Ok I’ll give it a go
biggrin I just hope that my character isn’t killed off too soon once i’ve got attached to it XD
Username: dragontamer363
Name: Sara Roberts
Gender: Female
Age: 21
Type: survivor/job
job: Sara and her father moved to America (or wherever) from Britain to take on a job leading hunting parties for big game. When the crisis broke out they retreated to their house, but were forced to go out to get supplies.
Guild: gun carrier
Military?: Sara is not a member of the military, but as a member of an English aristocratic family has been operating firearms and hunting her entire life. Thus she’s a good shot with a gun, but prefers hunting guns such as shotguns.
Appearance: A relatively decent looking young woman with long black hair usually worn in practical low or high pigtails. She had dark green eyes, relatively pale skin, but always dresses quite hardily and practically. While physically she may not seem much, her dress style and her mannerisms give the impression of a person who is very capable and takes no nonsense.
Her accent is relatively high-class English, with a slight Yorkshire twang. She’s begun to take on some Americanisms since the last three years she’s been here.
Personality: Sara, largely in keeping with her heritage, takes no nonsense and believes in the ‘stiff upper lip’ approach to life. This means that under pressure she is a hard one to crack, and is noticeably intolerant of other people’s weaknesses. She holds ancestry and history highly in value, and is very suspicious of new science and new politics, therefore the breakout didn’t surprise her much, and she holds a sense of ‘I told you so’ about it all. This, coupled with a general prejudice for ‘yank gung-ho stupidity’, gives her a sense of quiet superiority, and also doesn’t win her very many American friends at first impression. She’s determinedly self-reliant, and is reluctant to rely on anyone else, or show weakness. Her personality is strong and she’s prone to bossiness, and dislikes it when she can’t get her own way.
While generally she’s prejudiced, on an individual level she has a talent for appreciating people for what they are - what their individual skills are and what their individual temperaments are. In her work leading hunting groups - ie doing something that she loves-, she is often easy to get along with, and is the kind of person that you dislike initially but appreciate more and more the longer you know her.
She refuses to be bossed around (especially by yanks), but is an intelligent young woman. She will take orders if it’s in her best interest.
She also has the interesting quirk of believing that the war of independence never actually meant anything, which leads her to expect people to pay her decent respect for her ancestral and racial heritage.
Bio: Sara is a member of a high-status English aristocratic family (her father’s a Lord), and is used to the good life although understands the value of money, since the upkeep of their estate back home is so crippling. In an effort to up sticks and downsize, she and her father moved to America three years ago - supposedly a temporary venture. This was supposed to be a long holiday that would give them the opportunity for enjoying the hunting over there, and Sara still views it as such.
Weapon: Shotgun, handgun, hunting knives. (As soon as Sara realised it was legal to carry handguns in America she took the opportunity. She’s a firm believer of having an additional firearm to protect yourself at all time - this belief increased when she came across her first bear, and again when she she was attacked by her first thug and managed to shoot him in the kneecap.)