme in any real sense.
Ebil
• These Faekats are more inclined to be bad or evil and often do not share the moral compass of Good aligned Faeakts.
• Ebil Faekats generally cannot stand the goody-two-shoes antics of good Faekats and avoid them except when trying to cause trouble and sow dissent.
• Do not god-mode any non-god Faekat (Even with Deities please make sure the other player is aware of what will be happening). If your RP is going to include elements of god-moding you MUST clear it with the other player first.
• Respect all Deities if your character knows they are a Deity. If you disrespect a God, well, it would not end up well for your kat.
• This should be a given but no incest, rape or child abuse allowed in roleplay. Follow all Gaia ToS rules. If your roleplay is going to fall into heavy or darker themes consider a trigger warning in the title. If your Roleplay begins to slip into spicy territory, please fade to black at an appropriate time.
• Do not police how other people choose to play their Kats, even if you have given them a Kat. If something violates a rule and you have a valid reason for being concerned bring it to Management to look into. Do not take matters into your own hands.
• Owners cannot play an opposite alignment than the one granted to them. Ebil is Ebil. Good is Good. Special alignments must be approved by management.
• Your characters, your Kats, do not innately have the knowledge you have about ongoing plots that they are not involved in. Unless someone told them something IC'ly, or they are involved (directly or indirectly and have been IC'ly informed), they should not know about whatever is happening in every single plot in the guild/Discord or about other characters' personal/private lives. Just a reminder! (RP's, Plots, OOC convo's, etc. should not be common knowledge among the actual IC character/s if they aren't currently in the middle of it. lol)
Alignment Rules: Good, Ebil, Neutral
Good
• Good Faekats are what make the land of Faetasia thrive. There should always be a surplus of good Faekats in the world, or the balance will be thrown. The magic of Faetasia is generally love magic!
• Good Faekats generally try to get along with ebil ones, but it doesn't always succeed.
Neutral
• These races strive for balance in everything that they do. Of course, some lean closer to good and ebil than a true balance, but they're not extreme in any real sense.
Ebil
• These Faekats are more inclined to be bad or evil and often do not share the moral compass of Good aligned Faeakts.
• Ebil Faekats generally cannot stand the goody-two-shoes antics of good Faekats and avoid them except when trying to cause trouble and sow dissent.