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Reply 64: Magic: The Gathering - W/U/B/R/G - Allied Color Pairs Not Required
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Dragon Boots

PostPosted: Thu Mar 29, 2007 2:07 pm
Amuse me.

Build a deck list that you think could survive a Dragonstorm deck.

The winner (chosen by squirrels) will recieve...
Gold and/or game items of doom!
 
PostPosted: Sun Apr 01, 2007 8:07 pm
hey  

Kurai Uso


The Original Jazzman

PostPosted: Tue Apr 03, 2007 11:02 am
Do you want it as a Mirroden Type 2 deck, or can it be anything  
PostPosted: Tue Apr 03, 2007 11:19 am
4 Vedelkin Engineer
4 Mana Leak
4 Thoughtcast
4 Frogmite
4 Myr Enforcer
4 Orinthopter
2 Clockwork Dragons
2 Lightning Greaves
2 Darksteel Citadel
2 Mycosynith Golems
4 Arcbound Worker
2 Bonesplitter
4 Glimmervoid
4 Seat of the Synod
14 Island

60 Cards *Can substitute Mycosynith Golem for Memnarch*  

The Original Jazzman


Dragon Boots

PostPosted: Tue Apr 03, 2007 12:50 pm
Ha!
Any format, by all means.

^_^


Tinker Toy / Loop Death Deck
My deck:
4x Myr Retriever
4x Dross Scorpion
4x Genesis Chamber
4x Krark-Clan Ironworks
2x Grinding Station
2x Blasting Station
4x Assert Authority
4x Overide
4x Fabricate
4x Thoughtcast
4x Thirst For Knowledge
4x Mirrodins Core
4x Cloudpost
4x Seat of the Synod
4x Darksteel Citadel
4x Island
 
PostPosted: Tue Apr 24, 2007 1:58 am
I play this deck:

4 x Brushland
3 x City Of Brass
4 x Karplusan Forest
2 x Plateau
3 x Savannah
2 x Taiga
2 x Forest
1 x Karakas
4 x Anurid Brushhopper
4 x Birds Of Paradise
3 x Flametongue Kavu
4 x Force Of Nature
4 x Phantom Centaur
3 x Glory
2 x Llanowar Elves
1 x Phantom Nishoba
1 x Rith, The Awakener
1 x Spiritmonger
1 x Thorn Elemental
1 x Jacques leVert
4 x Armadillo Cloak
2 x Fire/Ice
2 x Call Of The Herd
1 x Regrowth
1 x Mox Emerald

...It's no killer deck, but fun when it works!  

every1lafs


Mooby the Golden Sock

PostPosted: Sat Jun 02, 2007 6:20 pm
Spells:
4x force of will
4x extirpate
4x cranial extraction
4x counterspell
4x jester's cap
4x damnation
4x lobotomy
4x quash
4x shimian specter

Land:
4x dreadship reef
4x watery grave
4x frost marsh
4x underground sea
4x island
4x swamp

Sideboard
3x morphling
4x force spike
4x cancel
4x rainbow efreet

Or hell, just run Artifact Trap.  
PostPosted: Sat Jun 23, 2007 11:06 am
These are my two best decks that can get me out of trouble.
Deck 1

Lands:
Forest x20

Creatures:
Wood Elves x4
Traproot Kami x3
Woolly Spider x3
Llanowar Elves x3
Treefold Seedlings x2
Nantuko Mentor x2
Thriss, Nantuko Primus x2
Craw Giant x1
Stone-Tongue Basilisk x1
Silklash Spider x1
Root Elemental x1
Forgotten Ancient x1
Plated Slagwurm x1
Avatar of Might x1

Instants:
Respite x4
Fog x4

Enchant Creatures:
Blanchwood Armor x3
Seton's Desire x2
Serpent Skin x2
Mythic Proportions x1

Enchantments:
Lifegift x1


Deck 2:

Lands:
Plains x20

Creatures:
Militant Monk x3
Loxodon Anchorite x2
Silver Seraph x2
Reborn Hero x1
Commander Eesha x1
Pious Kitsune x2
Frontline Strategist x3
Wall of Swords x2
Angel of Retribution x1
Master Healer x1
Dawn Elemental x1
Eight and a Half Tails x1

Enchantment
Circle of Protection: U,B,G,R,W x1
Divine Sacrament x1

Instants:
Prismatic Strands x2
Wing Shards x3
Reward the Faitful x2
Reprisal x2

Enchant Creatures:
Pacifism x4
Cage of Hands x3  

Zalsecutter


Wavefury

Dapper Bloodsucker

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PostPosted: Sat Jul 07, 2007 5:31 pm
Green and Black Spirits

Forest x10
Swamp x11
Boseiju, who shelters all x1

Honden of Night's Reach x1
Dark Banishing x2
Rend Flesh x2
Smother x1
vicious hunger x2
Brush with death x1
Devouring greed x2
Swallowing plague x1
Soulless revival x1
Stir the grave x1
haunted crossroads x1
Thief of hope x3
Wicked Akuba x1
Ashen-skin Zubera x4
Iname, Death aspect x1

Honden of Life's web x1
Kodama's reach x2
Kodama's might x1
unchecked growth x1
Hana Kami x2
Promised Kannushi x1
Burr Grafter x2
child of thorns x1
Dripping-tongue Zubera x3
Kodama of Center tree x1
Kodama of south tree x1
Arashi, the sky Asunder x1
Iname, Life aspect x1

Long forgotten gohei x1

Vampire tactics
destruction, anti-rebirth/ regeneration
mana gain
"human" wave tactics.
soulshift-rebirth tactics.
buffers.  
PostPosted: Sat Jul 28, 2007 1:00 pm
Dragon Boots
Amuse me.

Build a deck list that you think could survive a Dragonstorm deck.

The winner (chosen by squirrels) will recieve...
Gold and/or game items of doom!


Bet I could beat it:

Land:
3 islands
7 forest
5 mountains
5 plains
3 swamps
1Urborg, Tomb of Yawgmoth
1Terramorphic Expanse
1Gemstone Mine

Artifacts:
1 Paradise Plume
1 Prismatic Lens
1 Chromatic Star

Creatures: (warning long list)
1 screeching Sliver
1 Boneplitter Sliver
1Hunter Sliver
1 Battering Sliver
1Plated Sliver
1 Reflex sliver
1 Sliver Legion
1 Pulmonic Sliver
1 Spitting Sliver
1 Muscle Siver
1 Spined Sliver
1 Might Sliver
1 Essence Sliver
1 Two-Headed Sliver
1 Gemhide sliver
1 Poultice Sliver
1 Harmonic Sliver
1 Frenzy sliver
1 Quick Sliver
1 Fury sliver
1 Sedge Sliver
1 Fungus Sliver
1 Synchronous Sliver
1 Virulent Sliver
1 Sidewinder Sliver
1 Spinneret Sliver
1 Quilled sliver
1 Watcher Sliver
1 Sinew Sliver
1 Lymph Sliver

Artifact creature:
1 Vensers sliver

And if you think that is cheap just tell me and I'll put up my protection/ life gain deck. Or my Rakdos Deck  

Coll Ohmsford


Zeddicuus

8,550 Points
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PostPosted: Sat Aug 04, 2007 11:57 pm
There's no way a Sliver deck could handle DragonStorm. With the right cards, DragonStorm can go off turn 2 for 20 damage and you'd be staring at 4 5/5 dragons or more that would be coming for you next turn.  
PostPosted: Wed Aug 15, 2007 9:08 am
i also have my protection lifegain with all 5 circle protections (for color) and plenty of wats to block flying creatures if need be.  

Coll Ohmsford


Anpw

PostPosted: Sun Aug 19, 2007 9:26 am
Well, here's my shot at it, assuming I can use any format (which I assume includes casual, I hope, since the status of a lot of these cards isn't known to me). Persecute is meant to target red cards specifically. Since so many cards in a Dragonstorm deck rely on non-creature, non-land cards, Duress is a killer. Hymn to Tourach and Hypnotic Specter keep grinding away at the opponent's hand. Thrull Surgeon and Coercion are targeted discard as well, but more flexible, plus Thrull Surgeon can be a creature to pick away at the life total once your opponent runs out of Dragonstorms. The Dark Rituals and Lotus Petals try to get it all together faster. Finally, Shadow of Doubt prevents Dragonstorm from being used at a critical turn.

4 Dark Ritual
4 Persecute
4 Hymn to Tourch
4 Hypnotic Specter
4 Duress
4 Shadow of Doubt
4 Coercion
4 Thrull Surgeon
4 Lotus Petal
4 Barren Moor
20 Swamp

Note though that this deck is meant to specifically to hose a Dragonstorm deck. It's not good for that much else.  
PostPosted: Sat Sep 22, 2007 8:14 pm
Ladies and gentlemen, Ravinca Block

4 Dimir Guildmage
4 Hypontic Specter
4 Dimir Cutpurse
4 Mana Leak
4 Remand
2 Circu, Dimir Lobomist
2 Voidmage Master
3 Glimpse the Unthinkable
2 Tramatize
4 Last Gasp
3 Spell Snare

4 Watery Grave
4 Underground River
8 Swamp
8 Island

Alot of Dragon Storm cards need to go off early in the game. My Dimir agro-control would keep the pressure on, all the while making you discard, and with Circu's ability it is just a matter of time  

The Original Jazzman

Reply
64: Magic: The Gathering - W/U/B/R/G - Allied Color Pairs Not Required

 
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