General Rules
* 3 stock.
* 8 minutes.
* Items are turned to off and none.
* In doubles matches, team attack is on.
* All non-finals and semi-finals matches are best of three.
o Finals and semi-finals are best of five.
* Controller ports are determined by Rock-Paper-Scissors if there is a dispute.
o In team matches, these are determined in a 1221 fashion, with 1 being the team that won the RPS.
* If time runs out, the winner is determined by stock, and then by percent.
* All persons are responsible for their own control scheme and must make sure it is set before the match begins.
* Any action that prevents the game from continuing results in a forfeiture of the match for the offender.
Gameplay Rules
* Meta Knight's Infinite Dimensional Cape Glitch is banned.
* If a game ends with Bowser using his Flying Slam and the game goes to Sudden Death, the Sudden Death is ignored and Bowser is declared the winner.
* Stalling is banned.
o Stalling is defined as any action that deliberately avoids all conflict as to make the game unplayable. Running from an opponent to get to a better position is not considered stalling, but using chain grabs infinitely against a wall (excessively beyond around 300%) or using Sonic's Neutral B repeatedly underneath the stage is.
Set Format
1. Both players choose their characters for the first game. A double blind pick may be requested by either player.
2. The first stage of a match is selected either randomly or by a stage striking procedure from the neutral stages.
3. Both players may choose one counter-pick stage to be banned for the match.
4. The loser of the first game announces the stage that s/he will counter-pick.
1. Dave's Stupid Rule is in effect.
5. The winner of the previous match chooses his/her character.
6. The loser of the previous match chooses his/her character.
7. Repeat steps 4-6 for successive matches.
Stages
Stages are divided up into neutral, counter-pick, and banned. Neutral stages are the only stages that are used in the first game of a match. After that, the loser may pick any stage, neutral or counter-pick, that is not banned. Additionally, each player may announce a single stage each match that s/he wants banned from the counter-pick list. The stages that are in the "Neutral/Counter-Pick" or "Counter-Pick/Banned" category are left to the tournament organizers to determine their actual placement in any specific tournament.
Neutral
* Battlefield
* Final Destination
* Smashville
* Yoshi's Island
Neutral/Counter-pick
* Castle Siege
* Delfino Plaza
* Halberd
* Lylat Cruise
* Pokémon Stadium (Melee)
Counter-pick
* Brinstar (Melee)
* Corneria (Melee)
* Distant Planet
* Frigate Orpheon
* Green Hill Zone
* Jungle Japes (Melee)
* Luigi's Mansion
* Norfair
* PictoChat
* Pirate Ship
* Pokémon Stadium 2
* Rainbow Cruise (Melee)
* Yoshi's Island (Melee)
Counter-pick/Banned
* Green Greens (Melee)
* Mario Circuit
* Onett (Melee)
* Port Town Aero Dive
* Skyworld
Banned
* 75m
* Big Blue (Melee)
* Bridge of Eldin
* Flat Zone 2
* Hanenbow
* Temple (Melee)
* Mario Bros.
* Mushroomy Kingdom (1-1 and 1-2)
* New Pork City
* Rumble Falls
* Shadow Moses Island
* Spear Pillar
* Summit
* WarioWare, Inc.
Also, the Sample Stages included with Brawl to demonstrate the Stage Builder are not rated, and so are essentially banned from tournaments.