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Posted: Thu Jun 05, 2008 6:32 pm
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Posted: Wed Jul 02, 2008 11:40 am
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Posted: Sat Jul 26, 2008 8:53 pm
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Posted: Fri Aug 01, 2008 10:47 am
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Posted: Sun Aug 17, 2008 6:09 pm
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Posted: Sat Sep 27, 2008 8:24 pm
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Posted: Sat Oct 04, 2008 12:05 pm
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Posted: Tue Oct 20, 2009 4:52 am
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Yeah dude, paladins are pretty fail unless your party is big enough to have a reason to have support characters. If your DM will allow it I would suggset finding a homebrew race/class that suits your personality as well as play style.
dandwiki.com is the site I always go to; shitloads of v3 n 3.5 stuff, I don't know about anything else.
If you're playing V4.0, QUIT. Go find a V2, 3, or 3.5 group (I suggest 3.5). They simplified things enough from 2 to 3, now they just made it like your playing a modern video game while roleplaying.
As far as actually playing goes... Be very careful about your skill, feat, and stat selection (for leveling up and what roll you decide on). Know your rules perfectly. If you're stuck, search every room you've cleared with a take 20 (automatic perfect role). Be creative; it's what sets DnD apart from console games, as you aren't restricted by the programming. If you wanted to, you could build a hang glider then try to fly it through a forested valley before doing a backflip off of it battle axe in hand to slice a dude in half. Are you gonna make it? prolly not. Point being, if you want to, you can try.
Above all else, be careful, and watch for whatever little hints and clues your DM may give you, no matter how subtle. If your DM is anything like I am; he will take every possible opportunity to exploit your mistakes (in an essentially devilish manner; cold, cruel, sick, and twisted). One day a friend decided he was going to bad mouth, then challenge, then attack from behind (after he was brought to 1 HP) the mayor of my favorite town... He got hung from a tree (by his naughty parts) until he died from being upside down for too long (which is three days, by the way, and an excruciating death if you're hung from a harness)!
So maybe it was a little too far, but I was pissed!
I play (as an NPC, the main baddie) a Beast-fighter cleric with 3 levels in human paragon (paragon doesn't count as a class, humans can have two classes without a penalty). I'll go into detail if you want, but long story short, at level 7, I can make 4-5 attacks per turn at 13-50 some damage (depending on how much accuracy I want to sacrifice) all by the book! As well as being able to heal muhself. twisted twisted twisted twisted twisted
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Posted: Mon Nov 02, 2009 5:42 pm
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Posted: Mon Nov 02, 2009 10:22 pm
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Posted: Tue Nov 03, 2009 10:17 am
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Posted: Sat Dec 19, 2009 2:33 pm
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Posted: Sat Jan 23, 2010 6:24 pm
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