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Posted: Sun Mar 01, 2009 11:00 am
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Posted: Sun Mar 01, 2009 3:33 pm
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Classes *There are no exclusions to armor or weapons based on class* *Magic is unlocked through quests, magic-users can be anybody*
Warrior: An amazingly strong person. Relies on strength to fight. 1) Attack (90% chance to hit. If miss, 10% chance to reveal player who attacked) 2) Rush (50% chance to hit, 10% chance to reveal target, 50% percent chance to reveal attacking player to target if miss.) 3) Aimed Hit (100% chance to hit, does 3 dmg no matter what.)
Archer: Quick and Agile. Normally uses ranged weapons. 1) Attack (see Warrior) 2) Trap (Set a trap for the next night, has 70% chance to hit the NEXT night. Does high damage) 3) Flurry (Attacks three times, has 30% chance to hit each time, 40% chance to reveal attacker to defender if two or more miss.)
Ninja: Quick and Agile. Statys to the shadows and uses insane power in battle. 1) Attack 2) Throw (Throw a Kunai, Shuriken, Senbon etc. Has 60% percent chance to hit, if misses, a 25% chance to reveal attacker to defender) 3) Vital Slash (Match the player's username and RP name to leave them with 1hp, if wrong, 90% percent chance to get YOUR name revealed to them.
Fighter: A fist-fighter. His claws will rip you to shreds. 1) Attack 2) Flame Punch (50% chance to hit, 20% chance to reveal name to enemy) 3) Roundhouse Kick (70% chance to hit, if miss 20% chance to try again, if miss twice, 80% chance to reveal name to enemy.)
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Posted: Sun Mar 01, 2009 3:45 pm
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Posted: Sun Mar 01, 2009 3:46 pm
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Posted: Mon Mar 02, 2009 5:57 pm
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Posted: Mon Mar 02, 2009 6:30 pm
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Posted: Mon Mar 02, 2009 6:32 pm
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Posted: Wed Mar 04, 2009 1:19 pm
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