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Posted: Sat Feb 14, 2009 9:26 am
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Okay, this is the first RP I've made in some time, so bear with me.
The Resurrection Insurrection
No-one's sure how it happened, or what exactly started the infection. The usual theories were stated by those who claimed to know about such things, but within a few years, no-one really cared any more. The dead had overrun the world, and there were more important things to think about. Much to everyone's relief, the Z's had not mutated into super-fast nightmare killing machines, nor were they organised by some undead hive mind. They just shambled around, moving invariably towards the nearest living people. That was the end of the good news, however. Shortly before the first outbreaks, a cloning programme had been initiated to produce specially engineered workers, stronger than most, but mindless and therefore docile. Most of the facilities had been the target of strategic arms just prior to the complete collapse of the world, but some had survived, and continued to churn out untold masses of easily-infected clones that wouldn't defend themselves. The factories had been sending out mechanical drones to harvest the dead, metal and plastic machines that the Z's ignored entirely. These had of course become priority targets for survivor groups, but they too seemed to be endless. All that aside, people had adapted with a surprising efficiency, finding places that they could defend, clearing them out, and even growing their own food. It wasn't perfect, but it was life, and it would have to do.
Of course, there's always a need for more. The now-stable groups started to grow, within a few generations expanding beyond their means, and so things became more difficult. 40 years after first infection, it became clear that sooner or later, someone was going to have to do something about the living dead. This is where the story starts, a small village on the higher slopes of a mountain, and a small group has just returned from one of the lost cities with books, computer parts, all sorts of things that can be learned from, or are still beyond anyone's ability to make. The group leader has found documents, the location of a clone factory not far from them, in a place that was never hit by any attack. The village elders refuse to commit to any action, but they agree that should enough be willing, it was their duty to shut it down.
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Posted: Sat Feb 14, 2009 9:39 am
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Rules:
Gaia ToS obviously. You shouldn't need me to spell it all out here.
Please PM me your profiles, with the title 'Dis Mah Boomstick'
This is a moderately realistic RP, so no magic powers or supernatural macguffins. Acceptable weapons are what we have IRL today, if you want anything more outlandish you can ask, but may be turned down. (Stuff like ancient family katana blades are allowed, that's fine. You can even have the fabled masamune if you want, as long as it is still just a sword in practise)
Ammunition WILL be an issue, no village will spend all their time making ammo stockpiles to satisfy a militia when they could be doing something genuinely useful. That said, there will be a full range available, just be careful how much you're using. Pick your targets.
Hot Tip: You are seriously unlikely to be needing any heavy weaponry, by all means you may carry a rocket launcher around, but it's not going to see much use.
Choose two weapons maximum to be skilled with, and two non-combat skills for use. This ain't Rambo.
Angels and demons are out. That said, this is a furry world with all kinds of hybrids so if you want to LOOK like an angel or demon, no problem. (Note: I don't mean ONLY angels and demons)
Remember, this is a long and difficult war. If we could cakewalk an attack on a clone lab, we'd all have won already.
Hot tip: Play to your species' advantages I.E. a equinal with dual pistols, since horses have hella peripheral vision and could actually make good use of that loadout.
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Posted: Sat Feb 14, 2009 9:40 am
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Profile Skellington Username: Character Name: Character Age: Character Species: Weapons Used (2 ONLY!): Skills (2 ONLY!): Bio: Motive: Appearance:
Accepted profiles
Username: Zylo the Wolfbane Character Name: Zain Character Age: 21 Character Species: Wolf Weapons Used: Twin Desert Eagles, Custom Gauntlets Skills: Musical talents and Metallurgy Bio: When he was five his town was overrun, his family and friends killed, the zombies killed everyone. He was found by one of the Village scouts and was raised learning how to fight. He quickly became a scavenger team leader, proving himself over and over as not only a competent leader, but also a great warrior in his own right. On his last mission his team was attacked by surprise, they all died except Zain, Zain returned to the village bloodstained and half-dead. Now that he's recovered he wants to get back into the action. Motive: His family, his friends, and his team were all killed by the zombies, he wants to strike back. Appearance: ![User Image](https://i170.photobucket.com/albums/u246/Blurfargursnarf/RP pics/Rp pics-Misc/my.png)
Username: Carnivaldead Character Name: Reev Mills Character Age: 23 Character Species: Panther Weapons Used (2 ONLY!): 9mm Pistol and mechanical arm Skills (2 ONLY!): lock picking and mechanical engineering Bio: At a young age a small mob of zombies attacked the small safe-haven that he and his family had been staying. Losing his left arm and eye he escaped with his grandfather. After weeks of travel and hiding they found the monastery. There they were able to replace Reevs missing limbs with mechanical prosthetics and found a place to live. Motive: To make an improved living environment free of zombies Appearance: Mechanical left arm and eye, scar on his chest, white undershirt, and a pair of jeans
Username: Apachi_Suraki Character name: Samuel Donavitch Character age: 40 Character species: Fox Weapons used: Suppressed M12 sniper rifle, silenced P90 Skills:cooking, computer hacking & maintenence Bio:was a British SAS member during the infection as a sniper but on his last mission one of the new recruits that was assigned to his squad messed up big time letting in a hoard of infected, only him and one other made it out alive and when they made it back to their base of operations they were court-martialed. He then went AWOL taking only his sniper and a P90, he just wandered from town to town like a mercenary getting hired to take out infected that got to close to the town. Motive: He's getting to do what he dose best: kill zombies. Appearance: Wears his SAS uniform and always has an unlit cigar in his mouth; the P90 is attached to his left leg and his sniper rifle is on his back.
Username: Shard Of Ronin Character Name: Professor Jones, PhD (Usually just 'Doc' Wolf) Character Age: 27 Character Species: Wolf Weapons Used (2 ONLY!): Winchester .405, Explosives Skills (2 ONLY!): Surgery, Diplomacy Bio: Trained as a medical expert for the majority of his life, unlike most he never lost his zeal for finding out what the plagues is, and how it works. After spending twenty years of his life in study, he finally discovered that the plague really was nothing more than that, just another kind of disease, nothing special or incredible. That done, he did what any doctor would do, he went out to cure it. He wears the travelling outfit of his father and grandfather before him, and carries the weapon they used when out in the wilderness, both were respected warriors and he hopes that one day he can live up to their name. As it is, he and his father aren't even on speaking terms. Motive: Wants to make his father proud of him. Appearance: ![User Image - Blocked by "Display Image" Settings. Click to show. User Image - Blocked by "Display Image" Settings. Click to show.](https://graphics.gaiaonline.com/images/s.gif)
Character Name: Sophi Character Age: 21 Character Species: Arctic Fox Weapons Used: Katana, and Glock semiautomatic pistol Skills: Steel- and Wood-working Bio: The Zombie Apocalypse wiped our much of the few people she had known. It was that fateful night as she lay with her mate that they attacked; she watched him being ripped to pieces and since that day she has hunted the zombie hoards looking for survivors to aid her in the battle. Special note: Has a cub with her, Miko.
Appearance: Sepia print; actually has blue hair
Character Name: Seraph Character Age: 21 Character Species: Red/artic fox Weapons Used (2 ONLY!): Tempered steel kukri, SSp Gross Pistol Skills (2 ONLY!): enhanced hearing, superior reflexes Bio: His village was destroyed by the apocolypse, he started his life on the road, if there was road, he lived alone for a while then, he heard of this place, and decided it was time to get with a group Motive: Revenge for all he loved Appearance:
![User Image - Blocked by "Display Image" Settings. Click to show. User Image - Blocked by "Display Image" Settings. Click to show.](https://graphics.gaiaonline.com/images/s.gif) Kukri: http://www.platatac.com/www/182/files/big_kukri.jpg Pistol: http://www.carlwalther.com/images/ssp_gross_2700000.jpg
Username:Nuo Character Name:Hoshii Zagata Character Age:17 Character Species:Kitsune-tanuki half-breed Weapons Used (2 ONLY!): Metal kendo rods, Pistols (9mm FMJ) Skills (2 ONLY!): lock picking, parkour Bio: A gamer who wants to go out fighting. He was teased alot in school for his strange looks, but he has the last laugh now as he takes on the zombie threat Motive: Survive and steal as much loot as possible Appearance:
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Posted: Sat Feb 14, 2009 9:51 am
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Posted: Wed Feb 18, 2009 3:38 pm
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Posted: Sun Feb 22, 2009 2:13 pm
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Posted: Sun Feb 22, 2009 5:05 pm
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((ok, btw had an idea, throughout the RP I figure our RPCs could either train themselves in skills or get taught by others, so that maybe at a later section of the RP they could become proficient in a third skill. Just a thought of course))
Zain sat up and looked around, he had slept on the floor, as usual. He popped his neck and stood calmly, the mission would begin today. Zain pulled on his baggy black pants, then a tight black tee shirt, followed by a thick leather duster coat, the coat was thick enough to keep zombies with weaker teeth at bay, for a while at least, Zain had lost count how many times the coat had saved his life. Zain then pulled on his holsters, one on each leg, and placed his DEagles (Desert Eagles) in the holsters. Zain walked over to his work table and pulled his gauntlets over his leather sleeves. Zain looked around, grabbed his pack of pistol clips, ten clips with ten shells each, plus the current clips and the one in each barrel, 122 shots in all. Zain checked himself once more and nodded before leaving his small room, out into the village and towards the mess hall.
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Posted: Sun Feb 22, 2009 7:34 pm
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Posted: Sun Feb 22, 2009 9:12 pm
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Posted: Mon Feb 23, 2009 11:53 am
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((Zylo: A good idea, and I have allowed for progression here. We'll be getting more skills as we go))
The doctor stopped in one of the alcoves to change out of his medical attire and into the clothes he'd been sent by his father. He couldn't guess how his father had know what he was thinking, whether this was a good luck gesture or extra pressure on him not to screw it up, but he wore the clothes well, they suited him as much as they ever had his father. He took the old rifle from the bottom of the bag, along with the spare ammunition he'd drawn from the commissary, and the satisfyingly squidgy lumps of explosive he'd gained with them. The detonators he'd made himself, more precise than the ones it storage.
As he entered the chapel, he could feel hit chest tighten. like a lump of ice sitting in his gut. He wondered if everyone felt this, on their first time leaving safety. He steeled himself, this was something he had to do, he couldn't hide in the village all his life. He'd show that his father had done the right thing in allowing him to study rather than fight, he'd be a credit to this team no matter what. There was another in there, who must have noticed the others drifting about the empty streets as well. "You saw the others? I guess a small group is better though, a small army would probably attract every Z within miles, right?"
This was phrased as a question, he wasn't sure or it, but supposed this other man would be.
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Posted: Mon Feb 23, 2009 3:26 pm
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Posted: Mon Feb 23, 2009 5:09 pm
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